Im sure this has been discussed before, but I thought Id start my own thread.
I cannot be the only one who thinks Nader needs to be revised at all, am I? I am a FPS guy whos play the likes of Call of Duty and Battlefield for years. One of the things that annoyed me the most about Call of Duty was martyrdom.
It basically rewards players for poor play. You can get into unwinnable fire fights simply hoping your opponent doesnt realize they are facing a Nader. Or even if they do realize it, if you are in close quarters there’s a slim chance they can get away from the grenade in time.
On top of this, she’s also the grenade launcher character of the game. So essentially the developers have taken two of the most despised weapons people use in FPS games, and combined them into one character.
For a game that touts itself as being about skill, gunplay, and aiming… a character like Nader sure does reward a lack of all three.
Now I do feel the grenade launcher isnt too terrible as in other games…seeing as there’s a decent delay on their explosion if you miss your target. Hence gun vs grenade launcher isnt a good matchup against someone with decent aim. Plus the blast radius seems fair enough. But I definitely feel martyrdom requires some amount of tweaking.
This all said, the reason I took notice of it was because of the new merc rotation. I saved up to by my Nader…but I dont use her all the time. But I definitely took notice to her “cheapness” after seeing teams filled with Naders blasting “noob tubes” everywhere and getting a lot of marty kills.
I just feel that a game that touts itself as being about skill should not reward a lack thereof. The only skillful thing I can think about Nader is sacrificing herself on a kamikaze mission to clear an area, knowing her goal is to use martyrdom.
I used to do this with Proxy…and tbh, praised the fact that her mines take a few seconds to arm (which adds balance). I just feel Nader’s explosion is very quick once the grenade drops…especially considering how long the cook times can be for Fragger when he throws a nade.