yea rip SpO!bluechibi 
long live bluechibi 
heh. no time to really chat or check other messages, late for work…
here is my config now Pardie, and it does give some interesting results, like I am using a wallhack :eek2: :eek2: , which i blatantly aint see attached screenshots at end…
unbindall
//////////////////////////////////////////////////////////////////////
// //
// WolfensteinConfig by RaZiel @ 2002(1024) //
// Additional Edits by Wilky 2005 //
// //
//////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////
// Computer settings/memory: //
/////////////////////////////////////////////////////////////////
seta com_soundMegs "64"
seta com_hunkMegs "196"
seta com_zoneMegs "64"
seta com_maxfps "125"
seta com_blood "1"
////////////////////////////////////////////////////////////////
// Bindes: //
////////////////////////////////////////////////////////////////
//movements/player
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind o "+leanleft"
bind p "+leanright"
bind KP_END "+moveup"
bind MOUSE4 "+movedown"
bind MOUSE3 "+prone"
bind CAPSLOCK "+speed"
bind SHIFT "+sprint"
bind ENTER "+activate"
//input
seta m_filter "1"
//chat
bind t "messagemode"
bind y "messagemode2"
bind u "messagemode3"
bind v "mp_quickmessage"
bind z "mp_fireteammsg"
//pop-ups
bind TAB "+scores"
bind l "OpenLimboMenu"
bind m "+mapexpand"
bind [ "mapzoomin"
bind ] "mapzoomout"
bind ALT "+stats"
bind CTRL "+topshots"
//use weapons
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind END "+reload"
bind KP_UPARROW "+zoom"
//select weapons
bind MWHEELUP "weapnext"
bind MWHEELDOWN "weapprev"
bind KP_PGUP "weaponbank 1"
bind KP_DOWNARROW "weaponbank 2"
bind KP_PGDN "weaponbank 3"
bind KP_LEFTARROW "weaponbank 4"
bind KP_5 "weaponbank 5"
bind KP_RIGHTARROW "weaponbank 6"
bind KP_HOME "weaponbank 7"
//misc
bind F1 "vote yes"
bind F2 "vote no"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind k "kill"
bind . "damage"
bind s "mp_fireteamadmin"
//other VOICECOMS
bind a "vsay_team FTAttack"
bind h "vsay_team FTHealMe"
bind d "vsay_team FTMortar"
bind c "vsay_team FTCheckLandMines"
bind i "Vsay_team FTInfiltrate"
bind n "vsay_team FTDeployLandMines"
bind f "vsay_team FTFallback"
bind r "vsay_team FTResupplyMe"
//other NAMECHANGE
// bind n name “^SpO^,!^:Wilky"
// bind e name "^7E^3ternal^9^7N^3oobie”
//fps toggler
bind 4 "vstr fps_s"
set fps_00 "set fps_s vstr fps_01;forcefps 333; echo ^3FPS 333!"
set fps_01 "set fps_s vstr fps_00;forcefps 125; echo ^6FPS 125!"
set fps_s "vstr fps_00"
///////////////////////////////////////////////////////////
// mouse: //
///////////////////////////////////////////////////////////
set sens_00 "set sens_s vstr sens_01;exec long.cfg; echo ^3LONG"
set sens_01 "set sens_s vstr sens_00;exec close.cfg; echo ^6CLOSE"
set sens_s "vstr sens_00"
in_mouse "1"
in_restart
///////////////////////////////////////////////////////////
// currentgamesettings: //
///////////////////////////////////////////////////////////
//movement
seta cg_bobroll "0.0000"
seta cg_bobpitch "0.0000"
seta cg_bobup "0.0000"
seta cg_runroll "0.0000"
seta cg_runpitch "0.0000"
//weapon
seta cg_autoswitch "0.0000"
seta cg_noAmmoAutoSwitch "1.0000"
seta cg_autoreload "1.0000"
seta cg_recoilPitch "0.0000"
seta cg_weaponCycleDelay "0.0000"
seta cg_useWeapsForZoom "1.0000"
seta cg_noTaunt "0.0000"
seta cg_emptyswitch "1.0000"
seta cg_cycleAllWeaps "0.0000"
//blinking_blood
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_fallkick "0"
seta cg_damagekick "0"
seta cg_bloodFlash "0"
seta cg_bloodDamageBlend "0"
seta cg_showblood "1"
seta cg_bloodTime "0.0000"
seta cg_impactvibration "0"
seta cg_blinktime "100.00"
seta cg_crosshairPulse "0.0000"
seta sv_screenshake "0"
seta cg_muzzleFlash "1"
//hud
seta cg_hudFiles "ui_mp/hud.txt"
seta ch_font "0"
seta cg_hudAlpha "1.0000"
seta cg_drawCrosshairPickups "0.0000"
seta cg_drawRewards "0.0000"
seta cg_drawGun "0.0000"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cg_drawdamage "0"
seta cg_drawteamoverlay "2"
seta cg_drawIcons "1.0000"
seta cg_draw3dIcons "0.0000"
seta cg_drawTimer "0.0000"
seta cg_drawFPS "1.0000"
seta cg_drawAllWeaps "1.0000"
seta cg_drawStatus "1.0000"
seta cg_drawFrags "1.0000"
seta cg_drawSpreadScale "0.0000"
seta cg_drawReinforcementTime "1.0000"
seta cg_drawSnapshot "0.0000"
seta cg_drawAttacker "0.0000"
seta cg_drawAmmoWarning "1.0000"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawWeaponIconFlash "1.0000"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "0"
seta cg_quickMessageAlt "1"
seta cg_cameraOrbitDelay "50.00"
seta cg_reticleBrightness "0.7000"
seta cg_reticleType "1.0000"
seta cg_shadows "0.0000"
seta cg_viewsize "100.00"
seta cg_wolfparticles "0.0000"
seta cg_simpleItems "1.0000"
seta cg_marktime "0.0000"
seta cg_brassTime "0.0000"
seta cg_gibs "0.0000"
seta cg_coronas "1.0000"
seta cg_coronafardist "0.0000"
seta cg_complaintPopUp "1.0000"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_lagometer "0.0000"
seta cg_announcer "1.0000"
seta cg_teamChatHeight "3.0000"
seta cg_teamChatTime "9999"
seta cg_printObjectiveInfo "1.0000"
seta cg_drawFPGun "1"
seta demo_drawTimeScale "0.0000"
//other
seta cg_autoactivate "1.0000"
seta cg_deferPlayers "1.0000"
seta cg_stereoSeparation "0.4000"
seta cg_predictItems "0.0000"
seta cg_currentSelectedPlayer "0.0000"
seta cg_useScreenshotJPEG "1.0000"
seta cg_uselessNostalgia "0"
seta cg_selectedPlayerName "UnnamedPlayer"
seta cg_selectedPlayer "2"
seta cf_wstopshots "1.1000"
seta cf_wstats "1.2000"
///////////////////////////////////////////////////////////
// +crosshair+ //
///////////////////////////////////////////////////////////
seta cg_zoomStepFG "10.000"
seta cg_zoomStepSnooper "5.0000"
seta cg_zoomStepBinoc "3.0000"
seta cg_zoomDefaultFG "55.000"
seta cg_zoomDefaultSnooper "40.000"
seta cg_zoomDefaultBinoc "45.000"
seta cg_zoomfov "40.000"
seta cg_zoomstepsniper "10.0000"
seta cg_zoomDefaultSniper "55.000"
seta cg_drawCrosshair "3.0000"
seta cg_crosshairSize "38.000"
seta cg_cursorHints "0.0000"
seta cg_crosshairY "0.0000
seta cg_crosshairX "0.0000"
seta cg_crosshairHealth "0.0000"
seta cg_crosshaircolor "0xA0FFC0"
///////////////////////////////////////////////////////////
// rendering: //
///////////////////////////////////////////////////////////
seta r_displayrefresh "100"
seta r_lastValidRenderer "GeForce4 Ti 4200/AGP/3DNOW!"
seta r_inGameVideo "0"
seta r_ext_compressed_textures "1"
seta r_ext_compress_textures "1"
seta r_picmip "0"
seta r_picmip2 "0"
seta r_finish "0"
seta r_roundImagesDown "5"
seta r_lodBias "2"
seta r_lodscale "5.0000"
seta r_lodCurveError "250"
seta r_swapInterval "0" //v-sync 0
seta r_subdivisions "90"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_stencilbits "0"
seta r_depthbits "16"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_flares "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_vertexLight "1"
seta r_gamma "2"
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_MapOverBrightBits "4"
seta r_intensity "4"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ignoreFastPath "0"
seta r_primitives "0"
seta r_lowMemTextureSize "2048"
seta r_facePlaneCull "1"
seta r_dlightBacks "1"
seta r_ignoreGLErrors "1"
seta r_smp "0"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_stereo "0"
seta r_rmse "0.0000"
seta r_ext_texture_env_add "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_primitives "0"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_roundImagesDown "5"
seta r_finish "1" //wait for GL calls to finish
seta r_detailtextures "0"
seta r_uifullscreen "0"
seta r_mode "6" //4=800 6=1024
seta r_ati_fsaa_samples "1.0000"
seta r_ati_truform_tess "1.0000"
seta r_ext_ATI_pntriangles "0.0000"
seta r_showsky "0"
seta r_showtris "0"
///////////////////////////////////////////////////////////
// sound: //
///////////////////////////////////////////////////////////
seta s_wavonly "0.0000"
seta s_defaultsound "0.0000"
seta s_mixPreStep "0.0900" //0.07
seta s_mixahead "0.1400"
seta s_khz "22.000"
seta s_doppler "0.0000"
seta s_separation "0.5000"
seta s_musicvolume "0.0000"
seta s_volume "0.6000"
seta s_loadas8bit "1.0000"
seta s_compression "1.0000"
///////////////////////////////////////////////////////////
// User Interface: //
///////////////////////////////////////////////////////////
seta ui_serverStatusTimeOut "7000"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowTourney "1"
seta ui_browserShowMaxlives "1"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowEmpty "1"
seta ui_browserShowFull "1"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_currentNetMap "0"
seta ui_currentMap "2"
seta ui_mapIndex "2"
seta ui_actualNetGametype "5"
seta ui_netGametype "0"
seta ui_joinGametype "0"
seta ui_gametype "3"
seta ui_menuFiles "ui_mp/menus.txt"
seta ui_netSource "1"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta ui_dedicated "0"
///////////////////////////////////////////////////////////
// Network: //
///////////////////////////////////////////////////////////
seta con_debug "0"
snaps "40.000" //sv_fps
seta rate "25000"
seta cl_timenudge "-20" //compensate high ping to aim directly again
set cl_maxPing "999.00"
seta cl_maxpackets "100"
seta cl_allowDownload "0"
seta cl_packetdup "1" //packetloss set to 1
seta pmove_fixed "0"
///////////////////////////////////////////////////////////
// Client options: //
///////////////////////////////////////////////////////////
seta cl_punkbuster "1.0000"
seta cl_run "1"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta logfile "1"
/////////////////////////////////////////////////////////////////////////////////////////////
//Tuther Voice cmds:
//Cover me! FTCoverMe
//Disarm the dynamite! FTDisarmDynamite
//Fall back! FTFallBack
//Soldier, covering fire! FTCoveringFire
//Deploy mortar! FTMortar
//Heal the squad! FTHealSquad
//Heal me! FTHealMe (will show a medic icon over head)
//Revive team mate! FTReviveTeamMate
//Revive me! FTReviveMe (will show a medic icon over head)
//Destroy objective! FTDestroyObjective
//Repair objective! FTRepairObjective
//Construct the objective! FTConstructObjective
//Deploy landmines! FTDeployLandmines
//Disarm landmines! FTDisarmLandmines
//Call airstrike! FTCallAirStrike
//Call artillery! FTCallArtillery
//Resupply squad! FTResupplySquad
//Resupply me! FTResupplyMe (will show a ammo icon over head)
//Explore area! FTExploreArea
//Check for land mines! FTCheckLandMines
//Destroy satchel objective! FTSatchelObjective (same file as FTDestroyObjective)
//Infiltrate! FTInfiltrate
//Go undercover! FTGoUndercover
//Provide sniper cover! FTProvideSniperCover






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