Debug this for me would ya?


(xG -Abit-) #1

My server crashes on the same instance. So, what should we do?

Client 28 connecting with 500 challenge ping
voice: ^nxG^d-^0Flogzero^d- oops
^3*^7xG^8!^3*^7PB-Server^3*^7: VIOLATION (COMFAIL) #131: TheVirus (slot #13) PB Client Not Responding [?(-) 80.200.76.43:27960]
Client 28 connecting with 500 challenge ping
ClientConnect: 15
Userinfo: \cl_guid\4E1B590512CAAE21693BC09D1E0F8DA3\cl_punkbuster\1\cl_anonymous\0\handicap\0\color\4\head\default\model\multi\snaps\20\rate\5000
ame=EoK=MadDog\cl_wwwDownload\1\protocol\71\qport\29766\challenge\199376148\ip\64.180.194.240:27960
ClientUserinfoChanged: 15 n=EoK=MadDog \3\c\0\r\0\f\0\m\0000000\s\0000000\dn\dr\0\w\0\lw\0\sw\0\mu\0\ref\0
Item: 10 weapon_magicammo
Item: 9 item_health
Item: 2 weapon_sten
Kill: 10 2 7: Booger killed TMac by MOD_MP40
Client 29 connecting with 50 challenge ping
Kill: 3 10 8: ^nxG^d-^0Flogzero^d- killed Booger by MOD_THOMPSON
Client 29 connecting with 50 challenge ping
ClientConnect: 16
Userinfo: \cl_guid\DE63529513665810CF6A8052D53BF918\cl_punkbuster\1\cl_anonymous\0\handicap\0\color\4\head\default\model\multi\snaps\20\rate\25000
ame\MajorApplewhite\cl_wwwDownload\1\protocol\71\qport\56067\challenge\977260657\ip\198.17.62.36:27960
ClientUserinfoChanged: 16 n\MajorApplewhite \3\c\0\r\0\f\0\m\0000000\s\0000000\dn\dr\0\w\0\lw\0\sw\0\mu\0\ref\0
Client 30 connecting with 50 challenge ping
Medic_Revive: 4 10
Client 30 connecting with 50 challenge ping
ClientConnect: 17
Userinfo: \cg_uinfo\13 0 30\cl_guid\97B59017350EDF1D6D787F5A82DA227B\cl_wwwDownload\1
ame^1M^2o^3o^4N\rate\25000\snaps\20\model\multi\head\default\color\4\handicap\0\cl_anonymous\0\cl_punkbuster\1\protocol\71\qport\108\challenge\1349438196\ip\12.221.96.135:27960
ClientUserinfoChanged: 17 n^1M^2o^3o^4N \3\c\0\r\0\f\0\m\0000000\s\0000000\dn\dr\0\w\0\lw\0\sw\0\mu\0\ref\0
Kill: 14 13 8: mainlane killed ^4Javier ^1de^3lu^7xe by MOD_THOMPSON
Client 31 connecting with 150 challenge ping
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
WARNING: msg overflowed for TheVirus
CRASH!!! :disgust:

Is there a cvar I can use in PB to kick ppl that have those com warnings like that… Possibly to prevent a crash?


(DG) #2

same as whats crashing mine all the time, but without the PB Not Responding (i got it with sv_punkbuster 0 and 1 btw):

logfiles (.RAR)

basically hundreds of lines of
WARNING: msg overflowed for <player>

in config i have already set -
set g_voiceChatsAllowed “4”
set sv_floodProtect “1”

BTW server running win2000 pro, 2.5ghz p4, 512mb ram (tries various hunkmegs), 24player ET Test and 12 player UT2003 - has been more than fine running a 16player RTCW, 12 player RTCW and 12player UT2003. CPU utilisation around 50%, plenty ram spare, if i catch it quick enough there’s a W2k error message “ETTest.exe has been generating errors and has been shut down”.

ET Test server shutdown because it crashes like every hour :frowning:


(Lekdevil.NL) #3

OK. The PB Comfail message indicates that the player’s client is no longer sending updates to the server. In most cases, this is because that client crashed without disconnecting properly. The server will buffer updates for the client when it’s out of contact (which is why you get to see all the chat messages that the other players sent while you were doing a vid_restart, for instance).

My best guess it that this part of the server code is broken. Somehow the buffer that stores the updates for the client overflows, which leads to the server crash. That means that a client crash can lead to a server crash, which of course is A Bad Thingâ„¢. I hope they fix it soon. Be sure to send that log of yours to etbugs@idsoftware.com.

0.02 (mine)