Hello
all is in the title 
or how to know with LUA, the ‘carrier flag’ is set for a player ?
thank you
Hello
all is in the title 
or how to know with LUA, the ‘carrier flag’ is set for a player ?
thank you
I haven’t looked it up yet. It may be readable, or it may simply be not.
Can you give overall context? That way, maybe, one can help better!
Silent Mod and etpro got a good lua page:
http://mygamingtalk.com/wiki/index.php/Silent_Lua
http://wolfwiki.anime.net/index.php/ETPro:Lua_Mod_API
I’m not sure but it could be this fieldname:
“ps.powerups” - an array of 16 integers for powerups. The indexes are as follows
6 - red flag, axis flag carried
7 - blue flag, allied flag carried
objectaxis = et.gentity_get ( clientnumber, ps.powerups ,6 )
objectallies = et.gentity_get ( clientnumber, ps.powerups ,7)
Thank you very much for your answers 
And a lot of to Micha for his scripts : yeah it work nice big Thank 
I will try to do a bot management for when they carrry an objective part, this is why I have requested some information, thank you
I am a bit crazy 
What bots are you using? Omni-Bot?
You can do it through the map bot scripts if it is restricted to few maps