Can not get the 6 map campaign to start correctly


(gregor3000) #1

I’ve downloaded a premade 6 map campaign (official maps). and it works fine.
but siwa oasis is moved to the end of the line. When i move it to the front (to be made as first map) the game simply ignoers the 6 map campaign when i start it. i’ve also tried with another 6map campaign file taht was made and provided on a tutorial. same thing happens.

so how would i make it so that the oasis map is started first.

this is what is run in the .pk3 file:

{
	name			"Complete"
	shortname		"cmpgn_complete"
	description		"1948. The Axis High Command has ordered a strategic withdrawal from the 'remote and ultimately insignificant' North African theatre and their forces are busy fortifying the Atlantic coastline in expectation of Allied raids and an eventual invasion.**The Allies have much work to do before they can hope to mount a successful invasion attempt and must gain expertise in both beach and parachute landings. Clearly, the next phase of conflict will be critical."
	maps			"battery;goldrush;radar;railgun;fueldump;oasis"
	mapTC			374 374
	type			"wolfmp"
}

and this works fine, btu if i move the oasis to the front it is simply ignored and original african campaign get’s loaded.

not sure if it matters but i am using ET omnibot to play on private listen server.


(zbzero) #2

what you have in your campaigncycle.cfg???


(Batyesz) #3

Your script seems to be good in your .pk3. You have other problem, sorry I don’t have time to translte it to English but here is an article about “How to create campaign” but it is hungarian. Maybe you will find the pictures useful. Look them. They help you to correct all problem in your .pk3 file. I wrote the article I hope it can be useful for you. The pictures help very many.

Article: How to create campaign

If you have problem with your campaigncycle.cfg please look at this: (here you can see the 2 default campaign + cwleurope campaign in campaigncycle.cfg. The sample files you can download from the article.

Here is the sample for you campaigncycle.cfg:

set d1 "campaign cmpgn_northafrica ; set nextcampaign vstr d2"
set d2 "campaign cmpgn_centraleurope ; set nextcampaign vstr d3"
set d3 "campaign cwleurope ; set nextcampaign vstr d1"

// server doesn't recognise the campaign command when the gamecode isn't running yet.
set d_initial "set g_gametype 4 ; map oasis ; set nextcampaign vstr d2"
vstr d_initial

I hope you can fix your problem.

Regards (CWL)Batyesz


The Hungarian Enemy Territory Community: http://www.wolfet.hu