Dev-Stream from 16.05 sumarised


(Sorotia) #101

[quote=“Dawnrazor;179023”][quote=“Sorotia;179019”][quote=“Dawnrazor;178999”][quote=“Kekler;178985”]@Dawnrazor the problem is that stickies are an active ability you need to master, that´s why he should be a more rewarding engineer for people who spent time in the game. Not like Proxy/Bushwacker which are arguably easier to play. And therefore should have more firepower.

[/quote]

Have to disagree here, Fletcher requires a different playstyle from other mercs but different in itself doesn’t mean harder. Once you understand what you’re supposed to be doing with Fletcher it becomes much easier to kill than with the other 2 engies. I play engie for my team and I don’t like how if I don’t always pick Fletcher I’m hurting the team, I think he should be put on the same level as the other 2 engies so that there was an actually meaningful choice to be made.[/quote]

So basically the harder to play merc should be nerfed down to the level of the easier to play mercs? But yet still be harder to play? Sure lets nerf sticky damage but then the bombs should be have a homing system added? So it’s easier to sticky people…seems fair to me…if you’re going to nerf skill based play you may as well make it easier to play too.

Some kind of magnet perhaps…mercs have plenty of metallic objects on them.[/quote]

But he’s not harder to play that’s the point. There is an initial barrier which is rethinking the way you play, but that new way itself is not hard at all. It’s much harder to straight up out-aim someone with an smg than to get kills with stickies, and that’s how Bush and Proxy have to work for the majority of their kills. Mines and turrets are only as easy to use as they are easy to counter for anyone that plays enough to have a decent sense of map layouts and merc matchups.[/quote]

He isn’t? So having to have enough aim to stick close to/to your target is = to drop and forget mines that newbs trip over all the time?


([i]Skree-*) #102

[quote=“Eox;178905”]

-reduced AoE damage on stickies

  • buffed damage for stucks with stickies

Those changes will trigger much more whine from non-Fletcher users than the current state of Fletcher, I’m calling it. [/quote]

propably since skilled fletcher players will just get a buff :wink:


(LifeupOmega) #103

Honestly I doubt they’re buffing his damage, was probably a wording error on their end.


(Kekler) #104

i hope so, as a fletcher main a sticky aoe nerf was what Fletcher needed to make him non borderline OP. A stuck buff would make skilled fletchers godlike


(DexterGrif) #105

i hope so, as a fletcher main a sticky aoe nerf was what Fletcher needed to make him non borderline OP. A stuck buff would make skilled fletchers godlike[/quote]

Implying skilled Fletchers aren’t already Godlike.


(Cuck) #106

i hope so, as a fletcher main a sticky aoe nerf was what Fletcher needed to make him non borderline OP. A stuck buff would make skilled fletchers godlike[/quote]

Implying skilled Fletchers aren’t already Godlike.[/quote]

skilled kira with stark AR is more op.

skilled nader with Crotz is waaaay more op


(FalC_16) #107

been off for a while, but I’m wettin’ me pants from all these changes!! can’t wait !


(DexterGrif) #108

i hope so, as a fletcher main a sticky aoe nerf was what Fletcher needed to make him non borderline OP. A stuck buff would make skilled fletchers godlike[/quote]

Implying skilled Fletchers aren’t already Godlike.[/quote]

skilled kira with stark AR is more op.

skilled nader with Crotz is waaaay more op[/quote]

Skilled Fragger is terrifying!


(Kekler) #109

i hope so, as a fletcher main a sticky aoe nerf was what Fletcher needed to make him non borderline OP. A stuck buff would make skilled fletchers godlike[/quote]

Implying skilled Fletchers aren’t already Godlike.[/quote]

skilled kira with stark AR is more op.

skilled nader with Crotz is waaaay more op[/quote]

Kira is only good against pub players imo.


(DexterGrif) #110

i hope so, as a fletcher main a sticky aoe nerf was what Fletcher needed to make him non borderline OP. A stuck buff would make skilled fletchers godlike[/quote]

Implying skilled Fletchers aren’t already Godlike.[/quote]

skilled kira with stark AR is more op.

skilled nader with Crotz is waaaay more op[/quote]

Kira is only good against pub players imo.[/quote]

Kira is the only fire support who can keep constant pressure on the EV and keep the Proxies off while it moves. The ability to move the laser as it fires and her amazing movement speed allow her to be the most unpredictable Fire Support, and perhaps the deadliest with the Stark AR and her strafe speed.


(SzGamer227) #111

WAIT A FUCKING SECOND… STICK DAMAGE IS INCREASED!? DOES THIS MEAN I CAN STOP GETTING MESSED UP BY VASSILI HAVING 110HP?? HOT DAMN THIS IS GREAT NEWS


(Havik_Gaming) #112

has this case a day may thing already started as i have logged in several times and i have not gotten a single case.


(FerfyDerf) #113

No, not quite yet, @Havik_Gaming. They said it will definitely start tomorrow whether or not the rest of the content comes out.