Okies, first up, this just isn’t my list, it’s the Aussie ET peeps making a list…soooooo
Bug:
-No Stats for Akimbo pistols
-Stats carried over round for some people
-Average accuracy tallies - incorrect?
-beach map, going down the ladder of the hatch in the middle of the Axis base can cause an instagib
-If you swap your Rifle (eng class) for a MP40/Thompson and then back to rifle - you lose all your rifle grenades
-Reloading sometimes doesn’t work - like theres lag from multiple comands being entered (jumping etc)
-Pack physics, they seem to go to you sometimes when your giving them to a stationary team-mate.
-MG42 (mobile) deployment, can put you in the wrong direction, can take a while to respond to the command, movement also inhibited by near by units (feature?).
-Akimbo pistols don’t default always - should make it so you don’t have to select them in limbo.
Possible Improvements:
-Cvar to remove the ‘head’ from HUD
-Revive icon above corpses needs to be more noticable (brighter red/larger)
-Cvar for map zoom level held over between maps (not a biggy, but a pain)
-Packs cannot be given to players running in front (like in RtcW)
-Cvar to choose between having the compass where it is now, and bottom centre (RtCW)
-Have ‘dumb class’ cvar - ie make another variable (default) for the ‘team’ portion. That way if you don’t put in a team it defaults your class change to the team you are currently on (simplistic, for the scripters).
-Speed up the console messages so they are the same speed as RTCW
-Have a permanent warning over a Covert Ops head (like a medic/ammo call) rather than the huge circle that blocks out an enemy near by.