Building on OSX


(RnDnA) #1

I don’t seem to be able to find anything on the subject.
Looked at the modwiki, searched for XCode in these forums, both without success. Googling about it doesn’t provide much help either.
In case there’s information about it somewhere, just point me in the right direction and I’ll be happy :slight_smile:

Question being:
When compiling on OSX, which version should be targetted? As I understood XCode supports targetting older versions than the one it is running on and I can only assume that if the engine-code and game-code aren’t targetted at the same version this can only lead to trouble :slight_smile:

I’m still new on the OSX subject, but all information that can speed me up is more than welcome :slight_smile: (I guess there was enough information about this on the original forums :frowning: )

Thanks


(Azuvector) #2

All I’ve got on the topic. Orange(orangeofthebox@gmail.com) did all the MacOS QWTA compiles, and never really said how he’d do them. If you get it figured out, by all means, a tutorial posted would be appreciated by all. Especially from the perspective of a non-Mac developer.