One thing that bothers me in “modern” FPS (read Xbox/PS ready made) is the “Hovering Info Markers” everywhere. CS didn’t need it, RtCW didn’t need it and ET really didn’t need it. Old ET used “info on aim” to see who is who in your Line of Sight and that worked like a charm. Added with the in-game quick key voice com it was brilliant.
As it is, with the “modern” FPS combat awareness, I can now see all my objectives (and how far they are from me and what they are) together with all my teammates (everywhere on the map including what class) as soon as I spawn. Why?! Isn’t it enough to get a general direction, and as I get there I’ll see whats what and who is who?!
I have three screens of BF3, CoD:BO and MW that I show when friends ask me why this bothers me - I call them all “Find my enemy” as they are littered with hovering icons so that’s basically all you see. Combined with a “Hey, you managed to pull the trigger achievement-pop up” I’d say that the actual environment view is about 30%, the rest is HUD-bling.
Now, some people cant play without these features, but personally I don’t need the game to hold my hand and point out the obvious every time I play (and no, I don’t need to be reminded to reload or jump with every clip or by every obstacle either, thank you).
All I’m really asking is for an option to turn those elements OFF (or at least tweak it).
Ex:
Objective Markers = on - OFF
Player Markers = ON - off
Name-tags = on - OFF
Info on Aim = ON -off
Etc.
This way the New Gen players will have their “Sci-Fi-see-all-go-here-awareness” and the Old School Wardogs will have their “Elite-line-of-sight-awareness” and everyone is happy
Just a thought anyway.