I still work on my Quake Wars map and want to add a simple terrain to my map that basically has one large skyscraper building in the center (http://www.screencast.com/users/ypiotr/folders/Jing/media/6dbf0984-c099-4820-91f4-4382a3210542) I would like to take a satellite image and just map it to a flat plane and use it as a terrain (image like this: http://www.screencast.com/users/ypiotr/folders/Jing/media/b796e522-d398-46b7-9a32-f922c6ce919a). As you won’t be able to get down and walk on the ground I think that should work fine.
Here my questions:
#1 Do I really need to create a model based terrain for that or can I use just a brush? I guess model but I’m not entirely sure.
#2 How large (in pixels) can one large texture for the model be? Can I create the Mega Texture manually?
#3 Is the terrain used to define the boundaries of the map in Quake Wars?
I posted this also in the forum of Kat http://www.katsbits.com/smforum/index.php?topic=210.0 but If you have any suggestions post here.
Paz