My friend was recently banned for having his Blackwidow KB software open and the mods have refused to unban him even though he has given evidence that he is innocent. I am over here and I am running AutoHotKey which is one of the SPECIFICALLY banned programs for the cheat system and I haven’t even been warned. Before anyone says anything I only use AHK for a script that moves my windows to a set location. (to make it easier to set up my streams because I’m lazy af) I have been playing DB for a good 18 hours with AHK running in the background and like I said nothing has happened.
Broken AC Banning System?
So Logitech and SteelSeries K&M drivers are legit? Are you really sure about that?
I got banned for either Synapse (also have a Blackwidow, the Ultimate) or AHK which I use in a plethora of other games. 1k+ hours on APB: Reloaded (with as sensitive as PunkBuster is, you know) with the same software and haven’t been hit yet on there but DB I got perma-screwed.
Why can’t people just stop using macro-like crap built-in into their keyboards?
Every advantage over other people they don’t have by default = cheat. Cheating = ban reason.
It’s like saying why use public transport when you got your own vehicle.
Look, even TeamSpeak or RaidCall are legit softwares. Not because I don’t use in-game features doesn’t mean I take unfair advantage.
[quote=“K1X455;85721”]It’s like saying why use public transport when you got your own vehicle.
[/quote]
That’s a pretty bad example. You don’t affect anyone if you ride your own instead of public. But if you use some fancy macro-crap with your Razer-9000-Punchmdead you actually affect people who play against you.
Say that to the guy you killed because you used a macro on a gun like BR-16 and shot faster than he can do. Or another guy you killed because your mouse lowers the spread and that one bullet hit him while his didn’t because he has default spread. Either everyone uses it, or nobody. Grey zones will create more backdoors for people who want exploits.
The point is you’re getting from A to B.
Your OS can easily detect your keystrokes, mouse movement and clicks, but the peripheral manufacturer has gone to the extent of giving you extra keys for in-game macros you can use. That’s why they’re called “Gaming Keyboards” or “Gaming Mouse”. It’s already there for your convenience, whether you use it or not, it does not give a distinctive advantage on any other player who doesn’t use it.
Of course with practice, you can easily just do as well, but there is a difference, albeit subtle.
So why are macros bannable if they’re “only for my convenience and do not give a distinctive advantage”?
Macros of any kind of prohibited by Nexon in Dirty Bomb. Anti-cheat is taken VERY seriously and macro programs are on the list. If you are using some sort of macro program and haven’t been detected, I would consider yourself lucky - because it’s likely something that just hasn’t been added to the anti-cheat’s database yet, and I would recommend turning it off immediately.
LaudatoryLunch is correct here. Macros do NOT just affect your own game, because any direct effect on gameplay also has an effect on your opponent - anything giving you an advantage, or making things easier for you, means you have the 1-up on your opponent. That is why macros are banned.
Banning dedicated macro software I understand, but the default software that comes with your mouse or keyboard driver which happens to have a macro function? What?
Aren’t such mice and keyboards designed to give an advantage over non-leet-hardware-users in the first line?
[quote=“K1X455;85788”]The point is you’re getting from A to B.
Your OS can easily detect your keystrokes, mouse movement and clicks, but the peripheral manufacturer has gone to the extent of giving you extra keys for in-game macros you can use. That’s why they’re called “Gaming Keyboards” or “Gaming Mouse”. It’s already there for your convenience, whether you use it or not, it does not give a distinctive advantage on any other player who doesn’t use it.
Of course with practice, you can easily just do as well, but there is a difference, albeit subtle.[/quote]
Binding stuff like abilities and reloading to your thumb buttons is ok, using a macro to perform feats that couldn’t (or shouldn’t) be done otherwise isn’t, such as the insane fire rate on the BR-16.
Aren’t such mice and keyboards designed to give an advantage over non-leet-hardware-users in the first line?[/quote]
Are you really trying to argue that people with keyboards dedicated to be used in video games should be banned from video games?
Aren’t such mice and keyboards designed to give an advantage over non-leet-hardware-users in the first line?[/quote]
Are you really trying to argue that people with keyboards dedicated to be used in video games should be banned from video games?[/quote]
You don’t need macros in a “gaming” keyboard to play games.
I dont know what software coming with all gaming keyboards can and cant do but i do know that macros can literally remove recoil. its easy to do and it gives a huge advantage over not using it in several fps.
now, imagine setting up a macro that 1. clicks fire button for you in the right intervals and 2. moves your sight to counter recoil. all you as a player have to do is aim and press the fire button and your burst rifle suddenly acts like an automatic gun with no recoil but still have all the goodies a burst rifle often gives in fps.
Still think its ok to use such macro in fps?
That mouse scroll thing with the BR-16/Stark AR has something to do with Unreal Engine’s handling of the event of mouse scroll and the latency between server and client. In Borderlands2, Maya’s Scorn is supposed to throw only 1 orb of slag, however, due to latency issues between the host and client, the mouse scroll event is interpreted by the server as “continuing” and therefore it perpetuates and multiple instances thrown orb slag is repeated until another event terminates it. In the case of DBomb’s BR-16, an empty magazine is the event that causes the action to terminate. I believe UE has attempted to patch this, however I’m not certain of developers’ changes to their code.
I’m not talking about doing a 1-up against your opponent. The game is written in Unreal Engine and it allows in game scripts/macros to be executed and performed. In case you don’t realize, you can invoke the console and bind a key to a series of individual commands to make an in game macro. A typical macro is called the long-jump where you increase the travel of your jump. Now this can be done manually if you have the dexterity or you can find the tutorial for the macro right here. If the anti-cheat bans those kind of things, SD have better change the game engine to something else. And seriously, SD & Nexon will be in serious public relation issues if keyboard and mouse drivers/software get listed as cheats by NGS.
I can literally cancel the muzzle flip of the M4A1 and the Timik-47 by just everslightly moving the mouse down. WIth practice, it’s nearly as recoiless as the Hochfir (yet, I still miss head shots, but that’s another story). But if I bind my mouse5 button to perform a RaidCall or TeamSpeak function, it doesn’t mean I’m cheating. It means I’m using RaidCall/TeamSpeak to communicate to someone else without using the in game voice communication feature. I heard reports that a player got banned for using TeamSpeak in STEAM, so I’m a bit weary now. But I’m quite certain that TeamSpeak is definitely a false positive that NGS has keep track of, if ever SD or Nexon has any plans to increase the player base of the game.
I know a player who has bound a “kill” event to the quick chat “Great shot”. If anyone who kills anyone, it will invoke that, however, there’s a limit at which he can invoke the quick chat. But after the first 8 QC messages, it gets annoying already, so we told him to stop that. AND THAT IS NOT CHEATING, or EXPLOITING or TAKING ADVANTAGE OF ANYONE.
Dirty Bomb allows you to be skilled and/or creative (so does Unreal Engine).