i get this in the console at the point where a server switches to a new map after the game has crashed :
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\Gamersarea.pk3 (2 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\flakcannon.pk3 (92 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle01-holy_campaign.pk3 (2 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle01-borlfg.pk3 (2 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle.pk3 (3 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle.82d382ac.pk3 (3 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\asskick.pk3 (3 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1\etmain\allmaps6.pk3 (2 files)
not on the pure list
C:\PROGRA~1\WOLFEN~1/etmain
----------------------
12033 files in pk3 files
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9700 x86/MMX/3DNow!/SSE
GL_VERSION: 1.3.3413 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_multisample GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:85
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
LOADING... collision map
LOADING... sounds
voice chat memory size = 0
.........................
Initializing Sound Scripts
...loading 'sound/scripts/vo_allies.sounds'
...loading 'sound/scripts/vo_axis.sounds'
...loading 'sound/scripts/radar.sounds'
done.
LOADING... graphics
LOADING... maps/radar.bsp
Corrupt JPEG data: premature end of data segment
----- FS_Startup -----
Current search path:
C:\PROGRA~1\WOLFEN~1\etmain\wolfmap.pk3 (2 files)
C:\PROGRA~1\WOLFEN~1\etmain\wccampaigns.pk3 (3 files)
C:\PROGRA~1\WOLFEN~1\etmain\rtcc2.pk3 (41 files)
C:\PROGRA~1\WOLFEN~1\etmain\rhine2.pk3 (117 files)
C:\PROGRA~1\WOLFEN~1\etmain\pak1.pk3 (10 files)
C:\PROGRA~1\WOLFEN~1\etmain\pak0.pk3 (3725 files)
C:\PROGRA~1\WOLFEN~1\etmain\mp_bin.pk3 (4 files)
C:\PROGRA~1\WOLFEN~1\etmain\Gamersarea.pk3 (2 files)
C:\PROGRA~1\WOLFEN~1\etmain\flakcannon.pk3 (92 files)
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle01-holy_campaign.pk3 (2 files)
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle01-borlfg.pk3 (2 files)
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle.pk3 (3 files)
C:\PROGRA~1\WOLFEN~1\etmain\etmapcycle.82d382ac.pk3 (3 files)
C:\PROGRA~1\WOLFEN~1\etmain\asskick.pk3 (3 files)
C:\PROGRA~1\WOLFEN~1\etmain\allmaps6.pk3 (2 files)
C:\PROGRA~1\WOLFEN~1/etmain
----------------------
16044 files in pk3 files
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Invalid JPEG file structure: two SOF markers
what can i do to fix it ? i didnt do a thing :s
thx in advance
p.s. sys = amd3000xp/winxp/1024ram/radeon9700 and patched 1.02 also installed