i’m sorry but what makes you call my opinion wildly misinformed? do you mean the first or second part of my statement?
concerning the first part, referring to correlation of (meta-)score and commercial success, i have mentioned that this is in my own opinion. however you can see the idea to some extent proven through e.g. steam user statistics: http://store.steampowered.com/stats/
notice most of those games (only a part of the total market) present a meta score of 85+
my second statement, again is my own opinion. tho i can say it is quite a sound thesis, which i may even use it for my masters degree. anyhow simply put there are way too many factors to solely depend on marketing budget. period.
well thats a thought that first comes to mind and is absolutetly inevitable for new brands. however in the fast moving web-depended video game industry, there are tons of wayys to work around that. and simply throwing out your money is not going to sell your stuff.
hopefully two years from now, i have proven these theses…
