DLC, what's next?


(Terminator514) #1

I understand that the promised free DLC has still not arrived :mad:, but I’m wondering one thing, what about the future?

Will us loyal Brink players get shafted with no further DLC (there are more enhancements coming) or is there planned DLC in the near/far future? This is one thing that Splash Damage has failed to address, what is the future of Brink?

Hopefully we get not only continued support, but many DLC packages to keep the game and community alive. If they repair the somewhat damaged relationaship they have with their playerbase by fixing/balancing the game to no end, then maybe Brink could have a long and prosperous future ahead of it.

I know I continue to support the game, by not only playing it, but convincing my friends to purchase it. It would be a shame to see the game die (No trolls please, I’m on console and the game’s alive and well) since it has overwhelming potential to become one of the greatest team-based games out there.

UPDATE: Now that the DLC has hit, it has me wondering once again where the future of Brink lies. Was this the final hurrah or is there a planned DLC release schedule for the future ala Fallout 3/ Fallout: New Vegas?

In the past few weeks I’ve managed to get four of my friends to purchase the game, now they are all big fans of the game and are wondering if more DLC will come out to extend the longetivity. It would be nice if someone from Splash Damage or Bethesda could step forward and comment on if there are plans for Brink’s future.

I know I would like to see the game have a long and fruitful future, especially since the amount of players (On Xbox) seems to be growing exponentially since the release. I don’t know if it’s just me, but I would gladly pay for new maps going forward.

Now I’d like to ask you, the community, to share your thoughts; would you be willing to purchase DLC going forward or will your interest in Brink be waning far sooner than the release of any other possible DLC?


(Crytiqal) #2

Slighly off topic, but I don’t understand how everyone is so happy they payed 50 bucks for a game with huge potential?

I expected a finished game, not one with “potential”.
I guess it’s the new generation who don’t give a **** if the product is good or not :confused:
No wonder games are getting crappier at release and fixed post-release with patch patch patch. Consumers these days don’t give a **** about that I suppose.

Then on-topic:

I guess they stay quiet about the future of BRINK because it is highly unstable atm. If the DLC doesn’t bring the player count up significantly, I’d think Beteshda will call this game finished and orders SD to move on.

PS: What is the playercount on the concoles at peak hour?


(pinion120) #3

The new generation? More like gamers fed up with the new generation. Brink tried something different. In many ways it succeeded. In some ways it failed. Complex objective based gameplay requires a certain attitude from the player. It is different from most shooters that are based on “capture the data” or “hold this point”.

We remain because unique gameplay is what we want, and Brink did provide that in spades.


(RGS) #4

Well I recently bought the game (PC) and been really enjoying it so far. That said I’ve only played bots on hard, but I guess I’m a bit odd as I enjoy that…

Only thing I don’t really like about the game (other than the default FoV which was thankfully easily fixed via the console) is the lack of maps. 8 just seems very few to me…

That said the quality of the maps, especially the artwork and direction is very good IMO + there seems to be very little re-use of assets between them.

As long as we see a decent stream of additional levels at the same quality as these originals I’ll be happy.


(Crytiqal) #5

[QUOTE=pinion120;360189]
We remain because unique gameplay is what we want, and Brink did provide that in spades.[/QUOTE]

I suppose so, but for those coming from W:ET and ETQW, BRINK is a huge step backwards


(snoopycat) #6

I think it might end up like Homefront. One map pack and then it’ll be over. Bethesda have Rage and Skyrim coming out really soon so why would they bother putting money into a failed game no one plays?


(DarkangelUK) #7

It’s possible they’re waiting to see how many download the free DLC to see if it’s worth any effort creating any more. If the downloads aren’t that high for free, then the revenue they’d get for paid may not be worth it cos less would pay.


(Zekariah) #8

I guess because the creators initially said in a video it was like ETQW 2, its justifiable to make a comparison. But it’s 2 months in now. This is not ETQW. This is not ETQW 2.

It’s Brink…and it is what it is. Yes, it has a lack of content. Yes, it has had numerous bugs and glitches to contend with. Yes, it has required re-balancing.

But I’m happy with my purchase. The IP is fresh. The community is diverse. The maps (what little there is) are a work of art. And when I look at the picture of the Ark on the stats page, I’m inspired in the idea that we have a LOT more DLC coming.

This is a starting platform. If there is a hope of Brink 2 coming our way, imagine what kind of game THAT could be after learning from mistakes of Brink 1.

To me Assassin’s Creed 1 was an AMAZING game. Beautiful, inspired and original. But there were quite a few changes that were needed to help most players enjoy the WHOLE experience. And that was with a huge company like Ubisoft Montreal.

SD are still in their infancy. And I think they have made an inspired and original IP here (I can’t say Beautiful because of the poor graphics on my console version) that just needs some changes for the WHOLE experience to work.


(tangoliber) #9

Its not like we can’t recognize the shortfalls of the game…just that some of us are generally more optimistic/adaptable. I tend to just focus on the parts of a game that I enjoy, and accept the negatives after a game is released and not much can be done about it.
I understand the difficulties that a developer like Splash Damage would have in creating a title like Brink, and how it might limit them. I don’t see the point is dwelling on things that can’t be changed. As long as I still want to play the game, then I keep a positive attitude towards it.

Anyway, I’d love to see a standard 3 dlc packs in 6 months sort of thing… I don’t know if they can add more abilities in paid dlc, but gadgets, deployables, dispensers are really the most interesting things they could add.

Maybe they could release paid map packs besides free ability updates. The most successful way to sell DLC, I think, is to pair it with free updates.
Oh, and I’d like a revolverl that I can equip as a primary. :slight_smile:


(ScumBag) #10

Remember, Brink didn’t “fail”. Sure it alienated a large amount of thew SD fan-base, but retaining loyal fans wasn’t the primary objective. Making a game that sold well was. Brink sold quite well - the fact that there is a very tiny player base now is immaterial to whether or not it was successful (as SD see things).

Also, does anyone really care about the fresh IP? How different is Security vs Resistance from Red vs Blu? Strogg vs GDF? The idea of the Ark is unique and well thought out for a team shooter, but that idea was best utilized in the advertising, not in-game. How does a game set in a water world not have swimming? or drivable boats? or water for that matter? Does anyone think about Brink and how cool it was the way they implemented the water?

As for the OP - no. You might get the promised DLC (I’m not holding my breath - as I said Brink is “Mission Accomplished” for SD), but there will be no other maps. For years people were complaining about the fact that there were no more maps for ET:QW. That noise started almost immediately after release and never stopped, even when it was obvious no maps were in the works.


(ziporco) #11


(snoopycat) #12

I don’t think pointing to sales figures helps because there’s no return figures to give a real account. Anywayz i put Brink on at peak time last night and couldn’t find a full lobby. Just 2v2 and bots. Then i put Halo on and theres like thousands an thousands of players.


(BiigDaddyDellta) #13

Personally I just hope that these patches fix what’s wrong at the moment and they can just build us a few map packs. I think two or three more DLC’s with three maps a piece would flesh this game out alot and if they wanted to get really creative they could add some more “challenges” that are to par with CTF or something of the sort and allow them to be played online with teams not just four people.


(Terminator514) #14

I think a co-op hold out mode might be fun. See how long you can hold out against increasingly difficult hordes of enemies. I know it’s been done before, but modes like this really are enjoyable.


(RGS) #15

Yeah, along with new levels I’d love to see CTF and TDM added, not hopeful though to be honest. I know some guys moan at that suggestion, but for me it’d just be nice to have the extra variety rather then purely objective based all the time.


(Tandem) #16

I wouldn’t convince anyone to buy it until they fix it.

This is one thing that Splash Damage has failed to address

Where have you been? There are double-digits of issues that remain un-addressed.

[QUOTE=pinion120;360189]In many ways it failed. In some ways it succeeded[/QUOTE]Fixed.

Can’t agree with this, there’s nothing complex about this game.
It is extremely streamlined for an easy pick-up.
All this is documented in the “In Rahdo’s Words Thread”,
(the creative director of SD).

From “revolutionary” to “potential”,
even fans of the game aren’t very supportive.

Stop with DLC threads already.
Just play the game the way it is.
Not enough?, go play something else.


(Crytiqal) #17

BRINK must be the game with the most “potential” of the century :stuck_out_tongue:
Let’s hope the patch brings it any closer to reality :slight_smile:


(BiigDaddyDellta) #18

[QUOTE=Crytiqal;360331]BRINK must be the game with the most “potential” of the century :stuck_out_tongue:
Let’s hope the patch brings it any closer to reality :)[/QUOTE]

Haha! Remember that arguement earlier? Redeemed if I could rep you I would :smiley:


(Codine) #19

I would imagine that Bethesda would have them keep making dlcs and updates for this game. What else could Bethesda make SD do? Of course they could cut the team down and make them produce smaller scale games but what kind of games would they make? They’re obviously pretty shady when it comes to shooters at this point and shooters are all that SD has done.

SD has claimed they want to support Brink for the long term but of course this was all said before the game was released. But who knows at this point since they’re being so quiet about it. I really hope Bethesda gives them the chance to fix this game even though SD’s reputation is ruined.


(Crytiqal) #20

I wouldn’t go so far as saying SD’s reputation is ruined.

However, I feel that SD took too many people on for BRINK (aka expanded too fast) with people who have no idea how SD’s previous two titles were supposed to be played and with so many new guys having no clue it totally cripled the outcome.

Not sure if this is the case, but I’d say any employee SD have hired should have to have at least played and loved W:ET and ET:QW, or else it’s just no good.