Console wars no...The real war is PC and consoles at war!


(igl) #21

> With the release of Vista isn’t Microsoft trying to make it so that XBOX 360 players can play against PC players that have the same game? I wouldn’t mind that. More people for the community.

Yes but they also announced that pc and console gamers get different “battlegrounds”. They are well aware of the fact that pc users would destory any xbox player in a Halo match.
Looking forward to some COOP games though.

Still the company who makes the game has to decided, wether or not they make their game compatible with both systems. So i think we will see a few Microsoft games with that feature but not much more to come, in the age of rushing publishers. And what would happen when the PC game gets a patch? Remember the xbox 360 harddisc is only a optional feature, so they cant patch for them.


(Hakuryu) #22

Mechwarrior, Deus Ex, Thief, Halo, Rainbow 6, Ghost recon… /cry

Perfect example.

Dues Ex and Thief (the latest ones) were developed for consoles and PC’s at the same time, and the end result is a stinking pile of crap on the PC. Ruined 2 of the greatest game franchises ever to hit the market in one fell swoop. I’ve played DE1 about 5 times through, and Thief2 like 20 times… I didnt even finish either of the newest ones due to boredom and wtf moments like ‘if this is supposed to be a medieval city, how come its so freakin linear and tight?’. The answer of course is so it would work on a console.


(Rhoades) #23

yeah, console gamers would get owned big time.


(SCDS_reyalP) #24

Oblivion is another example of a good game that was dumbed down for the console. It’s still a good game, but it has obviously lost some depth compared to the previous versions, and the control interface is annoyingly limited.


(chr0nicles) #25

Personally each system has its charm, ex. i love those rpg action games on console which just don’t feel right on a pc, same for racing games.
Currently happily gaming on PC,xbox/360,ps2,cube

And for the future i hope developers come up with a game that is so developed that it can be played online against/with each other equally despite the system you are using.


(The Pope) #26

I hope not. The kind of things they would have to do to balance mouse vs controller would result in an utterly terrible game.


(Schizma) #27

igl wrote:
> With the release of Vista isn’t Microsoft trying to make it so that XBOX 360 players can play against PC players that have the same game? I wouldn’t mind that. More people for the community.

Yes but they also announced that pc and console gamers get different “battlegrounds”. They are well aware of the fact that pc users would destory any xbox player in a Halo match.
Looking forward to some COOP games though.

Still the company who makes the game has to decided, wether or not they make their game compatible with both systems. So i think we will see a few Microsoft games with that feature but not much more to come, in the age of rushing publishers. And what would happen when the PC game gets a patch? Remember the xbox 360 harddisc is only a optional feature, so they cant patch for them.

yeah, console gamers would get owned big time.

Why does everyone think its near impossible to play a FPS with a console controller? Halo 1(on xbox) is one of my favorite games, I remember the good old days of huge lan parties and owning your friends, but then they had to ruin that with a little thing called xbox live :frowning: anyways you could argue that you get more precision with mouse and keyboard but i love FPS on consoles and think they are a blast (some of them) consoles are a lot more fun with friends, 4 player games are sweet and Co-op games own.


(Apocalypse) #28

Am not against console. I’ve never been much of a console player. But am currently (sort of) developing for the X360 so I can begin to understand to way people like console gaming. Its fuss-free fun.

But the point I want to make against QW for X360 is why would you want to play shooters (FPS) on consoles? Have you tried COD2 for X360? It sucks monkey balls. Really. Being able to get even reasonably good with the keypad in an FPS is really difficult while its something a keyboard/mouse player takes almost for granted.

That said, I think QW could possibly look spectacular on the X360. Am not against a port to consoles, if SD is up to it, all the power to them. But then you will be handicap against PC players.


(DG) #29

I dont, but I do think the game usually has to be made to suit the controller, and not just ported straight without thinking about it.

Goldeneye was made perfect for the N64 controller, it just wouldnt have been the same with a mouse. Similarily, Quake3 with a controller? It just didnt work right on Dreamcast, and it was far better when using the Dreamcast’s mouse+keyboard.


(Joe999) #30

playing an fps game with a console controller is just not the same experience as with mouse/keyboard. you can’t turn around quickly, neither can you aim in satisfying time.

this all will change with the ps3 which will support mouse/keyboard control. i do wonder why M$ doesn’t support it for the 360. all they have to do would be to split the multiplayer action into two clusters. it would split the player base, but then they could see what people prefer. at least it would be more reasonable than forcing people to play with a for the game inappropriate controller.


(SCDS_reyalP) #31

Consoles supporting keyboard isn’t the problem. The previous generation (XBOX and PS2) already support them. The problem is that the fraction of console owners who have them is tiny, so the games doen’t support them. Since the games don’t support them, no one but the hard core geeks want them.

Furthermore, lack of keyboard and mouse is only one of the differences.

The bottom line is that supporting both console and PC means that developer time has to be taken away from something else, or the schedule extended.

To me, the whole concept of ET:QW doesn’t seem like a good fit for consoles. A big (in terms of resource requirements) complex first person shooter is going to be very hard to make work well. If you try to make it so console players can play with PC players, the situation is even worse, because it has to simultaniously stay within the limits of both systems. If you don’t make the two versions compatible, you end up making two different games, and since it is MP only, you need enough players on each platform that people can find populated servers.

It’s just a bad fit. This isn’t a flame against consoles, it’s just a matter of choosing the right tool for a the job. You don’t use your Ferrari to haul fertilizer, and (unless you live in Oklahoma) you don’t take your dump truck out on the race track.


(ouroboro) #32

DG hit the nail on the head. FPS was born on the PC. It’s “our baby,” if you will. An FPS title should be developed first and foremost for the PC. If they want to port it over to a console afterwards, fine. But players should expect it to be a second-rate experience. Don’t develop an FPS with a console in mind, because it will invariably have to be dumbed down. It’s like when mom says you better let your little brother tag along with you and your friends. You just know he’s going to be a wet blanket.

But you shouldn’t feel insulted, because it goes both ways. Some (most?) genres are superior on the console. Definately fighting games, arguably racing games, etc. Surely you as a console player would not be happy if those genres were made less satisfying on the console just so they would better fit on the PC, right? When I play a racing game on the PC with my keyboard, I know going into it that the keyboard is less than ideal, and I’d have a much better experience with a controller. But since racing games aren’t my thing, I deal with it because it’s not worth buying a console to me. If FPS is your thing, you really should get a PC to enjoy the genre to it’s fullest.


(Joe999) #33

for those of you who are eager to test another Doom 3 Engine game on their xbox360: a Prey demo is supposed to arrive on the xbox live marketplace later today.


(Kevin Lowe) #34

Please. Console or PC, gamers are gamers. The “PCs rule, consoles suck” debate is nothing more than competitive urination. Especially the twerp who says that I (a console gamer) am a noob who can’t build a PC - someone tell this waste of carbon that plenty of us earn our living from what we know about PCs.

Anyway, consoles have finally developed a controller that works for FPS. It’s not the clumsy affair it was in the days of the N64 and Dreamcast. Similarly, there’s plenty of hardware to play with - games like Doom 3 were possible on the last generation of hardware, though with some loss in texture detail. I’m willing to accept, however, that I’m not getting every last bell and whistle that a $800 SLI setup would deliver, in exchange for the experience of chilling out on my couch in front of the big screen, cracking a cold Rolling Rock, and enjoying a game.


(BrokenHeart) #35

I play both. Always did and always will. Reasons? Many.

  • certain games will only be released for consoles (Killzone, Burnout series, God of War, you name it)

  • you can’t “party-game” with a PC. Ever tried to gather 4-8 people around a PC and playing Guitar Freaks, Dance Dance Revolution or whatever? It just isn’t the same (if even possible, and NO, I don’t let LAN / internet play count)

  • it’s relaxing. Put in the game, sit down on your couch, make yourself comfortable and have a good time

And for those of you fearing that Xbox owners will get the same Quake Wars and will be playing with the PC owners: Ever thought of the fact, that a controller is a serious disadvantage compared to the mouse/keyboard? They would just get slaughtered out there.

Ok, you can use a mouse/keyboard with console these days, but what about those people who haven’t them? Get yourself a beer and relax.

Can’t we be all just friends? :bored:


(Svanire) #36

I game on PC for the freedom.


(drivance) #37

I would like to say that Console is more of a family thing that is good for games that are two players e.g fighting or racing games. the Consoles have its upper hand on fighting, racing, 3rd Person RPG (Final Fantasy is a great example) while PC has great FPS games

of course Games that come for Console And PC at the same time normally arent good at all. well lets see look at Final Fantasy VII (7) for PC and PS it sure looks better on the Playstation than PC.

For once I would love to have that cash to buy PS3 which totally owns todays “markets” computer.
People complain at computers are expensive due to its modding. I think this isnt true at all. wait 2 years and you have a decent computer of the half price the console is released. I cant even afford a XBOX 360 while I can afford a decent computer but not vice versa. the only consoles I have are the good ol’ NES and Playstation 2.
I bought a new computer this year why I bought it was because I dont want to play with worse graphfics on PC than my PS2. (I can say that a PS2 owns a computer (2,53Ghz Geforce FX 5600 256MB, 512MB DDR PC2700 Ram) with ease) if you compare the PS3 with the newest edge computer I cant say where the PS3 will be. if they started from the sun the computer would get to tellus while PS3 would get to Pluto.

but for a reason I hate the fact that the best games dont always get to the right platform. e.g Final Fantasy Tactics gets on Nintendo while not on Playstation
althought I can say that the graphfics on PS2 and Xbox are still great even if the computers uses “New Generation Shader” like on GeForce 7k Series who the hell here can afford a Geforce 7800 GTX without problems unless you live alone and you never had a loan and a great work. or if your a spoiled brat.

Well I would say that FPS dont fit on Console nor Fighting Games on PC.
thats for a sure.

Point taken, Sure its possible to play FPS with a Tboard and a Mouse on a Console STILL it doesnt give the feel where you gotta beat your enemies FPS (Frames Per Second, Mentioned Here) just to beat him after a 2 years of playing.

Point:
Consoles ARE expensiver in the long run. (Games are overpriced, you get 2PC games for the Price of 1 Console Game)
Personal Computers ARE expensiver if your a NEW TECH nerd ( You need to upgrade the computer atleast once every 2nd year to get the computer to fit Console Generation, And Games still are good looking if its on a TV. Run a Computer game on a TV with 1600x1200 (MUST BE NORMAL TV, Not a HD or Digital TV) without complaining it looks bad I bet this is impossible while on Console you get a better feel. Even if you see the irretating Lines if you have a bad eyesight like me and needs to be like 3meters away from the Television without glasses)


(Kevin Lowe) #38

I’m not so sure I agree with you. In fact, I prefer the idea that the skill of the gamer is more important than the hardware. I’d rather spend the money on more games, instead of a $600+ SLI setup.

As for FPS not being a fit for consoles, there are millions of Halo fans who would disagree with you.


(BR1GAND) #39

Mac pwns all! Bring back 1 button mouse support!

Seriously as an owner of both PCs and consoles, I dont see the importance of the console for anything other than casual gamer. If you spend more than 20 hours a week playing a particular game, you want a device that does more than just looks pretty (which PCs do better anyway). Where is the common ground between Xbox 360, PS3 and Nii? Are you going to be able to get E-Mail, receive IMs, use VoIP, and post on these forums with these devices. I have 4 PCs in my house and 2 consoles (PS2 and Gamecube) with 3 boys Im constantly dealing with auguments over the PCs (whose turn it is and so on) the consoles mostly collect dust. Now if MS is moving toward convergance with the 360, im all for that. A consoled sized PC that runs PC software is well worth the effort.


(Wils) #40

I’m not sure I follow you there - if you spend more than 20 hours a week playing a particular game, you want a device that does more than looks pretty? What do you mean by that?

Also, one button mouse support hasn’t gone anywhere :slight_smile: