Caen3


(stealth6) #41

oh I didn’t know that :D, but ye I saw now in other topics


(TNR361) #42

ok somethings seems to be wrong with my other account and I cant post, now about this map I was trying to do something realistic and messed up badly can we just leave it alone or do you guys really want me to work on this? if you do I will make a better and new version? I can’t remember why I released it in such shape but it’s too late now I guess…


(DeatH) #43

Send it to me TNR. Ill help you out with it if you like?


(Dlug!) #44

I see, i understand your problems. As about the caen, just look @ statistics. How many servers are running caen or caen2 - they are just in the top maps playing (which are bugged and u can fix this + do smth more [ i really like your ideas ] ). I even played that map recently on BiO and was shocked. Imo its a good choice to finish this map and players will appreciated it much. ET needs new and perfect maps :slight_smile:


(TNR360) #45

Im glad people arent playing 3 I know I messed it up bad, I guess I’ll start a revision


(Dlug!) #46

Its not so bad, the most shocked part was that i didnt find a place to secure docs :smiley:


(cottonseed) #47

Hey TNR I just checked out your version of it today. Its not bad at all, dont scrap it. Just some suggestions if you do decide to work on it some more. Dont have the tank move by itself, that makes it way to easy for axis. Also one tank barrier wont hurt either. In the old stream where allies spawn is SK heaven there, maybe get rid of that spawn all together or move it inside that building with the blown out wall where you can get into it from river. Also the tank after it blows the wall the wheels keep on moving, not a biggy but just to let you know. Here is an idea I had for caen awhile back but it will need some work. Have the tank sit at axis first spawn and they have to escort it thru the whole map not just from the town spawn on. That will give allies more room to make a barrier along the route and will give axis some armor to hide behind so they dont get plowed down trying to get to town like it is in the orignal version


(TNR360) #48

working on fixes already and other things, the tank moving itself is a bug, the spawn in the river was a accident too


(cottonseed) #49

hey man just wondering if your still working on this map?


(TNR360) #50

aaggghhh

Im busy with schoolwork and other projects/ real life things

when I start making real progressI’ll tell


(cottonseed) #51

Hey if you dont mind can you send me the map file for caen 2? I have a few ideas I would like to tinker with.


(Igloo) #52

You should mail the author of Caen2 IMO :wink: Rather consider finishing the Caen3, check the lighting/other bugs and help TNR360.

Greetings,
Igloo