I’ve said this before but I do really worry about how limited a range of mechanic masteries people on the forums seem to think can be considered ‘skill’, I know in many other FPS communities ‘skill’ covers a much wider range of mechanics than simply tracking.
Twitch is a skill that can be learnt, it’s one of the main benefits of aim maps and something I put a lot of time into improving during my time playing comp Call of Duty 1. The techniques to improve it aren’t quite as obvious or easy to get as those that can be used to improve tracking, but they still exist.
If DB is going to have the longevity we want though it’s going to need multiple ‘skill’ tracks available to players, as well as a heavy dose of teamwork. We’d still like tracking to be a major part of this skill set, but it can’t be left on its own.

