Nice to see the voting conventioned followed of F1 for yes and F2 for no.
Closed Beta Update V38182 (27th August 2014)
Will we be able to bind F1 - F6 yet? (In Game Bind?)
I still cant use my F3 key after unbinding it… Not sure what the deal is…
[QUOTE=JBRAA;508619]It will also be used by a group of friends to kick someone innocent or someone they dont like, just for the lols.
Its been discussed to death in HoN, and they finally removed it cause the abuse of kicks, was too high, where 4 friends kicking the 5th just for lols just before winning.[/QUOTE]
Agreed, but I don’t think that will happen at the moment where usually it’s the same people playing most of the time, and abuse can just be reported to SD for ‘appropriate’ action. Once things go pub it could be modified to say 75% and require full server participation rather than the current same side variation. Or of course any number of options in-between
Havent had a chance to play yet however… :
-Progress section looks very clean, and nice.
-Art in progress menu is impressive
-Good to see small unlock icons added to the Augments
-Nice to see a map vote section in Lobby
-Also noting the character speeds and health is a nice touch
thats all for now…
really 70 fov? I know that the value can be changed, but every console game I played had under 90 fov. To me this is a indication of slower gameplay tweaks ahead
Urr 70 on the current patch is like 102 last patch (for 16:9 displays), so if anything is should “feel” faster, not slower.
using FOV 90, full HD with my previous sensitivity settings for the mouse and my tracking is quite good. So far I like the update.
-visibility at range is an issue… cannot see players on mgs
-preferred the previous patch in terms of feel… although if you were to ask me to pinpoint what it is exactly, I cant say.
-felt like I was aiming horribly, but stats wise im doing ok… Perhaps i’m seeing the errors in real time better. Have no idea. 
thats all for now
edit: changed monitor back to 120hz, and played another round of DB… feels a bit better.
edit2: i suspect the feel issue is my settings, and needing to constantly reconfigure everything.
edit3: soz
I quaote myself from an other thread, realized after posting that I didnt post my feedback in the Patch thread 
[QUOTE=Kl3ppy;508860]So I tested the new patch and I like it.
The performance seems ok for me, only the lag when someone joins annoys me. The audio bug dis pop up, but it seems that togglemusic did kill it for me.
The only thing which annoys me most is the reload and sprint issue. Why not reload why sprinting?
Dome plays nice, like it. Trainyard could be cool if we get camden without the last objective back. Also open up the map, its really like a tube.
Since a long time a patch I like :)[/QUOTE]
I want to add that it is kinda strange that you unlock stuff for other mercs, played all afternoon and didnt get a single card for one of my 3 mercs I used (sawbonez, vasily and the airstrike guy)
The hud is on a good way, I just miss thr amount of players per team when pressing tab ingame. It is hard to see if teams are uneven. At least I have to count the amount of players 
I noticed my ping is 30 higher on Euro servers since the last patch (and more jittery as well, like you mentioned). Used to sit around 140ish, now it’s at 170-175 
Still waiting for maps improvement but I like the new Dome map, I feel like it’s a good step in the right direction.
Finaly got some hopes about maps. waiting for futur improvement about existing maps, and still waiting new maps.
I hope that levels designers take tricks jump as alternatve access, this is really needed.
Underground is the perfect frontal acesss, I really hope some improvement about his map, graphics are amazing but level design sucks a lot (Sky map look like a big cock), Right of Left ! thi is the only choice for attackers … maybe level designer take a break and think about some real maps ? more than 2 acess are needed to reach the obj. especialy on this map.
I got some big hopes for this game but real maps are needed ! Dome feel much better for 16 people and feel ok for comp in 5v5, So i really think all the maps need some “enlargement” and real side obj. Some Dome side obj are interesting, but the “carying side obj” is still useless nobody want to do it or do it wrong (they want to carry obj to the end …)
Primary obj need some Improvement, when you do a primary you need ot be vunerable, as an engineer building some stuff or cooking some bomb, or a cover ops hacking an objective. Primary obj mercs needs to be involved in the action, I like to lemming an obj and try to do it at the last second. This is my adrenaline, if you don’t then obj game are not for you. Capturable zone as side obj to get a capturable spanw is nice I dont have any trouble with this, but for primary obj that’s not supposed to happen. Or this is maybe just a bad joke.
Waiting for some better maps but I have to say I like the last update !!! Yeah I know that’s sounds crazy fr me to like something, but the FOV change, some collision bug change, some effort from SD to change the actual maps, etc …
Waiting for much better maps (trainyagrd carrying obj is not so funny, canary still weird, waterloo still defense sided, WC is funny when not spawncamped (even with the improvements), and Dome is the only open map with some real alternative routes.
Still waiting for maps but I like the new gameplay improvement.
With FOV change and some good maps this game might be a good game 
The FOV still feel a bit fishy (as a fisheye) over 105 I got motion sickness and I like to play around 110.
And thx for the option to remove camera movement when dead, nothing make me more sick thant this camera animation.
PS : I feel like we are maybe maximum 5 people to give feedbacks (even if anti say I dont give any feedback
I’m still here giving my opinion) So when the Open beta is supposed to happen ? 6 month ? 1 year ?
(Tshirt, and some stuff are saying this is close or not so far from open beta release, … so I suppose there is a dead line, like I have in my job in the events). But like I said before to anti I can wait this is not the problem, I’m not looking only for updates, just Feed us !
I’m just a big SD game player since over a decade, and I’d frankly hope that this game fill my expectations for me and my clanmates ! (Old Wolf ET and ETQW players)
[QUOTE=INF3RN0;508935]Question @ SD: How can I bind the cmd ‘killallsounds’ to a hotkey?
Thanks[/QUOTE]
I used the following command in-game:
setbind p killallsounds
[QUOTE=Toomic;508942]I used the following command in-game:
setbind p killallsounds[/QUOTE]
Thanks! I had been putting ‘marks’ before, whoops.