Does Rhino need a buff?


(ProfPlump) #1

(Ohsnapkline) #2

I’m gonna say hes “OK” and has a place in the game.

I find him very effective with his mini gun as long as you know your in a position where you can peak corners or lock choke points down, Managing to crouch at the right time for mix-ups while getting shot helps too. Hes great for area denial and holding points so I don’t think he should be mobile with the mini-gun like some people want.

I feel hes intended to be a bullet sponge that takes a bit of setup and needs the support of a healer but once he gets those things he can be scary in a lot of situations. Timing and weapon switching is important when I try to move from corner to corner I keep my shotgun out unless I’m hunkering down because the mini-gun is just too slow to start and react when there is a fast enemy who knows how to approach a Rhino.

I find the Ahnuhld-12 shotgun to be the best shotgun for him, it feels like it has much less spread vs distance making it much safer to trade shots because Rhino is so slow and moving to cover can be a problem.

The only thing I currently don’t agree with is how the Nitro Augment greatly outclasses the Ice Cold augment. I feel that cold is pointless because most people tap the mini-gun to avoid overheating and lower spread to begin with and if someone is in a position to overheat they just switch to the shotgun. While nitro circumvents a lot of issues Rhino has with setup and Mobility I think those things should be a weakness that shapes his design.

His model can be a problem too since his head looks like a big toe with shoulders its easy to identify and pick a Rhino off with head-shots negating the point of his high health quickly. While Mercs like Thunder don’t have this issue because so much covers his upper body.

Of recent though, with the huge (and Annoying) buff to Thunder I haven’t seen any reason to pick Rhino over him and I see a lot of people stack Thunder for scary results.

[b]TLDR:
Pros:
-Damage
-Health
-Decent with Ahnuhld-12 and trading shots
-Nitro very good atm
-Medics best friend
-Great area denial point holder
-Decent pusher

Cons:
-Slow
-Easy to shoot (head)
-Ice cold Augment overshadowed
-Too reliant on healers
-Has some bad match-ups with stoker and other Mercs who can flush him out
-Thunder overshadowing him[/b]


(DexterGrif) #3

(Un)popular opinion, but I hate Rhinos in most situations. As a player who struggles with hitting headshots constantly, Rhino is murder to me. And he has Unshakeable for mysterious reasons, making him even harder to outplay, which happens to be the only way I get kills.


(LifeupOmega) #4

He needs an overhaul. His current design just doesn’t suit Dirty Bomb.


(TheStrangerous) #5

There’s something wrong when Fat Scout playstyle overshadows minigun…


(watsyurdeal) #6

He needs a rework, not a buff, he’s not fun to play against, and boring to play as.

My random thought is this, make the Minigun a primary weapon. And give Rhino cards with access to the MK46 and K121 as alternative primaries, then, make his secondaries shotguns.

Then he’d just be a bulky merc with good weapons. I think that way he’d at least be able to be buffed in certain areas like speed and spread. And his minigun could maybe be re purposed or reworked as a stand alone weapon rather than an ability.


(Dawnlazy) #7

[quote=“Watsyurdeal;187125”]He needs a rework, not a buff, he’s not fun to play against, and boring to play as.

My random thought is this, make the Minigun a primary weapon. And give Rhino cards with access to the MK46 and K121 as alternative primaries, then, make his secondaries shotguns.

Then he’d just be a bulky merc with good weapons. I think that way he’d at least be able to be buffed in certain areas like speed and spread. And his minigun could maybe be re purposed or reworked as a stand alone weapon rather than an ability. [/quote]

But then would he be a merc with no ability?


(ProfPlump) #8

[quote=“Watsyurdeal;187125”]He needs a rework, not a buff, he’s not fun to play against, and boring to play as.

My random thought is this, make the Minigun a primary weapon. And give Rhino cards with access to the MK46 and K121 as alternative primaries, then, make his secondaries shotguns.

Then he’d just be a bulky merc with good weapons. I think that way he’d at least be able to be buffed in certain areas like speed and spread. And his minigun could maybe be re purposed or reworked as a stand alone weapon rather than an ability. [/quote]

I see your logic, but the thing is that by making him viable by giving him other guns and removing his minigun which is essentially his unique ability, you’re kind of taking away his individuality and personality from his playstyle. Plus, you’d be making the K-121 or MK46 less unique to Fragger and Thunder.

Basically, your suggestion would reduce the uniqueness of the mercs.


(Szakalot) #9

i think rhino is fine, he is fun to play as/against for me: its one of those mercs like aura that require adaptation from your team. imo rhino on pubs adds this great bunker feeling i miss from W:ET - game becomes about overpowering/protecting the rhino bunker


(watsyurdeal) #10

[quote=“Dawnrazor;187130”][quote=“Watsyurdeal;187125”]He needs a rework, not a buff, he’s not fun to play against, and boring to play as.

My random thought is this, make the Minigun a primary weapon. And give Rhino cards with access to the MK46 and K121 as alternative primaries, then, make his secondaries shotguns.

Then he’d just be a bulky merc with good weapons. I think that way he’d at least be able to be buffed in certain areas like speed and spread. And his minigun could maybe be re purposed or reworked as a stand alone weapon rather than an ability. [/quote]

But then would he be a merc with no ability?[/quote]

So being the most Tanky merc in the game isn’t an ability???

Like, think about it, the guy has 200 health, that is annoying in itself, but if you guys really want to give him something. I think I have a solution.

Why don’t we make his armor an ability? Give him say, 140 or so health, and his ability reduces all incoming damage for a period of time. Essentially the Refractive Armor, minus the cloak cause let’s face it, it’s not like Phantom isn’t visible.

At least this way Rhino keeps his tankiness, and can get a speed buff so he can get his fat butt moving.


(BananaSlug) #11

the problem is on min10/normal server no one does that :c


(Ohsnapkline) #12

I find utilizing both Minigun and Shotgun depending on the situation is even better. you can fat scout all you want then turn around and mini-gun when you want to defend/push something


(ProfPlump) #13

Interesting to see that most people think that Rhino is perfectly balanced… I personally think he’s the worst merc in the entire game, since he is only effective in close range (with all his weapons except the Arnuhld, which can just about work in medium range too), since he’s terrible at avoiding explosives, since he’s HUGELY reliant on having medics shoving medpacks up his ass, since when he’s using his minigun he HAS to make himself an incredibly slow moving massive target, since his health is only 30HP more than Thunder and yet Thunder can use a Stark (which is insanely strong at all ranges) and has much faster movement speed and has a much more effective secondary ability (Thunder’s actually been banned in competitions recently because of his recent patch to his health and flashbang).

Idk… He’s just WAY too situational in my opinion to be a merc worth taking.


(TheStrangerous) #14

[quote=“ProfPlump;187571”]Interesting to see that most people think that Rhino is perfectly balanced… I personally think he’s the worst merc in the entire game, since he is only effective in close range (with all his weapons except the Arnuhld, which can just about work in medium range too), since he’s terrible at avoiding explosives, since he’s HUGELY reliant on having medics shoving medpacks up his ass, since when he’s using his minigun he HAS to make himself an incredibly slow moving massive target, since his health is only 30HP more than Thunder and yet Thunder can use a Stark (which is insanely strong at all ranges) and has much faster movement speed and has a much more effective secondary ability (Thunder’s actually been banned in competitions recently because of his recent patch to his health and flashbang).

Idk… He’s just WAY too situational in my opinion to be a merc worth taking.[/quote]

What if Rhino had the speed and health of Thunder, only he could keep about the same loadout cards as the current ones (balanced out), and his minigun changed? (I dunno, like lower minigun damage at the cost of keeping the same running speed, not sprinting, running speed?)


(JJMAJR) #15

I like the fact that people are complaining that the minigun is weak and useless compared to a fat scout play style, and that Rhino is slowing down the game for them and is really annoying to play against.

V51

If Rhino gets a better minigun play style people would be complaining that the game is too slow. But, he’s weak right now. Therefore, he needs to be reworked for an alternative play style instead.


(yesser) #16

i guess ‘‘tanks’’ (rhino thunder) always need a medic near them they tequniqly cant solo (espicially rhino with a low speed and been easy to hit when using the minigun)


(Nibbles02) #17

No way, Thunder doesn’t need a medic with the Stark. I’ve been able to use him to lock off huge sections of the map, like the second stairwell in Chapel, for the entirety of the game.

Rhino needs one to survive, and not just a med station, he needs a medic to actively get him back up when he’s downed, and he’s actually pretty boring to play, because it’s mostly camping the objective with a medic by your side, waiting for people to rush in so you can mow them down.


(LifeupOmega) #18

[quote=“Dawnrazor;187130”][quote=“Watsyurdeal;187125”]He needs a rework, not a buff, he’s not fun to play against, and boring to play as.

My random thought is this, make the Minigun a primary weapon. And give Rhino cards with access to the MK46 and K121 as alternative primaries, then, make his secondaries shotguns.

Then he’d just be a bulky merc with good weapons. I think that way he’d at least be able to be buffed in certain areas like speed and spread. And his minigun could maybe be re purposed or reworked as a stand alone weapon rather than an ability. [/quote]

But then would he be a merc with no ability?[/quote]

Not like he really has an ability right now anyway. I don’t like the idea but still.

Should have watched the tourney yesterday if you thought Thunder needs a medic.


(ProfPlump) #19

[quote=“Nibbles;187698”]No way, Thunder doesn’t need a medic with the Stark. I’ve been able to use him to lock off huge sections of the map, like the second stairwell in Chapel, for the entirety of the game.

Rhino needs one to survive, and not just a med station, he needs a medic to actively get him back up when he’s downed, and he’s actually pretty boring to play, because it’s mostly camping the objective with a medic by your side, waiting for people to rush in so you can mow them down.[/quote]

I don’t think it’s THAT boring to play Rhino - he doesn’t require a medic to stick to him at ALL times, he just needs to be able to have someone to stroll over to so that he can get his health back (because his health regenerates SOOOO slowly). As long as there is a medic SOMEWHERE on the team that will heal you when you go up to him, then Rhino can be a great merc to play.

Also, one of the most fun things to do when playing Rhino is to rely on your high health as you headshot your opponent with magnum shots while strafing - I kill Sparks and Aimee snipers a LOT doing this, and if you’re really on point you can take out Vassilis and Redeyes. It’s surprisingly effective because, at long range, they don’t bother to strafe when you’re aiming at them because they think your range is close range only, and then you land two or three shots perfectly on them and they just drop XD


(yesser) #20

the only way to make rhino nice is to turn him into bastion dont hurt me pls maybe giving him the abilty that his health always auto regen and in a faster rate too ? would be nice