Cheaters?


(ivoryQuestion) #21

They were the only one who I had the specific issue with so I don’t think so…
I’ll be speccing more in the future to be sure.


(Szakalot) #22

[quote=“ivoryQuestion;8944”]They were the only one who I had the specific issue with so I don’t think so…
I’ll be speccing more in the future to be sure.[/quote]

I’m surprised you have any issues whatsoever…


(ivoryQuestion) #23

Is that sarcasm, because if so, it failed…hard.


(Ribero) #24

Was his name shown as a Bullet Point in game, but when viewed in lobby list it’s something like “Russian Kurva” and a bunch of symbols?

If so, bumped into him today too. Basically cleared out the server with his nothing but headshots Skyhammer.


(Looms) #25

Was his name shown as a Bullet Point in game, but when viewed in lobby list it’s something like “Russian Kurva” and a bunch of symbols?

If so, bumped into him today too. Basically cleared out the server with his nothing but headshots Skyhammer.

[/quote]

Thats prolly him. But you know, he might be a good player right Eox ?


(Szakalot) #26

if you paid a cheat-coder to hack yourself you are done, and shouldnt be part of this conversation : P


(ivoryQuestion) #27

Yea and your Mother Teresa (if your old enough to know who she was).
Just means that I have more knowledge now, I run most of my games of steam with the same account so I don’t risk it and really I’m not accountable to you so…


(TheNinth) #28

@Skazalot @ivoryQuestion
So this is what I got from your conversation:
ivory: Yeah it was only that guy that was lagging everywhere, I’m definitely going to Spectate people more often.
Szak: Lol you bought hacks ages ago hackers never quit, surprised someone is out there who hacked better than you, hacker
ivory: I don’t hack anymore :( that was just CS days
Szak: yeah whatever hacker nobody believes you go away
ivory: I get it, I get it, but nobody’s a saint, we all have our dark pasts. Hacking’s just not worth it any more anyway… Besides I know more about this stuff than you :^)

Guys, stop fighting :3


(son!) #29

well cheaters do exist, possible this guy could be one but without more video cant say. I ran into one this morning on a EU West server which was pretty blatant about it. Classic spin-bot type aimbot you see so frequently in CS.


(Szakalot) #30

[quote=“ivoryQuestion;9021”]Yea and your Mother Teresa (if your old enough to know who she was).
Just means that I have more knowledge now, I run most of my games of steam with the same account so I don’t risk it and really I’m not accountable to you so…[/quote]

actually mother teresa had very questionable morality


(Zenity) #31

All you need to know about cheaters:

  • They do exist. That’s just a fact of life unfortunately. Still chances are that you are actually encountering far less than you think. Just think about this rationally: The chances are (almost) equally high that cheaters will be on the other team, than that they are on your team. So if you rarely if ever notice cheaters in your own team (e.g. when you spectate your teammates), it follows that you rarely if ever actually play against cheaters. It always feels different at the other end of the barrel.

  • If you play on publics and you “can’t tell for sure” then just don’t give a damn. Let the poor souls have their fun (which they are most likely paying monthly for) at the risk of getting banned eventually and never knowing what it feels like to actually become good at the game. If you can’t be sure then it means you can still have fun, which is what matters.

  • If you play on publics and a cheater is so obvious that you can’t play properly anymore, just leave the server (or kickvote the player if that’s an option). It’s not worth trying to prove anything, because even if after a lot of trouble you get the proof and SD actually goes and bans their account, they will simply make a new one. It’s probably less trouble for them than it is for you, so don’t waste your time.

  • If you play competitively, make sure to spectate or check demos from the suspect’s perspective. Obvious cheats are obvious. But you won’t be able to prove the more subtle cheats. Another sad fact of life.

  • The only 100% cheat-free zone is on LAN. Or let’s say 99.9%, but after the recent CSGO scandal, I expect organisers to be more concerned about security. It’s definitely possible to ensure that cheating is not possible at LAN. So until a top player is LAN proven, give them the benefit of the doubt. But not more than that.


(Todesbote) #32

Today i see a lot of Headshot Hacker. I mean that player like “clip” make only Headshot.
I mean only Headshot over the match?

Now i dont wonderin why i get a enemies who kill me in 1 sec.

Impossible.


(srswizard) #33

@Zenity That kind of cheater enabler attitude isn’t healthy, imo.
There are hardware bans, and such, that are harder to bypass, and reporting a cheater can potentially get that player removed for good.


(Zenity) #34

[quote=“srswizard;9052”]@Zenity That kind of cheater enabler attitude isn’t healthy, imo.
There are hardware bans, and such, that are harder to bypass, and reporting a cheater can potentially get that player removed for good.[/quote]

No, sorry, there is not. There are no reliable hardware bans. Anything that is based on client information can be spoofed, so it would be a piece of cake for paid cheats to bypass it. The most aggressive way to ban is an IP ban, but it’s not very effective either because of dynamic IPs and it tends to affect innocent parties, so it’s rarely used anyway.

This is not “enabling”, it’s being realistic and based on many years of experience both as a competitive player and a game developer. If there would be a reliable way to take out cheaters, I strongly suspect that I would have heard of it by now.

Everyone is idealistic at first and doesn’t want to accept this “injustice”, so I understand if you don’t want to believe it just yet. But eventually you will come to the same conclusions. Keep in mind that most cheaters will be caught eventually, so they can never build a lasting reputation. They may buy their way to some effortless wins on public servers, but does that really hurt you? Ultimately they are the losers in every sense of the word, and deep down they know it.


(Amerika) #35

The only extremely effective anti-cheat that’s really ever been created has been ESEA’s anti-cheat. It’s not perfect but it’s track record and their methodology speaks for itself. However, it’s HIGHLY invasive to your system and has elevated privileges so it can do anything. And, in the past, they got caught with a bitcoin miner they claim was an April Fool’s joke that got out of hand and a few people experienced burnt out video cards due to it. So there is always risks even with the best options for keeping cheaters out of your game.


(Tomme) #36

Even then, ESEA’s anti-cheat has been beaten multiple times. They also develop their anti-cheat in probably the most favourable enviroments possible, users have to pay a monthly subscription to be part of ESEA, meaning cheaters simply are not only less inclined to join but also not rejoin if they get caught. This is vastly different to a free-to-play game in which a new email means a new account and that is it.


(Kroad) #37

lol

kqly, sf, other cs hackers

wizard and i also both came from loadout, where a player hacked for 2 years running and was considered the best sniper in the game

honestly people that hacks on pubs is annoying ofc, the people doing it are retards, but what really needs to be prevented is hacking in comp. Don’t want to have to play tournaments/scrims/etc in db knowing/thinking that the enemy team has a hacker in it.
The game needs regular anticheat updates in order to try and catch people out before they have time to enter the comp community.

As for pubs, hackers need permanant bans, hardware and ip. Sure you can go around it, but most people won’t bother.


(Amerika) #38

Even then, ESEA’s anti-cheat has been beaten multiple times. They also develop their anti-cheat in probably the most favourable enviroments possible, users have to pay a monthly subscription to be part of ESEA, meaning cheaters simply are not only less inclined to join but also not rejoin if they get caught. This is vastly different to a free-to-play game in which a new email means a new account and that is it.[/quote]

It’s been beaten but the difference is that it isn’t beaten for long. It also doesn’t ban instantly and tries to get a bunch of people at one time similar to how VAC flags accounts. This makes it harder for the cheat coders to predict how the system works and how to defeat it while also banning huge waves of people who believe they are safe. Sure, you can go to YT and see a hacker cheating on ESEA servers but that doesn’t last very long. Ask anybody who has played their for years and they will tell you that it works quite nicely. But, as I said, comes with some huge risks.

Also, no AC is perfect and to say or think otherwise is fallacy. Many people have tried to cheat in ESEA because it’s where a lot of the good players play and they want to feel as if they are as good as them or just try to annoy them (among other reasons…the mind of a cheater can vary quite a bit). Go look at their ban list if you think people don’t try to cheat there. Your statement is often repeated but the evidence just isn’t there. You do have a point that F2P would be a bit easier but you’d still get caught with the same setup. There would be no longevity unlike what can happen with custom cheats and traditional and less invasive systems (VAC/PB).

@Kroad The issue with IP/hardware bans…the cheats you buy comes with the ability to change all of that information. They don’t have to bother with it at all. And IP banning is universally bad because you might ban somebody from playing who did nothing at all.


(Zenity) #39

lol

kqly, sf, other cs hackers

wizard and i also both came from loadout, where a player hacked for 2 years running and was considered the best sniper in the game[/quote]

Well… “most”. Also the people you mentioned were caught so that kind of proves the point. I don’t know loadout, but with kqly and co the most likely situation is still that they indeed only used the cheats for a little while. They were good players to begin with, and the fact that they ruined their career like this is going to be a warning sign to many. It is much harder to stay undetected as a cheater if you actually suck at the game, and if you don’t, then you got a lot more to lose.

honestly people that hacks on pubs is annoying ofc, the people doing it are retards, but what really needs to be prevented is hacking in comp. Don’t want to have to play tournaments/scrims/etc in db knowing/thinking that the enemy team has a hacker in it.
The game needs regular anticheat updates in order to try and catch people out before they have time to enter the comp community.

But as you have seen with CSGO, regular updates are not enough. Some cheats are private and only given to a small number of people, so unless one of them “rats” it can be impossible to detect it. Anti-cheat tools can at least catch the most common cheats, and generally wait a while before detecting it to catch the largest amount of cheaters.

As for pubs, hackers need permanant bans, hardware and ip. Sure you can go around it, but most people won’t bother.

What Amerika said. If you do this, the mainstream cheats will simply include a workaround for it. There is no reliable way unfortunately, unless you ask each player to provide proof of their real identity…


(Kroad) #40

[quote=“Amerika;9111”]
@Kroad The issue with IP/hardware bans…the cheats you buy comes with the ability to change all of that information. They don’t have to bother with it at all. And IP banning is universally bad because you might ban somebody from playing who did nothing at all.[/quote]
oh, it can definitely be bypassed
It does however take a lot of effort, but most people won’t bother and it can be spotted (not sure how, just know that loadout support was able to tell me that a certain player i suspected of hacking had changed their MAC address)
Account bans in a f2p won’t keep anyone away because it takes about 1 minute to get back into the game, hardware and ip bans take quite a while longer and so people will often just move onto different games.

Better to at least try to ban hackers as effectively as possible than say “eh can’t get rid of them, just let them play”

no, the loadout hacker definitely hacked for 2 years straight, he admitted to it
AC never caught him either, some guy had to go snooping to find dirt on him

KQLY etc were all caught by ESEA, which actually updates its AC regularily. Had ESEA not existed, they could’ve continued to cheat for who knows how long because Valve doesn’t bother working on VAC.

anyway my main point is work on that anticheat, ban people as effectively as possible because its better than just letting them hack freely for no effort