I just got back from E3, and I’ve got to say that Enemy Territories: Quake Wars was the best game by far there, especially in the shooter category. The game was very smooth, even in its developmental state and I only noticed small issues which were easily fixed. The entire dev staff I spoke to were very nice, very courteous and I thought it was really cool that they were standing around helping out when there were issues.
I had an extremely great time just talking to the devs, as well as playing the game. It has definitely fueled the fire for me wanting to play online with all of my friends. SplashDamage took a good game (Wolf:ET) and turned it into an amazing game in QW:ET and I cannot wait until the demo, and finally full retail game comes out.
One last time, it was a lot of fun just being able to chew the fat with the guys from SplashDamage, which makes me want to play the game even more. The game was amazing in its unoptimized state, and it was fun to actually play a game where you could kill someone when you aim at their heads unlike other games made by other developers.
Thanks again Matt, and Daniel specifically. It was very cool to meet both of you, as well as the other devs even though I didn’t catch your names.



