Yeah i’d have to say things are pretty nice at the moment, maybe a little tighter spread but generally you can kill pretty fast if you perfect your tracking. I have just transitioned from destroying my aim on BO2 to this, and i really like how much it forces me to re-adjust back to tracking and trying to improve my aim all the time by rewarding me for aiming for the head and following models. I also like how if players have the drop on you, there is still that chance you could win the fight or flee from the fight and survive (abit like running away stroying up in quake wars).
My main issue is the player models, i find the head pretty hard to visibly see (especially soldiers) and the hitbox seems to be upper head for headshots, whereas neck/chin shots tend not to register as a headshot from my experience/opinion.
good 
