End Of Campaign Freezes?


(shawnf) #1

Ok,I have a custom campaign,which is 6maps,the first map of the campaign is axislab_final,when it gets to the final map (temple_final) it will lock up during intermission. The intermission timer will be at 0 but the next map wont load.

MY CAMPAIGNCYCLE.CFG
// CAMPAIGN ROTATION - official campaigns

// WATCHDOG
set com_watchdog_cmd “vstr d_initial ; say watchdog found no map running - restarted mapcycle”

// MAP

set d1 “campaign cmpgn_6map ; set nextcampaign vstr d1”

set d_initial “set g_gametype 4 ; map axislab_final ; set nextcampaign vstr d1”
vstr d_initial

// END CAMPAIGN ROTATION

MY 6MAP.CFG
// CAMPAIGN ROTATION - custom

// WATCHDOG
set com_watchdog_cmd “vstr d_initial ; say watchdog found no map running - restarted mapcycle”

// MAP

set d1 “campaign cmpgn_mycustom ; set nextcampaign vstr d1”

set d_initial “set g_gametype 4 ; map axislab_final ; set nextcampaign vstr d1”
vstr d_initial

// END CAMPAIGN ROTATION