[QUOTE=CapnHowdy21;279896]One of my examples on closer inspection is definitely poor editing.
At :13 secs on the ready and able video, you see someone going to a mount turret. If you look the resistance is red, yet they then clip to resistance person using the gun. When they go back to the first person view and he shoots the security, there is no glow.
The second example is right after. At :18 in ready and able there is a small amount of red glow on the security soldier shooting. However when hes falling, the effect is more pronounced. Now again this could be bad editing.
Now most of them are subtle, and could just be various visual factors. Some of them could also be map dependent. It just seems to me sometimes a guy is glowing more in section, then in the next section, a guy that is just as far away glows less.[/QUOTE]
Yeah i see what you mean, I think maybe at :13 the guy looks like he glowing but isn’t. I dno if it’s right to say that if that was filmed on console they have a motion blur thing cause the screen resolution isnt as good as PC? So maybe it was that? Or just crappy editing Haha.
You’ve got a good eye for those things though i barely notice things like that on videos. took me 2 watches of the 4 minute pax east gameplay to notice it wasnt just enemies that were waiting for medics that glowed red 
But although i say it wont bother me much the glowing might start to annoy me after a few weeks of playing. Spose though it kinda counteracts against campers who might be well blended in with the background? In fact on that note we already know SD dont want maps overwhelmed with snipers so maybe on larger maps with decent sniping positions SD decided they want people to be able to identify the snipers position on those maps quickly?
I dno im just taking potshot guesses.