Modified idTech4.
You can hope that the kneecapping ETQW received was at least smoothed over while tinkering with the engine.
I think Badman just missed that in the writeup. Dedicated servers have been confirmed for a long time I doubt that would change. What hasn’t been revealed though is how those servers will be released.
Unless they use the source engine kind of server browser and work also with Steam outside of the game.
Guess on my part, but I would think steamworks would give the steam browser even if it’s hidden by a console command like in L4D.
The thing about mod support is that I really hope they put it in after launch. I mean I understand - they want to sell DLC and with mods it is very hard… I mean Bethesda games have incredible mod support but most of their games are singleplayer, multiplayer maps are a little harder imho. That isn’t to say that on PC the extras can’t be easily put in by the player without paying.
It’s a big topic. In short I don’t see how allowing people to create maps/mods undermines DLC unless the DLC is pointless or of low quality anyway. I think and hope the area they’d want to protect is the customisation. Selling DLC clothes and weapon skins etc with maps being free to envigorate and consolidate the playerbase.