compile mod to linux


(akarmi) #1

how can i compile a mod to linux?

i made a little modification in etqw sdk, setting the starting xp to 300 per class to get full proficiency.

i compiled it in ms visual c++ and works fine but i dont know how to compile it to have the linux version. it would run on my server as a server side mod.

please help if u can :oppressor:


(taw_m0nsta) #2

Can’t you set the rewards level on 0? And create a custom campaign in ProMod or QWTA?


(akarmi) #3

i would like a server side only mod because no one would download plus files :frowning:

i can compile now on linux: just type scons and it builds.

but got error after joining to a vanilla sdk compiled server, it writes “entitynum (-1) is out of range” at the client side