In Bethesda’s forum I see some players saying they want limited options/settings to tweak their servers, this does not sound correct for me as a PC player, I want as fully customizable settings as I can get within the limits of today’s technology.
While they were thinking about limiting the possible customizable settings a PC player can have while consoles can’t… I was starting to come up with an idea that if it is possible… console players would start to love PC’s community and splash damage would win a special place in every console player.
The concept exists already but it’s not as porting from pc to consoles, it’s the tf2 community maps, weapons and hats, once in awhile they release a community map into an official map and also with hats and weapons.
http://www.teamfortress.com/contribute/
If Splash Damage and Bethesda Software could together with the community elect a map once in awhile and port into the consoles, would be just like marrying single player with multiplayer.
This would make console players enjoy the best maps of community creation, increasing this way the length of the game’s life and creating diversity, this will possible increase player base while joining as close as possible consoles with PCs.
It’s funny that most console players tend to wish the PC players get as limited as they are, they forget that PC players have to update hardware, for example… last time I upgraded my graphics card I could have bought a PS3 or an XBOX instead of just 1 component for my old PC. Splash Damage is doing the right thing by delivering the same gameplay features while offering the most community settings they can while considering today’s average technology each person has.
:stroggtapir:
