Download from server


(stebbi67) #1

Hi.

I have been experiencing with some campaigns and I had a few of them in my etmain directory. The one I use ( created to day ) is called icebreaker9.cfg. When a client connected it started to download icebreaker810.pkg and icebreaker710.pk3, or my previous campaigns. Does anyone know why?

There are some entries from my etconsole.log :

‘castlerunner’ downloading at rate 25000
clientDownload: 5 : file “etmain/icebreaker812.pk3” completed
clientDownload: 5 : beginning “etmain/icebreaker710.pk3”
Redirecting client ‘castlerunner’ to http://stebbi.homeip.net/games/etmain/icebreaker710
.pk3
clientDownload: 5 : beginning “etmain/icebreaker812.pk3”
Client ‘castlerunner’: falling back to regular downloading for failed file etmain/icebre
aker812.pk3
‘castlerunner’ downloading at rate 25000

There is my server.cfg :

set dedicated “2” // 1: dedicated server for lan 2: dedica
ted server for internet
set net_ip “213.113.146.4” // set to override the default I
P ET uses
// set net_port “27960” // set to override the default port ET u
ses

// PASSWORDS & CLIENTS

set sv_maxclients “24” // number of players including private s
lots
set g_password “” // set to password protect the server
set sv_privateclients “4” // if set > 0, then this number of clien
t slots will be reserved for connections
set sv_privatepassword “” // that have “password” set to the value
of “sv_privatePassword”
set rconpassword “” // remote console access passwor
d
set refereePassword “” // referee status password

// DL, RATE

set sv_maxRate “13000” // 10000 standard but poor for ET
set sv_dl_maxRate “100000” // increase/decerease if you have plenty
/little spare bandwidth
set sv_allowDownload “1” // global toggle for both legacy
download and web download
set sv_wwwDownload “1” // toggle to enable web download
set sv_wwwBaseURL “http://stebbi.homeip.net/games” // base
URL for redirection
set sv_wwwDlDisconnected “0” // tell clients to perform their downloa
ds while disconnected from the server
set sv_wwwFallbackURL “” // URL to send to if an http/ftp fails o
r is refused client side

// MOTD ETC

set sv_hostname “^4-^7=^1ICE^7=^4- COLD!” // name of server here
set server_motd0 " " // message in right corner of join screen here
set server_motd1 " ^7Enemy Territory 2.60"
set server_motd2 " ETPRO 3.2.0"
set server_motd3 " "
set server_motd4 " ^4No cheats or bitching!"
set server_motd5 “”

// MISC SETTINGS

set g_heavyWeaponRestriction “100”
set g_antilag “1”
set g_altStopwatchMode “0”
set g_autofireteams “1”
set g_complaintlimit “3”
set g_ipcomplaintlimit “3”
set g_fastres “0”
set g_friendlyFire “1”
//set g_gametype “4” // Game type should be set from map rota
tion script
set g_minGameClients “0”
set g_maxlives “0”
set g_alliedmaxlives “0”
set g_axismaxlives “0”
set g_teamforcebalance “1”
set g_noTeamSwitching “0”
set g_voiceChatsAllowed “4”
set g_doWarmup “0”
set g_warmup “5”
set g_spectatorInactivity “0”
set sv_floodProtect “1”
set sv_allowDownload “1”
set sv_pure “1”
set sv_minping “0”
set sv_maxping “0”
set match_latejoin “1”
set match_minplayers “0”
set match_mutespecs “0”
set match_readypercent “40”
set match_timeoutcount “0”
set match_warmupDamage “1”
set team_maxplayers “0”
set team_nocontrols “1”
set pmove_fixed “0”
set pmove_msec “8”
set g_userAxisRespawnTime 10
set g_userAlliedRespawnTime 10

// LMS ONLY SETTINGS

set g_lms_teamForceBalance “1”
set g_lms_roundlimit “3”
set g_lms_matchlimit “2”
set g_lms_currentMatch “0”
set g_lms_lockTeams “0”
set g_lms_followTeamOnly “1”

// VOTING

set g_allowVote “1”
set vote_limit “5”
set vote_percent “50”
set vote_allow_comp “1”
set vote_allow_gametype “0”
set vote_allow_kick “1”
set vote_allow_map “1”
set vote_allow_matchreset “0”
set vote_allow_mutespecs “1”
set vote_allow_nextmap “1”
set vote_allow_pub “1”
set vote_allow_referee “0”
set vote_allow_shuffleteams “1”
set vote_allow_swapteams “1”
set vote_allow_friendlyfire “0”
set vote_allow_timelimit “0”
set vote_allow_warmupdamage “1”
set vote_allow_antilag “0”
set vote_allow_balancedteams “0”
set vote_allow_muting “1”

// PUNKBUSTER

// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use t
he command pb_sv_enable in the console
//pb_sv_enable

// LOGGING

set g_log “etserver.log” // Game logging
set g_logsync 0
set logfile 3 // Console logging ( 1: enable 2: enable
and sync )

// MAP ROTATION

exec icebreaker9.cfg // Campaign mode
//exec campaigncycle.cfg // Campaign mode
//exec objectivecycle.cfg // Objective mode
//exec lmscycle.cfg // Last Man Standing mode

// WATCHDOG

// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
set com_watchdog_cmd “exec campaigncycle.cfg” // defaults to quit
//set com_watchdog_cmd “exec ice.cfg” // ICE campaign


(Nail) #2

I hope those aren’t your actual passwords
try removing all campaign.pk3’s you aren’t using


(stebbi67) #3

He he he he stupid me, but does anyone remember which passwords I had in my config file? Don’t think so.

Well I removed all old campaigns and now it seams to work fine. Thanks Nail :drink:


(Depth_Charge) #4

I do :slight_smile:


([ToC]Death) #5

anything that is in ur etmain folder or any mod folder will have to be downloaded by the clients if the server is pure.


(SCDS_reyalP) #6

In the etmain folder, it will only be downloaded if the server thinks it is using it. By default, et thinks it is using any file that has a campaign in it.