Dreiss AR


(CCP115) #1

What is everyone’s stance on this currently? UP? OP? Balanced?

I feel as though it’s decent, but weak when compared to the alternatives. It is debatably the hardest gun to use in the game, and even then, it doesn’t compare to the strength of say, the M4.


(sinKrin) #2

I absolutely love this gun but it’s literally hit and miss for me at long distances. As Arty I much prefer to use the Dreiss compared to the Stark AR.


(Natemajor) #3

The Dreiss is nice but it feels like it recoils way more than it should all of the sudden. I used the BR-16 for a while and then switched back so that could be why it feels that way; however, I still believe it’s a great gun in a good player’s hands. :slight_smile:


(watsyurdeal) #4

I don’t mind the accuracy nerf, people shouldn’t spray with it I agree on that. But if that’s the case…then tap firing need to be better on it, better than the other assault rifles and better than SMGs.

It should reward players for taking time with their shots better than any other gun, but it doesn’t, not quite as much as I’d like it to anyway.


(CCP115) #5

[quote=“Watsyurdeal;34766”]I don’t mind the accuracy nerf, people shouldn’t spray with it I agree on that. But if that’s the case…then tap firing need to be better on it, better than the other assault rifles and better than SMGs.

It should reward players for taking time with their shots better than any other gun, but it doesn’t, not quite as much as I’d like it to anyway.[/quote]

This, a thousand times this.


(god1) #6

[quote=“Watsyurdeal;34766”]I don’t mind the accuracy nerf, people shouldn’t spray with it I agree on that. But if that’s the case…then tap firing need to be better on it, better than the other assault rifles and better than SMGs.

It should reward players for taking time with their shots better than any other gun, but it doesn’t, not quite as much as I’d like it to anyway.[/quote]
Well the iron sights are in the game for a reason. You can spam the hell out of any gun with the sights up and hit where you’re aiming.
I actually like the fact that there are guns like the Dreiss that require aiming down the sights for maximum effectiveness.


(watsyurdeal) #7

The problem is the rest of the game is mostly hipfire, so any gun that forces you to ads to be useful is basically making you a sitting duck. Sniper Rifles? That’s fine, but for an assault rifle, it really does not work.

They need to allow the Dreiss to return to pinpoint accuracy faster than the other guns, while having a wider spread cone when you spam it. It just fits the guns role.


(god1) #8

Who’s forcing you to stand still when ADS’ing?


(watsyurdeal) #9

Your speed drops significantly when you ads, did you not notice that before?


(god1) #10

Yes but that’s not really much of an issue as you’re using the iron sights mainly at medium+ range and most of your movement comes from crouch/jump spamming anyways.


(Szakalot) #11

would love a higher HS (2->2.25-2.5) multiplier for Dreiss:

  • promotes accurate shooting over spam
  • makes it stronger at long distance (ADS head popping) compared to close distance(harder to go for hip-fire heads against fast moving opponents spamming your face with SMG fire)

(Gi.Am) #12

2.25 - 2.5 ? that is a strong buff.

Right now it takes 2 HS to kills Aura, Sparks, Kira, Vassili (Phoenix and propably Aimee) . 3 HS to kill everyone including Fragger and 4 HS for Rhino (Thunder).

2.25 would add Fletcher, Bushwhacker, Sawbonez and Nader to the 2HS Group and move (Thunder) into the 3 HS group.

2.5 would additionaly add Skyhammer, Arty, (Stoker), (Redeye) to the 2 HS group leaving.

That would need one large round of nerf in other areas to compensate. So what should it be ? Accuracy / Recoil / ROF / Magazine Size / Reload / ADS raising time / Movementspeed

TBH I like the way the Dreiss handles right now. It excels in longer midrange engagments and still gives you a fighting chance in close range and against snipers. I wouldn’t want to sacrifice that for more damage. Especially considering that high damage slowfiring semi is already redeyes m14 expertise.


(Szakalot) #13

[quote=“Gi.Am;34974”]
TBH I like the way the Dreiss handles right now. It excels in longer midrange engagments and still gives you a fighting chance in close range and against snipers. I wouldn’t want to sacrifice that for more damage. Especially considering that high damage slowfiring semi is already redeyes m14 expertise.[/quote]

Its an alright gun, sure.

But just like SMG9 or Timik or Blishlok, or Hollunds, there are objectively better alternatives. There really would be no reason to use Dreiss; if Arty had access to M4.

2.25 instead of the present 2 would mean 56 damage instead of 50 on headshot. I don’t think that this is such an enormous buff. Only applies to headshots too, but allows for 2hs against mid-range characters; like you pointed out.

2.5 would probably be too much indeed.


(Gi.Am) #14

Sounds to me that nerfing the M4 is a smarter option than. Buffing the Dreiss would only elevate it to M4 OP status. Making the Dreiss the mandatory weapon for Mercs that have access to it. Nerfing the M4 (slightly) on the other hand would make the alternative choices more attractive (Timik, BR16, K121) and allows Mercs that don’t have access to it to compete better (smg’s, Dreiss, Stark usw.).

Same could be said for the SMG that rules that category.


(watsyurdeal) #15

The smartest option is to change the feel of the Dreiss, encourage taking time with your shots, not spraying it.


(distinquishedSandwich) #16

Gun is fine, load out cards for it are generally rubbish though.
It could benefit from the FOCUS augment, but whoever in SplashDamage that are actually doing the finished loadout cards don’t do jack for the AR Dreiss cards for either Arty or Kira.


(BigRed) #17

This gun is so weak …


(god1) #18

[quote=“distinquishedSandwich;35284”]Gun is fine, load out cards for it are generally rubbish though.
It could benefit from the FOCUS augment, but whoever in SplashDamage that are actually doing the finished loadout cards don’t do jack for the AR Dreiss cards for either Arty or Kira.[/quote]
Arty gets Unshakeable with the Dreiss which is hands down the most powerful perk in the whole game.


(subtleMode) #19

Yeah, he also gets Extra Supplies with every Dreiss loadout which is useless for him since it doesn’t lower the cooldown on artillery strikes (unless you really care about speeding up your ammo packs).


(distinquishedSandwich) #20

Art strike is bad unless you use both of them at the same spot anyway, and that’s a 50 sec CD for a small blast that you can dodge easily.