ok a couple of questions i couldn’t find an answer to in my brief research.
how many players per team is expected to be standard in clan games?
is there any differentiation between ‘pub’ maps (larger max players) and clan game maps, i.e. bf2 style
almost everything i read on the forums on the subject is basically an argument over where abouts et:qw will fall (on the gameplay scale) between bf and et. and since reading about the removal of bunnyhopping i’m a bit worried its going to fall rather close to bf.
p.s. locki/wils and co, you’ll have to give us a game sometime after release for old times sake. – fleetwood