Double Jump


(bro) #1

How to turn off double jump for some maps in NQ b1.1.0
I have in cfg set this:
set g_mapScriptDirectory “E:\Program Files\Wolfenstein - Enemy Territory
oquarter\msd”
and in folder msd i have fueldump.cfg with it:
set g_doubleJump “0”
and nothing work, why, what I doing wrong pls help!

PS. Sorry for my English :oops:


(nUllSkillZ) #2

Unfortunately I can’t help you directly.
But I have a link to the NQ homepage.
So you could ask in their forum.

http://www.shitstorm.org/


(bro) #3

I have been register there, but admin don’t activate my account, I don’t know why :frowning:

EDIT:
I made it :smiley:

Solution:

g_mapConfigs will allow you to execute a custom config file for each map, e.g. to set per-team maxlives or respawn times in the middle of a campaign. When set, g_mapConfigs specifies the folder your map configs are in relative to the server’s working directory. For example, if you place the configs in the folder where the mod is installed, set g_mapConfigs to “.”. If you place the configs in a subfolder, set g_mapConfigs to the name of that subfolder.

Each config file must be named the same as the map it corresponds to and end with the extension “.cfg”. “fueldump.cfg” and “oasis.cfg” are valid configs. “default.cfg” (located in the folder specified by g_mapConfigs will be executed prior to executing the map-specific config. You need not specify a config for every map, but note that some settings may carry over into the next map, so keep that in mind as you create a “default.cfg”.