I thought it’d be more productive to make a thread on my biggest gripe with DB, which is the lack of teamplay and interaction between players, rather than endlessly ranting. Up to this point my experience of DB’s teamplay tends to be meeting up with team mates in passing and helping each other out in that short window of opportunity with an ammo/med pack, or a revive etc, before moving on. Or not. Just as often we pass each other by. There aren’t prolonged periods when we’re all together. I’d be interested in a devs response as this is perhaps the intention? More of a focus on merc autonomy and less on team interaction. That would fit with my brief experience of mobas. I’d also be interested if the rest of you guys share this experience/frustration and/or see it as as a big an issue.
In previous games teamplay was encouraged via various methods that ensured players were in the same areas at the same time. As a medic there were often people near by, in your los, that needed health and reviving. It wasn’t uncommon to have entire teams together in one relatively small area, and all with a view of each other (the latter part, imo, being the key factor). So I guess what I’m asking is - is this the intention for DB? And if so, how can we encourage people to work together? I’ll admit I’m not a fan of methods like aoe buffs etc as they seem overly contrived, but really anything that would get people interacting would be a bonus. And if this a isn’t the intention and we’re meant to function more independently, how do we get people together at key points when interaction is needed?