Brink Whiners-Enough Already


(Smokeskin) #21

You have to understand, some people really feel belittled when you like something they don’t.


(Up&Down) #22

I LOVE BRINK

Best game to come along in a long while…when you find a good team :wink:

FPS addict, ex- BF fanboi, hate CoD

Add Up&Down to Steam for teamplay Europe.


(H0RSE) #23

COD isn’t successful due to its “extremely high level of polish.” It is successful because it has has features and mechanics that appeal to a high number of people.

It’s like the Beatles - The Beatles didn’t become the greatest rock band of all time, because they wrote extremely complicated and difficult songs. They became successful because they wrote simple, catchy, radio-hits. For lack of better words, they were sell-outs - at east in the beginning. Yes, they experimented with sounds and such, but this was after they were already an established band.

COD is the same way. It’s simple and catchy. In the music world, it would be a top 40 hit. On the other hand, Brink is the exact opposite. Whereas IW/Activision set out to create a game that appeals to everyone, Splash Damage stuck to their guns and designed a game they wanted to play, not everyone else - Brink is a niche title. In the music world, they would be like an underground band or a not so mainstream genre, like Prog.

This is where the debate comes in. You have the main-streamers saying, “this game sucks!” “It’s nothing like what I thought it would be!” “bugs, glitches, more maps, TDM! blah, blah, blah, blah!” And then you have the players who actually get it, and can see past the flaws and what Brink truly has to offer, and they love it.


(Ashog) #24

Haha, nice thread, Justice League talking to itself :slight_smile:

The PC version is a mutilated console rip-off, that’s what all the whine is about.


(Bakercompany) #25

[QUOTE=H0RSE;320773]COD isn’t successful due to its “extremely high level of polish.” It is successful because it has has features and mechanics that appeal to a high number of people.

[/QUOTE]

You’re right. Its due to the high level of polish, excellent features, great mechanics, excellent well-balanced maps, multiple game modes, extensive stat tracking, etc etc. All these features culminate into one the best games in history, all this with a bang-up campaign and even Spec Ops is a ton of fun.

It still has things that people don’t like though. I can’t stand that you can only ADS and hipfire is useless. Thats where SD gets a high five in my department.

Brink is still loads of fun and I enjoy it. But its still not what it could have been, nor what the developers wanted in their initial vision (from what I can tell).


(legend123) #26

[QUOTE=Bakercompany;320736]Most of the people who just troll are gone already. They came out the first week, made their flames, and left.

Theres a couple who pop up now and again, but mostly the people left are just trying to improve Brink.

[/QUOTE]

AMEN. I think people like the topic creator get too easily defensive and then bash others (when infact the game has problems that NEED to be addressed).


(system) #27

[QUOTE=H0RSE;320773]COD isn’t successful due to its “extremely high level of polish.” It is successful because it has has features and mechanics that appeal to a high number of people.

It’s like the Beatles - The Beatles didn’t become the greatest rock band of all time, because they wrote extremely complicated and difficult songs. They became successful because they wrote simple, catchy, radio-hits. For lack of better words, they were sell-outs - at east in the beginning. Yes, they experimented with sounds and such, but this was after they were already an established band.

COD is the same way. It’s simple and catchy. In the music world, it would be a top 40 hit. On the other hand, Brink is the exact opposite. Whereas IW/Activision set out to create a game that appeals to everyone, Splash Damage stuck to their guns and designed a game they wanted to play, not everyone else - Brink is a niche title. In the music world, they would be like an underground band or a not so mainstream genre, like Prog.

This is where the debate comes in. You have the main-streamers saying, “this game sucks!” “It’s nothing like what I thought it would be!” “bugs, glitches, more maps, TDM! blah, blah, blah, blah!” And then you have the players who actually get it, and can see past the flaws and what Brink truly has to offer, and they love it.[/QUOTE]

You’re absolutely right about the fact that Brink isn’t a mainstream.
But that doesn’t mean it can have this kind of defaults.

I’ve been playing it for a week and will keep on doing so, since I really think the developper did something good.

But, for me, the graphical level makes it what a previous post called an “arcade game”.
You may say that I’m just a console whiner, but yes, I’ve seen far better look games and that’s what bothers me : Brink has some really good ideas and mechanics, but badly packaged : textures poping in every couple of seconds while playing, and the impression of playing in 400x300 res is quite not acceptable after having seen so much promo videos that looked so great …

I will still keep on playing, a little while at least, hoping for more patches, but a patch should just correct some minor problems (lag, lobby, …), not actually making the game you thought you were buying (looking like promo in-game videos) : the game should have been released in 6 months or a year.


(peteXnasty) #28

Listen I love this game but to try and justify its absolutely terrible launch and its near crippling lack of features is just stupid

I trust it will eventually blossom into a full featured game but it was honestly released incomplete so it could be out before l.a. noire and before bethedsa shifted full focus into skyrim. Hence the lack of justification for things like lack of lobbies; there is none.


(wolfnemesis75) #29

I have coined all the whinners: Brink Haters. They show up in droves on all the Brink forums and rant about how bad the game is. I check their gamer tags and they barely played Brink. I really, really think some of these whiners really struggle at Brink, and get frustrated. There are training videos, tips section, and helpful suggestions in the game, but I think many just wanted to jump in and start Beasting people like they’ve done in other FPS games so did not bother with the challenges or any of the help videos. Where as Brink requires Teamwork, these whiners want to just run around and shoot people, which you don’t get much exp for.

Brink is great.


(Bakercompany) #30

[QUOTE=JestersShade;320800]You’re absolutely right about the fact that Brink isn’t a mainstream.
But that doesn’t mean it can have this kind of defaults.

I’ve been playing it for a week and will keep on doing so, since I really think the developper did something good.

But, for me, the graphical level makes it what a previous post called an “arcade game”.
You may say that I’m just a console whiner, but yes, I’ve seen far better look games and that’s what bothers me : Brink has some really good ideas and mechanics, but badly packaged : textures poping in every couple of seconds while playing, and the impression of playing in 400x300 res is quite not acceptable after having seen so much promo videos that looked so great …

I will still keep on playing, a little while at least, hoping for more patches, but a patch should just correct some minor problems (lag, lobby, …), not actually making the game you thought you were buying (looking like promo in-game videos).[/QUOTE]

Yeah hate to say it, but there are downloadable games with less problems and more polish. Maybe not quite as in-depth, but its not exactly leaps and bounds. MNC for example, is a great game and only 15$. They even gave away some free DLC maps not too long ago. Champion downloadable game in my opinion. And 1/4th the cost of Brink.

Keep in mind i’m not talking about lag or anything like that. Lots of games have lag issues and I give them time to iron it out. Brink is fun, but its very hard to argue that it lost all its depth and atmosphere somewhere along the road and became but a mere shell of what it was supposed to be.


(legend123) #31

[QUOTE=H0RSE;320773]

This is where the debate comes in. You have the main-streamers saying, “this game sucks!” “It’s nothing like what I thought it would be!” “bugs, glitches, more maps, TDM! blah, blah, blah, blah!” And then you have the players who actually get it, and can see past the flaws and what Brink truly has to offer, and they love it.[/QUOTE]

Pure rubbish nonsense.
I am definetly a non main streamer (I dislike Cod, I dislike Battlefield, etc).
Yet I have PLENTY of complaints about this game as do hundreds if not thousands of others.


(Bakercompany) #32

[QUOTE=peteXnasty;320803]Listen I love this game but to try and justify its absolutely terrible launch and its near crippling lack of features is just stupid.
[/QUOTE]

Exactly my feelings.

A lot of people defend Brink for good reason, and its still a good game (still about a 6.5 out of 10 in my book). But its hard to argue that the game just feels empty. I haven’t felt this kind of repetition out of a game so quickly after it was launched in a long time. I mean, I beat both sides of the campaign in a day. Not even a long day. Just a few hours…


(legend123) #33

[QUOTE=Bakercompany;320809]

(still about a 6.5 out of 10 in my book)…[/QUOTE]

We must be reading the same book I would give the same rating :slight_smile:


(Kendle) #34

And therein lies your problem.

For many of us, being PC gamers, and online PC gamers, and online players of previous SD titles PC gamers, the “campaign” was insignificant. I haven’t even started it, let alone completed it, and never will.

I’m sorry to say that, for whatever reason, you bought the game for the wrong reasons. That doesn’t make it a bad game, it just makes it not the game for you.

edit: having said, I was intending to try and get my old DOD:S clan interested in Brink, I’ve been playing COD:BO with them for a few months and I can’t in all honesty recommend this game, it has 1/10th the content and 10x the bugs and just isn’t a proper PC game IMO.

I’m playing it, and enjoying it, but I knew pretty much what I was letting myself in for, but I wouldn’t recommend it to anyone who’s never played an SD game before.


(Bakercompany) #35

[QUOTE=Kendle;320819]

I’m sorry to say that, for whatever reason, you bought the game for the wrong reasons. That doesn’t make it a bad game, it just makes it not the game for you.

edit: having said, I was intending to try and get my old DOD:S clan interested in Brink, I’ve been playing COD:BO with them for a few months and I can’t in all honesty recommend this game, it has 1/10th the content and 10x the bugs and just isn’t a proper PC game IMO.

I’m playing it, and enjoying it, but I knew pretty much what I was letting myself in for, but I wouldn’t recommend it to anyone who’s never played an SD game before.[/QUOTE]

I definitely bought this game for the wrong reasons. You can look at my wishlist and see that for sure.

But in no way should any part of a game be insignificant. One of the reasons I got boosted about Brink was its story, and they beyond failed me in that department.

I boosted the hell out of Brink at work. Wore the Brink T-Shirt every day (washed it every night), the lanyard, customized my nametag to represent Brink, had all the Brink Schwag I could muster. So I personally, was very disappointed with what I played on launch. It’s not a horrible game, but definitely a 6.5/10.

To me it could have been improved a few ways.

More content would have made it at least a 7.5, lets say at least 50% more maps and such to earn that full point.
8.0 if it had no lag, only knocking off the .5 for lag since everyone has that problem.
9.0 had they not nerfed the graphics so horribly.

And that last point is just polish and little things. Like that for every SMART motion, its the same animation. Thats a bit poor for 3 years in development. Even Diablo 2 figured this out 10 years ago. Would have been cool to see guys flip and roll a bit, even if it doesn’t effect gameplay.

Not to mention the removal of all rag-doll physics. Some games over-do this, but Brink had it right in its initial vids. Now people just kind of fall down and slide a little from a grenade that goes off by their face… I’ve seen better on PS2 guys. Speaking of, Quake III Revolution on the PS2. When your guys jump off a platform in multiplayer, they actually do a stylish flip in different directions depending on how you’re moving. Even when in development this was something Splash Damage said they used as inspiration.

The game was just horribly dumbed down. Some people say that graphics don’t matter, but I think when you are playing this but it could have been this, people are going to be disappointed.


(hwp16) #36

You talk about lone wolfing.

Well I’m playing the PS3 version, and the only lone wolfing is from the bots, which decide that a random command post is more important than the main objective with 2 minutes left.

And anyone care to tell me how quickly the enemy respawn/react while we have to wait 15 seconds to respawn?

And aimbots? I thought they were an issue in games, not a legitimate form of enemy AI.

This would all be fine if I could get more than 3 humans on my team. Imagine that!

This is the problem with the gaming industry. If i see a **** film, i lost £6. But if I buy a game that is unfinished and missold (everyone has seen all the adverts haven’t they), I have lost £40. No chance of a refund, and thus no onus on the developers to address these problems. It is a joke.

I really do not want to trade this in, but as it stands the game is a joke. You either finish the missions in 3 minutes if you’re lucky and the enemy AI forget what they’re doing, or you cannot complete even the 2nd mission.

And to anyone who goes on about CoD etc, i bought this game exactly to get away from those types of games. But at the moment I own a game that bears no relation the the product advertised and sold to me.


(vbl) #37

This is such a BS argument it makes my eyes explode.

What the hell does this mean? Do you think people are trying to play this like Tetris? Sticking the keyboards in their mouths? They’re playing it as intended - spawn and shoot people.

I’ve been around the FPS block too many times to count - I get the genre - but Brink is a terrible mess. Chief among my criticisms is how unrefined it all feels, with my toon tripping on ground debris (breaking sprint), getting stuck in the crouching position because of a hidden shape in a map wall, long delays when moving between postures/zooming in/sprinting, glitches on player models during running (seriously, run behind someone and watch their legs glitch out to the left), inexplicable delays in using the F key, poor control response… the list goes on and on.

I’d go into weapon balance but I’ll just type C-A-R-B. And good luck playing as a Heavy.

Map design and balance is terribly weighted to the defensive side, to say nothing of the repetitive nature of the objectives leaving zero room for new ways to get the job done. Stand here, push this, wait 10 minutes, move here, push that. Just hope that someone on your team spawned as an Operative (not that there’s reason to play anything but Medic or Engy; that’s with, by the way, turrets being useless), though hacking is so bloody difficult that no one ever gets it done in a competitive match anyway.

These people are trying to salvage some enjoyment out of the $50 they dropped by expressing discontentment to the group who sold them an incomplete product. You can chastise them for that, but the reality is that this vocal group is the fanbase that cares enough to complain, and is the group that will sustain the game if they can get the issues addressed. Most disappointed players will just quietly walk away - which is why you see 0/16 on 80% of the servers.


(peteXnasty) #38

To be honest I regret selling COD to get this because now I don’t have any game to play with my friends. None of them will touch Brink.

We got a product that was incomplete. Its now up to SD to salvage the situation, hopeflly BEFORE their console market has vanished…because unlike pc users who can reinstall it, console people sell their games…and then maybe no one will buy it again.


(legend123) #39

[QUOTE=hwp16;320855]

And to anyone who goes on about CoD etc, i bought this game exactly to get away from those types of games. But at the moment I own a game that bears no relation the the product advertised and sold to me.[/QUOTE]

Ya man I agree. Back when we were having kd ratios everyone would scream GO PLAY COD.
ugh and I hate COD. I just like numbers (like W:ET had statistics for just about everything).


(xzen) #40

If Call of Duty is the Beatles then Brink is King Crimson