I finally decided to make a last map for Enemy Territory since I started to play matches and found the gameplay really interesting. This map is therefore NOT designed for large public servers like MLB map pack maps were. but more for 6 VS 6 and 3 VS 3 matches.
A forum has been opened on http://www.gamedesign-online.com/ in order to gather the feedback and suggestions together. More info on the map can be found on http://www.gamedesign-online.com/
Download link:
http://markoweb.free.fr/downloads/et/beta03_El_Kef.zip
Readme file:
Installation:
extract the PK3 using WINZIP, or WINRAR into your
Etmain folder. Something like this (C:\Program Files\Wolfenstein - Enemy
Territory\etmain)
Run the game, and play.El Kef - the making of:
Map & Script : Marko
Command map : Burniole
Testing : Burniole, Coniole, Gone, Blanchet, Kennie, Flak
Map Description:
El Kef is a city taken over by the Allied forces in order backup and cover the Tunisian coast.
An axis squad is sent over to El Kef to rob a radio transmitter so Axis forces can receive the
crypted messages of Allied defense points.The map is split in 2 main sections:
A first section where the aim is to rush for a forward spawn flag and destroy a main entrance
gate. This section is similar to the first part of oasis because the flag and objective are close
and a team door allows an attacking team covert ops to open a direct access to the final objectiveA second section where the aim is to steal an objective and return it to a truck. There are several
ways of reaching this objective, and an important one is a command post which provides an advanced spawn
for the team that sets it up.Map Contents:
- 1 neutral command post
- 3 different spawns per team
- 1 objective to rob (radio transmitter)
- 1 extraction point (truck)
- 2 constructible defenses for the defending team (satchel breakable)
- 1 health & ammo rack
Note:
El Kef is still in beta stage at the moment. This release mainly aims at getting as much feedback as possible
before planning a final release.Any bug reporting, suggestions & feedback is more than welcome. A forum has been opened specially for this map
at http://hypulse.sytes.net/

















)



