I’ve been playing ET for a little over a week now, and so far I’ve been very impressed. However there are a few things that need to be changed imo and i am just wondering if people agree:
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Air strikes, IMO need to be reduced in power. It is amazingly easy to kill people with them (especially on Battery). Field ops has been the only class i’ve managed to get Brig. General with on a 3 map campaign. I’d suggest reducing the number of “bombs” to 2, as opposed to 4 or 5 it is now (4 can be the lvl 3 field ops reward)
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Satchel charges. These things are funny. Place on at a choke point… say the tunnel exit on the Oasis and camp nearby. First person to try and walk by dies (as does any engi who tries to disarm it)… Even better, putting it on the foot bridge on Fuel Depo and waiting for the first brave soul to try and cross. I think they need to disappear after about 15
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Rifle grenades. This is the best close combat weapon imo, even better then flamethrower. Its nearly impossible to dodge them if aimed right. I think they need 1.5-2 second explosion delay.
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Panzers. Whats with the accuracy on these things? They are supposed to be rocket propelled grenades, not homing missiles. Would it be possible to reduce the projectile speed and maybe change them to be more like BF1942 bazookas?
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Would it be imbalancing if medics and field ops got 2 exp for every med/ammo pack?
