[QUOTE=tokamak;279842]I for one am not buying the game because of this crap. I don’t give a hoot about whether you can personally turn it off or even if it’s server-side adjustable. The fact that it’s used as a default setting means that SD went so far in lowering the bar that they dragged the rest of the game along with it.
Having the game point targets out to you is such a gross simplification of the gameplay. Best of all, nobody ever asked for it! You don’t hear COD and Halo players complain about the lack of it so who is SD trying to please here?
I’m definitely not just talking aesthetics here. Though even there you might wonder why the hell the ‘unique characters’ are being paraded around as promotion material while in the finished product they will all end up looking the same anyway. No it’s not just looks, this measure is making the game more shallow. Compromising gameplay for accessibility is short therm thinking. It disregards the fact that people simply learn to play a game. That while a smooth learning curve is desirable, it doesn’t need to be flattened with a steamroller pushing out all nuances and texture.
Maybe the game really was too messy for people sitting further from the screen and playing in lower resolution, IE console gamers. Maybe that orange really made the game more enjoyable there. But Exedore pretty much confirmed that the same standard would be held for the PC, which is simply unjustifiable and demonstrates that all platforms are tarred with the same brush.
Maybe Brink will still be a relatively decent game with that orange fukushima crap plastered across the players. Maybe. But the mere idea that it’s there, a reminder of how good this game could have been will gnaw at me so much that it will ruin the entire experience.
I still recommended the game to my friends and promoted it on other forums, most people play on consoles anyway. It’s a change that the entire genre needs. But this measure itself simply shows that the developers are willing to go very far to appeal to a wide public that they’re willing to chip away at the depth of their own game. I call that selling out.[/QUOTE]
So your not gonna get possibly the best shooter of the year because the enemies are glowing red? :eek:
No offence but thats crazy talk! To me its no different than having nametags on teamates and no nametags on the enemies. I agree it would be better without the goo, but holy-monkeys-on-a-stick man to not get a game because of a new (original?) way to point out enemies from friendlies in the middle of a heated firefight seems just mental.