[QUOTE=Protekt1;471321]Seems like you think an alpha exists so the developers can comply with the testers’ demands.
They’ve done a ton of things during the alpha while I’ve been here, which is probably shorter than you. The game used to run terribly with many fps drops and now it is 10x more stable in framerate and higher as well.
I don’t understand you criticism about the execution maps since they are texture-less how could it fit the visual style if no visuals have been added? And I don’t understand your point with the last sentence or what you’re saying.[/QUOTE]
First off look up what the word Void means remove the letter a before the word void and replace it with is/are it’s a typo. When you say a ton could you be so kind as to give examples (pre-major shift in focus would be preferable). Also my framerate and stability have progressively gotten worse with each subsequent patch, in anycase the post was not aimed at you it was aimed at Bloodbite. As he reasoned the game is ready for beta and I happen to not agree with that along with his reasoning for why it is. As for the “criticism” of the execution maps are ask yourself this are they beta ready?
[QUOTE=Bloodbite;471320]I reckon the MOBA thing is what has really been a major focus. To be fair it is a complex idea to implement into an FPS without being either a half arsed translation of your typical LoL/HoN/Dota MOBAs, or just a cheap gimmick for microtransactions.
We’re no longer in that realm of a spiritual successor to W:ET, and a shift in concept like that is pretty monumental. It’s a new risk to add to the game’s “will it succeed?” mystery. It’s easy to forget how small a team they are, and how much work we don’t get to see… like things that get prepped and then scrapped before we have a chance to try it because of a shift in philosophy over the game at SD, like the MOBA decision.[/QUOTE]
+rep for you (for what it’s worth).
I play the game and I keep thinking square pegs and round holes. The MOBA direction is great, however the content that they have does not fit IMO. If they were to hold back the beta so they could make one or two of the blockout maps fit the new game direction. Leaving the older stuff as an pre-agnosic patch game mode (“classic” mode) in the beta also. They could cater for more people, and have MOBA content that is not slapdash and well thought out, never going to happen mind you.