did u like W:et? check out brink


(MorsTua) #1

DID YOU LIKE W:ET? THEN CHECK OUT BRINK!
A phrase i read sometimes in this site.

Does brink really has something in common with W:ET???
BRINK has totally nothing to do with it. It just a misleading message.

let’s analyze and compare the games (maybe sd understand why brink is failing)

ET was a test. In fact it was free.
Et was in its simplicity, a beautiful game. No big graphics but the concept was a nice concept.
Every action was railfree and fast with no delay.
ET was fast and adrenalinic almost like quake where you could show your skills in multiple things (shoot, move, revive, etc etc)
A game where you could pick up a class chosing between 5 classes and you could make a real difference during the match. engineers : plant mines and dynamite. medics: revive and heal team mates soldier: heavy weapons spy: well name says all Leutenant: Give ammo and make aero bombing.
A game with beautyful balanced maps (maybe some were too big but this is always been a sd’s obsession since tram and marketgarden) and balanced weapons. In its simplicity it was beauty.
What else to say? ET is still played after 8 years and this should be enuugh.

Now let’s pick brink and see what it is

Brink is a random beta test that people paid from 30 euros to 50+ (and this is why most of them are really upset. I am one of them)
Everything u try to do you have to hit several times your action button and hope the game accepts it.
It has 4 classes that has been totally changed from W:ET and you can pick any class you want, you don’t make any difference. Medics throw away syringes or at least they try cause its possible to aim at a team mate on the floor and been hooked up somewhere else. Engineers defuse but dont plant. Soldiers plant but dont defuse. Spies has no hands!!! (the benny hill show…)

The physic is totally changed. The game damn’ , slowed down… No more bunny hopes, strafejumps and all those things that made ET a nice and FUNNY game. Randomized
Must say that the parkour thingy would be innovative (mirror’s edge anyone?) and fun if it wasnt so buggy.
The whole feeling is shaky, sloppy, buggy… you have to plant and defuse in a precise point… Randomized
Maps are unbalanced (especially due the spawntimes) and they always end with a full hold. Randomized
You have to aim and prey. The weapons have a totally unnatural spread so you have to be lucky to kill who you are aiming. Randomized
What else to say? Brink is dead in one month

Now , facing all this, can you tell me SD , why do noobies have to give a look at brink if the love W:ET?
In common they have only the devs. (And probably not cause the quality of the product is really low)

And now a personal comment: You promised a PC game. This is a console game and many particulars proof it
You promised a competitive side of the game, totally editable. The game is publics only and all the randomizations proof it. This is a game that aims to sell first months and die after 2 DLC.

Are you looking for the succes?(probably not, youre looking for the profit only) Just look back at your origins. Simple and fast games, where players have to show their own skill, where classes make a real difference, where the weapons are accurate and where the game is faster enuf to give FUN.

Did you like W:ET? Don’t check out brink cause its a waste of time.

SD… argument

PS: I dont play et anymore due to the cheaters comunity. Can’t stand it otherwise i would stuck on W:ET


(Dresgar) #2

[QUOTE=MorsTua;344353]DID YOU LIKE W:ET? THEN CHECK OUT BRINK!
A phrase i read sometimes in this site.

Does brink really has something in common with W:ET???
BRINK has totally nothing to do with it. It just a misleading message.

let’s analyze and compare the games (maybe sd understand why brink is failing)

ET was a test. In fact it was free.
Et was in its simplicity, a beautiful game. No big graphics but the concept was a nice concept.
Every action was railfree and fast with no delay.
ET was fast and adrenalinic almost like quake where you could show your skills in multiple things (shoot, move, revive, etc etc)
A game where you could pick up a class chosing between 5 classes and you could make a real difference during the match. engineers : plant mines and dynamite. medics: revive and heal team mates soldier: heavy weapons spy: well name says all Leutenant: Give ammo and make aero bombing.
A game with beautyful balanced maps (maybe some were too big but this is always been a sd’s obsession since tram and marketgarden) and balanced weapons. In its simplicity it was beauty.
What else to say? ET is still played after 8 years and this should be enuugh.

Now let’s pick brink and see what it is

Brink is a random beta test that people paid from 30 euros to 50+ (and this is why most of them are really upset. I am one of them)
Everything u try to do you have to hit several times your action button and hope the game accepts it.
It has 4 classes that has been totally changed from W:ET and you can pick any class you want, you don’t make any difference. Medics throw away syringes or at least they try cause its possible to aim at a team mate on the floor and been hooked up somewhere else. Engineers defuse but dont plant. Soldiers plant but dont defuse. Spies has no hands!!! (the benny hill show…)
[/QUOTE]

I had no interest in Brink until I heard about SD being the developer, the first thing I thought was W:ET, personally I think Brink is a huge step forward from W:ET (a game I would have gladly pay for if it wasnt free)

The core game is basically the same, except with the inclusion of SMART. I see the class differences (differences between Brink and W:ET I mean) as necessary, for example Soldiers on W:ET were the only class that had access to heavy weapons, which to be honest makes a lot of sense, but because of that they really didnt have anything to bring to the team, they could just go rambo, spawn camp and not help one bit with the objectives. On Brink they are given the ability to plant explosive charges, which is a primary/secondary objective, so the B Soldier makes a significant contribution to the team by being able to complete primary/secondary objective and also fill the spot the Field Ops (you call him Lieutenant) had by providing ammo.

I certainly don’t miss Rambo Medics, Panzer noobs and Airstrike spammers.

TL;DR - Brink balances the classes so everyone is able to complete objectives.

[QUOTE=MorsTua;344353]The physic is totally changed. The game damn’ , slowed down… No more bunny hopes, strafejumps and all those things that made ET a nice and FUNNY game. Randomized
Must say that the parkour thingy would be innovative (mirror’s edge anyone?) and fun if it wasnt so buggy.
The whole feeling is shaky, sloppy, buggy… you have to plant and defuse in a precise point… Randomized
Maps are unbalanced (especially due the spawntimes) and they always end with a full hold. Randomized
You have to aim and prey. The weapons have a totally unnatural spread so you have to be lucky to kill who you are aiming. Randomized
[/QUOTE]
Nitpick much? not being able to throw a dynamite anywhere near the objective does not make the objectives silly, to be honest it helps against exploiting, if you played W:ET then you know some Engineers would sometimes place the dynamite on places that seemed like they made no sense because of how hard they were to reach, do remember W:ET was a FPS not a platformer which required precise jumping to get to places.

I do agree maps are unbalanced, clearly illustrated by the stats site.

Go back to your CoD, hippie.


(MorsTua) #3

[QUOTE=Dresgar;344360]I had no interest in Brink until I heard about SD being the developer, the first thing I thought was W:ET, personally I think Brink is a huge step forward from W:ET (a game I would have gladly pay for if it wasnt free)

The core game is basically the same, except with the inclusion of SMART. I see the class differences (differences between Brink and W:ET I mean) as necessary, for example Soldiers on W:ET were the only class that had access to heavy weapons, which to be honest makes a lot of sense, but because of that they really didnt have anything to bring to the team, they could just go rambo, spawn camp and not help one bit with the objectives. On Brink they are given the ability to plant explosive charges, which is a primary/secondary objective, so the B Soldier makes a significant contribution to the team by being able to complete primary/secondary objective and also fill the spot the Field Ops (you call him Lieutenant) had by providing ammo.

I certainly don’t miss Rambo Medics, Panzer noobs and Airstrike spammers.

TL;DR - Brink balances the classes so everyone is able to complete objectives.

Nitpick much? not being able to throw a dynamite anywhere near the objective does not make the objectives silly, to be honest it helps against exploiting, if you played W:ET then you know some Engineers would sometimes place the dynamite on places that seemed like they made no sense because of how hard they were to reach, do remember W:ET was a FPS not a platformer which required precise jumping to get to places.

I do agree maps are unbalanced, clearly illustrated by the stats site.

Go back to your CoD, hippie.[/QUOTE]

ahahaha the game is basically the same… what game are you playing???

about the rest, it is called tactic. If u think that an airstrike, a panzer or a dynamite placed in a position u can check and defend means nothing, you should play other games cause u understood nothing of teamplay based games like rtcw/et. the “finger stolen to cod” probably is you not me :slight_smile:

If u were right, brink wouldnt be dead one month later. And the bad part is that you and persons like you that blindy defend their opinion, give a wrong and useless feedback that confuses devs.


(legend123) #4

I understand what the topic creator is saying.
I was expecting this too be much more like W:ET but it wasnt.

Few examples:
1)Guns dont shoot where you want because of the spread or whatever the reason is. When I aim at the head it should be a headshot! Now I can spray at the body and behold a lucky headshot comes from nowhere.

2)W:ET was MUCH more smooth and fast paced.

3)W:ET had all basic functions included. Demos, spectating, customization (the list was almost endless, etc.)

[QUOTE=Dresgar;344360]I had no interest in Brink until I heard about SD being the developer, the first thing I thought was W:ET, personally I think Brink is a huge step forward from W:ET (a game I would have gladly pay for if it wasnt free)

Go back to your CoD, hippie.[/QUOTE]

There is only 1 thing Brink did better than W:ET and that was graphics…
And what the hell do you expect?! I mean its 2003vs2011.

The performance is in fact worst for a lot of people.

W:ET was superior in every way.

Stop with this “Go back to Cod” stuff. It just shows that you cant handle other peoples opinions. The small fraction of people that still play do not like Cod and thats the reason we are here (in game or on the forums).
Personally CoD was a piece of crap.

Anyways I do admit W:ET took time to be good. Etmain wasnt that great as the later mods(most people should remember that).
SD released it early for free. It took some time until etpro, etshrub, etpub fixed a lot of things. (ill ignore jaymod and noquarter because those were abominations).
The community was making the game better for the community!


(its al bout security) #5

progress means change, revolution. during a revolution you move with it or DIE!

i myself didn’t expect it to be anything but brink, im sorry i watched trailers every day before launch and you didn’t. i knew what this game was going to be and i liked it that way. if you didn’t that’s on you. my problem is how you always whine and nitpick not giving any factual support, just heated emotion with conviction but no direction.


(neg) #6

[QUOTE=legend123;344378]
W:ET is superior in every way.[/QUOTE]

fixed, nothin else to be said tbh


(MorsTua) #7

[QUOTE=its al bout security;344384]progress means change, revolution. during a revolution you move with it or DIE!

i myself didn’t expect it to be anything but brink, im sorry i watched trailers every day before launch and you didn’t. i knew what this game was going to be and i liked it that way. if you didn’t that’s on you. my problem is how you always whine and nitpick not giving any factual support, just heated emotion with conviction but no direction.[/QUOTE]

It was SD to write that phrase : did u like w:et? check brink
And till last day they let us believe it would be something like ET cause that phrase means only this.
I call those lies, misleading messages. You watched the cinematics? what do they say about a game? NOTHING.

And between my feedback that prolly rudely says the truth, and yours clearly fake and full of hipocrisy, i prefer mine that probably can be usefull to change this game
why change? cause actually noone likes it and numbers are talkative.

Give support doesnt mean obtusely accept everything especially when the game had 3 years of developing and dies after 1 month*

(*sd should subscribe to guiness world records in a new cathegory imo :slight_smile: )

yes true and ET should be the direction where devs should point to get back some players and new customers. everything else is a conjecture.


(its al bout security) #8

look man i know people that still play W:ET, sometimes i hop on ET:QW

BUT… this is the BRINK general discussions for 1.

for 2. to me they feel out dated, there is no real comparisons as the only similarities are SD and objective game play.

i don’t mind the other sides opinion if it doesn’t just start off as a heated flame, that has some intellectual purpose or fact woven in, other wise its just a useless except of text.

to each his own as they say, you can play those games ill play brink BIE :smiley:


(MorsTua) #9

[QUOTE=its al bout security;344390]look man i know people that still play W:ET, sometimes i hop on ET:QW

BUT… this is the BRINK general discussions for 1.

for 2. to me they feel out dated, there is no real comparisons as the only similarities are SD and objective game play.

i don’t mind the other sides opinion if it doesn’t just start off as a heated flame, that has some intellectual purpose or fact woven in, other wise its just a useless except of text.

to each his own as they say, you can play those games ill play brink BIE :D[/QUOTE]

if its so useless noone forced you to read and reply
and btw, you can think and say whatever you want but till brink has less than 500 players after 1 month (and lemme see what happens now that tf2 is free since today:downloading ) it means that this game has failed under every point of view and this is not cause people like talkin s|H|it about brink or like to flame when bored.

as i said, if noone eats S|H|it and u do, it doesnt mean its good.


(its al bout security) #10

[QUOTE=MorsTua;344388]It was SD to write that phrase : did u like w:et? check brink
And till last day they let us believe it would be something like ET cause that phrase means only this.
I call those lies, misleading messages. You watched the cinematics? what do they say about a game? NOTHING.

And between my feedback that prolly rudely says the truth, and yours clearly fake and full of hipocrisy, i prefer mine that probably can be usefull to change this game
why change? cause actually noone likes it and numbers are talkative.

Give support doesnt mean obtusely accept everything especially when the game had 3 years of developing and dies after 1 month

yes true and ET should be the direction where devs should point to get back some players and new customers. everything else is a conjecture.[/QUOTE]

ha! i cant even take you serously :tongue:. i dont believe a thing i have said was hypocritical in any manner of the term. my feedback isnt fake, i do believe its trapped in the pixels you are currently reading on the screen.

if you even attempted to watch the GAME-PLAY! you could have used any type of logical inference or common sense to know exactly how the game played out, they where releasing game play videos MONTHS before the game came out. mind you i didnt expect W:ET2 or ET:QW2 why make a sequel to a mod?

i just think you put this thread in the wrong place, if you want to go talk about them go there. if you want to talk about disappointment of brink, come here but i don’t see a direct correlation here that was then this is now, the was 2003 this is 2011.

did you honestly expect a sequel to them??


(its al bout security) #11

[QUOTE=MorsTua;344392]if its so useless noone forced you to read and reply
and btw, you can think and say whatever you want but till brink has less than 500 players after 1 month (and lemme see what happens now that tf2 is free since today:downloading ) it means that this game has failed under every point of view and this is not cause people like talkin s|H|it about brink or like to flame when bored.

as i said, if noone eats S|H|it and u do, it doesnt mean its good.[/QUOTE]

no one forced you to make an account here to bitch and moan either…


(MorsTua) #12

[QUOTE=its al bout security;344394]ha! i cant even take you serously :tongue:. i dont believe a thing i have said was hypocritical in any manner of the term. my feedback isnt fake, i do believe its trapped in the pixels you are currently reading on the screen.

if you even attempted to watch the GAME-PLAY! you could have used any type of logical inference or common sense to know exactly how the game played out, they where releasing game play videos MONTHS before the game came out. mind you i didnt expect W:ET2 or ET:QW2 why make a sequel to a mod?

i just think you put this thread in the wrong place, if you want to go talk about them go there. if you want to talk about disappointment of brink, come here but i don’t see a direct correlation here that was then this is now, the was 2003 this is 2011.

did you honestly expect a sequel to them??[/QUOTE]

make a weapon that hits what you aim doesnt mean a sequel
make a game not SO FULL of bugs doesnt mean a sequel
keep the cool parts of a game like the revive/packets system doesnt mean a sequel

see? whos pointing on the wrong direction is you not me. and btw as you said there is no point talkin to a deaf person.
Personally (and as i can see, am not alone) ill play something else till this game is fixed and fun (but i doubt it will happen till there are players like you that accept everything)

ill play TF2 … at least its fast, its free and last night while there were 200 persons playing brink , tf2 had 14000 players
I dunno about you but i dont like to play a mp only with bots.

keep up the good job! you and sd are a nice deterrent
I wonder why sd didnt make a game for their 10 friends… (oh wait…they did!!!)

at least we wouldnt spend those 30 euros :smiley:


(Dresgar) #13

[QUOTE=MorsTua;344366]ahahaha the game is basically the same… what game are you playing???

about the rest, it is called tactic. If u think that an airstrike, a panzer or a dynamite placed in a position u can check and defend means nothing, you should play other games cause u understood nothing of teamplay based games like rtcw/et.
[/QUOTE]

Right, 'cause spamming Airstrikes and all sort of splash damage 5 meters away from the enemy spawn point is the very definition of “tactic”

The only person on this thread displaying zealotry is you dude. The rest of us are just having a forum discussion.

[QUOTE=legend123;344378]Few examples:
1)Guns dont shoot where you want because of the spread or whatever the reason is. When I aim at the head it should be a headshot! Now I can spray at the body and behold a lucky headshot comes from nowhere.

2)W:ET was MUCH more smooth and fast paced.

3)W:ET had all basic functions included. Demos, spectating, customization (the list was almost endless, etc.)[/QUOTE]

1.- Expecting to everytime hit exactly wherever you are shooting is just silly, its like thinking every person with a gun is supposed to be an expert marksman. It might sound counter-intuitive but in this case random = more skill involved.

2.- I would agree, but W:ET gameplay was faster because of the 1st point you mentioned and because you can bunny hop which to be honest is plain stupid (and some really good servers used to ban it), its a good thing there is no bunny hopping.

Also do taking in consideration that the lack of a fast paced gameplay on FPSs does not mean a game is bad, for example America’s Army is a great and hugely satisfying game (once you are past the learning curve) its also most likely the FPS with the slowest pace I know, you dont win because of your individual skills, but because your team tactics were properly coordinated.

3.- I agree completely with you on this point, but do consider the lack of customization is most likely because this is also a console game, personally if I had to choose between 2 versions, one that allows me to make my own mods and one that doesnt, I will without a doubt pick the one that allows me to make mods. Most likely SD and Beth did not wanted to force people to make a choice.


(MorsTua) #14

[QUOTE=Dresgar;344422]Right, 'cause spamming Airstrikes and all sort of splash damage 5 meters away from the enemy spawn point is the very definition of “tactic”

[/QUOTE]

i havent say that ET was perfect (anyways putting an cvar like g_MaxLeutenant 1 would prevent the spam) i only said that ET is better.
And watch, i dont play ET since 3 years due to the cheaters comunity…


(Patriotqube) #15

Q: Did you like W:ET ? A: YES I do, I still play the game almost Daily and has been doing it for 8 Years without breaks.

Suggestion: Check Out Brink… Well Im doing it right now, I have around 170 Hours of gameplay on PC, and when im playing it, i have the feeling that this game could be somthing big, then im thinking back to 2003 where I was playing W:ET on ETMain and was thinking somthing similar. In both cases i didnt an dont think its a great game, because of the fails and errors that where in early stages of both games.

W:ET is still a great game, but it has the Modding and Mapping Community to thank for that.

Brink hasnt gotten around to that - YET, but when it does and we are going to get a promod, custommaps etc and the ability to customize our servers as much as we want. Then im sure this will be a great game also.

Ppl whined back in 2003, they are whining now, hope the outcome will be the same now as it did then :slight_smile:

Cheers all


(MorsTua) #16

[QUOTE=Patriotqube;344439]
Ppl whined back in 2003, they are whining now, hope the outcome will be the same now as it did then :slight_smile:

Cheers all[/QUOTE]

thats what i am hoping too
i sure dont want this game die…

in your story there is something u missed

People always whine but while ET servers (around 1000) were always full and you could barely find a slot to play, brink servers (around 200) are empty. That’s a substantial and frustrating difference…


(zenstar) #17

The core game is identical.
Class based, objective shooter.
You play in teams. Each person chooses a class. You must complete objective / prevent the other team from completing objectives.

If you liked W:ET then you may like Brink since it’s the same core.
Everything OP complains about is basically implementation of that same core. The phrase “If you liked W:ET then check out Brink” is perfectly valid. Complain about specifics all you want but at the core they are the same.


(MorsTua) #18

[QUOTE=zenstar;344446]The core game is identical.
Class based, objective shooter.
You play in teams. Each person chooses a class. You must complete objective / prevent the other team from completing objectives.

If you liked W:ET then you may like Brink since it’s the same core.
Everything OP complains about is basically implementation of that same core. The phrase “If you liked W:ET then check out Brink” is perfectly valid. Complain about specifics all you want but at the core they are the same.[/QUOTE]

so if i liked w:et I can test team fortress 2?
the core is the same!

juz cause i like the parkour i can check mirror’s edge then

OHHH i have a weapon in my hand… so i can check all the fps!!!

plz , if i aim at the moon and i tell you “watch!” dont look at my finger… :frowning:


(zenstar) #19

[QUOTE=MorsTua;344448]so if i liked w:et I can test team fortress 2?
the core is the same!

juz cause i like the parkour i can check mirror’s edge then

OHHH i have a weapon in my hand… so i can check all the fps!!!

plz :([/QUOTE]

TF2 is similar but the objectives are much flatter. Yes. If you like team based, class based shooters that have objectives then you should check out TF2. You may not like it but at the core it has many similarities.

If you like the parkour movement system in an FPS then yes. You should check out Mirror’s Edge since the game focuses on the parkour. You may not like it but the movement system is in the same vein.

If you like FPSs and gunplay then yes. You should check out other FPSs. You may not like them but if you enjoy an FPS then there are probably other FPSs out there that you will enjoy.

Noone said: “If you like W:ET then you will absolutely love Brink and it will replace W:ET and you will think it’s the best game ever.”

Your logic is pedantic. Brink and W:ET are very similar games. The differences between them may put you off one but that does not mean you shouldn’t check it out to see if you like it.

If I tried a slice of lemon cheesecake and went “wow this is awesome” I wouldn’t begrudge someone saying “If you like lemon cheesecake you should try this chocolate cheesecake”. I may or may not like the change in flavour, but it’s still a cheesecake.


(Patriotqube) #20

[QUOTE=MorsTua;344442]thats what i am hoping too
i sure dont want this game die…

in your story there is something u missed

People always whine but while ET servers (around 1000) were always full and you could barely find a slot to play, brink servers (around 200) are empty. That’s a substantial and frustrating difference…[/QUOTE]

Well i Blame it on the failure not having Linux server binaries out yet, and the fact of all the homemade pc-servers, that gives ppl an incrdible bad experience with lag an stuff like that.

Find some decent dedicated servers to play on, we have lots of good fun hours playing on our UK Server, I have to admit tho that our US Server is a bit empty most of the time, but apparently US ppl moved on to next game.