I don’t like the fact I must be extracareful, because I may end up waiting very long for respawn. I never liked this kind of games (i.e. CS). Even though I’m very good in Execution matches, often having most kills/xp. This is a fast game.
Do you like execution?
Hard time to figure out whether it should be a yes or no, but I decided yes. In essence it’s a nice game mode, if it were balanced. Which is, sadly, often not the case. Usually one team gets stomped.
There are lots of improvements needed (and possible), but one thing they could implement pretty quickly is to switch sides more often. Switching after 6 rounds is totally unfun if you get stomped. I’d prefer switching after 3 rounds.
Its fun but by the gods it needs more maps. Playing the same 2 maps over and over is boring. But that can sadly be said about obj too. I wish the devs spent more time on developing maps. (yes i know it takes a lot of time to make good maps)
Its definitly not the run’n’gun die repeat fastfood experience.
Personally I enjoy the difference in tactics you can find even with new players. It becomes pretty obvious in the first few rounds that you should walk with your team and that you gotta do certain things to not get spammed into oblivion and getting backraged then.
It feels like there are more mind games going and that they become more meaningful. You simply dont get rolled by the next spawnwave even when you are deep into their territory as it happens in the other modes.
Its an enjoyable change of pace for me and its a good source for game mode XP too 
Maps are not the priorities right now. The game has to improve by its core and gameplay. Maps and mercs can wait. There is still a lot more to improve other than maps.
I like it a lot, but I would prefer a “Demolition” type gamemode or a “Rush” type gamemode (from Bad Company 2 for instance). Or even capture the flag, domination, and base defense like in the recent poll.
Obviously we need more maps for stopwatch/objective, but other gamemodes should be implemented first in my opinion. I like to have a change in pace every once in a while. 
While I think it is a step up from the one life to live game mode in W:ET, I still think this long TTK game does not mesh well with any one life stuff (same for W:ET) due to the amount of spam these games have. And DB has a lot more spam than W:ET did
I see nothing wrong with it.
Sure, it’s nothing like the main objective mode which is why this game is so special, but I don’t mind it. It’s much relaxing mode for me somehow, so it’s my go-to mode when I don’t care that much about everything.
Execution. How it goes from the start: The team with most players playing as a separate unit wins. Other people on the server are just civilian casualties that can’t be controlled and won’t be bothered with otherwise than shoot and gib. If playing alone, the guy who either plays medic or engineer and is also able to shoot, usually takes the win for the team. Stats are pretty much: One guy 10-20 kills/less than 7 deaths, rest of the people worse than that. It. Just. Does. Not. Work. On. Public.
The idea of how it works just doesn’t seam right for the variety of mercs that there are, As an example there is a game mode like this suits counter strike as the variables are just based on the weapon the character is using of if he or she equipped armor or armor and a helmet and what grenades someone is currently carrying.
Dirty Bomb in my opinion should stick to objective maps and gamemodes that fans of the Wolfenstein and Quake Wars enjoyed, That might be also enjoyed by the new Dirty Bomb player base.
Don’t like it for the same reason I don’t really like CS - hate waiting for respawn. Long spawn in obj is bad enough, dying first because your point man? Ugggggggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh I’ll just put the kettle on and make a brew. Twice.
Execution is not needed. There are plant/ defend games like CS:GO or CoD .
I don’t think efforts should be made in this direction, I don;t think that you’ll win too many people over from those communities and I think it fractures the community. I typically avoid all challenges for it like the plague.
I play DB for Obj gameplay, no other game does it as good as DB. Please focus on Obj and add more maps please. Stick to what you guys are best at. There’s no competition for this gametype you guys are leading. Thanks for your hardwork so far.
[quote=“Sploosh;137997”]I like it a lot, but I would prefer a “Demolition” type gamemode or a “Rush” type gamemode (from Bad Company 2 for instance). Or even capture the flag, domination, and base defense like in the recent poll.
Obviously we need more maps for stopwatch/objective, but other gamemodes should be implemented first in my opinion. I like to have a change in pace every once in a while. :D[/quote]
Isn’t rush just planting Mcoms? Also, ctf, domination, and base race would need symmetrical maps, which we have none of.
I’ve always loved the Team vs Team 1 life per round game mode. I’m glad Execution is here, but they need to tweak some things to fix the game mode… firstly Kira’s BS laser call in locations. You can really abuse some spots near the start of the match and kill the enemy team before they can even get into cover.
Also you can get hit through a lot walls with the laser or air strikes (not even near door openings)
Other than that I find it to be a pretty fun game mode.
If I liked execution I would have never started playing DB and picked Counter Strike over RTCW/ET back in the day.
Never bothered trying it, if i want to play a one life game i will play csgo.
We basically already have rush, except instead of it always being a bomb plant, we have other objectives.
Also, ctf, domination, and base race would need symmetrical maps, which we have none of.
I don’t know what base race is, but ctf and domination don’t need symmetrical maps, especially not domination. Don’t think I’ve ever played a symmetrical domination map. And Asymmetrical CTF works fine if you just play it like stopwatch, two halves, alternate attack/defense.
Domination would probably work fine on the execution maps, just move the spawns and objectives around. I’d like to see domination, and I’d like to see them use the execution maps for something else so I get to play them too.
The sole redeeming factor of Execution is making people cry with Rhino.