Does anyone know the cvar to run the game in fast forward like Loki did at the Quakecon show before the gamew as reelased? I’m not talking about a demo, there’s one which speeds up the game itself.
What I was planning on doing was checking all the spawns to see which ones reset to a faster timer when the objective hasn’t been capped.
I got the following info from a thread (I think, not sure actually where I got it) but it looks like it isn’t correct:
base spawn times first objective.
Map Strogg Gdf
Area22 20 20
Ark 15 20
Canyon 20 20*
Island 30 20
Outskirts 30 20
Quarry 20 30
Refinery 20 20*
Salvage 15 30
Sewer 20 20
Slipgate 20* 20*
Valley 20 20*
Volcano 20 30Having just checked, spawn times are reduced by 5sec if obj isn’t done in 5min. This is valid for only one objective. If you do one objective, the timer starts again, but on asterisked times, the spawntime changes based on objectives(and changeTimer resets)
For instance, Volcano start spawns are 20/20, not 20/30, not sure which other ones are off, checked Area 22 and Island and they are correct per above.