Brink Hands on impressions(played for an hour)Interview with Ed Stern(SP lead writer)


(radarhead) #1

GameOverCast managed get an Interview with Ed Stern(lead writer with SplashDamage) regarding Brink!
Topics covered include:
-The smart system
-On the fly objectives
-The seamless meshing of single player into coop into team on team action
-Replayability
-XP earning and use
-Class decisions
-Most importantly tea bagging…
-Other little innovations

Come for the interview, stay for the news, hindsight view of eurogamer expo, industry news, and of course, the quiz.

Listen HERE, or on ITUNES.

Just so you know, having played it for over an hour, Brink is F’ing awesome…


#2

Good 1st post radarhead, thanks for the heads up and welcome to the site.


(SockDog) #3

Thanks will give it a listen

BTW your iTunes link is FUBAR
http://http//itunes.apple.com/gb/podcast/the-gameovercast/id376203083


(potkettleblack) #4

Would have a listen to it.
But it seems those topics have been covered many times.

Thanks for the link anyways :slight_smile:


(BioSnark) #5

brink @ 1/2 way thru.

ed stern = awesome as always.


(Cankor) #6

New Info: Confirmed that if the medic has the revive mission, and he is killed in route, the player who he was going to go revive gets an additional Vsay notification that he can’t make it. That’s pretty cool.

Also, I think it has been said before, but when you are low on health/ammo/whatever your vsays (I need ammo) are automatic, and only the appropriate class (in this case Soldier) hears it. That’s super cool.


(SockDog) #7

Cankor these were my two take aways. :slight_smile: Good news but I did feel that if only relevant classes hear the request does that make you a little less aware of how the team is performing?

Ed is great really wish SD did their own podcast. Locki you know it builds that SD brand! :slight_smile:

Thanks again radarhead!


(potkettleblack) #8

Im hoping auto messages can be turned off by the player.

Say you’re playing operative, you creep around the side so that you can surprise the enemy, but your teammate hears that you need health/ammo etc and tries to follow you, only to give your position away.

I’d much prefer teammates act according to vsays Ive actually triggered myself.


(H0RSE) #9

Say you’re playing operative, you creep around the side so that you can surprise the enemy, but your teammate hears that you need health/ammo etc and tries to follow you, only to give your position away.

I don’t think it would be that big of a deal…besides, Operatives are not like Rogues in an RPG - subterfuge is nice, but it is still an FPS game.


(potkettleblack) #10

I dont care if you do.


(Cankor) #11

@SockDog: I think for things like ammo there’s no need to broadcast it, for health I wonder if you can see your team mates health bars or only medics see them? If you can see them then I don’t think you need to hear their vsays as well.

I thought someone said as a soldier you see how much ammo they have and as a medic you see how much health they have. Between the two health is more important to know how weak your team mates might be, this is of interest even to the soldiers.

@potkettleback: As far as turning off the auto-vsays, that’s an interesting thought as far as not giving you away. If you were in disguise you wouldn’t want them throwing you ammo in front of them for instance. But if you had them off, and you really needed ammo or health, you’d want to be able to ask for it. If you can turn them off, the next question is, in that case can you manually say them when you feel you are safe? What you would want maybe would be a toggle which could be easier than trying to remember or bind to vsays that normally you’d never need to invoke manually. You just hit your toggle auto-vsays key when you were under cover.

Can’t think of any other situations than playing operative where you’d want them off

On a related note, I really like how in ETQW when you are dualing with a guy you can see his health, so when he beats you you can see how much he had left. Makes sense to as you should be able to tell how damage you did. Hopefully they have a similar mechanic in Brink.


(H0RSE) #12

ok, douchebag…


(potkettleblack) #13

Cankor:

Im for turning off auto vsays. AND if possible, turning off any mission that is related to me, that my teammates can see in their objective wheel… unless Ive specifically asked for help.


(LyndonL) #14

I would have thought it would be similar to TF2. If you are low on ammo or health and are in disguise (why else would you be behind enemy lines AND still alive?) the VSAY would go out to the nearest enemy medic/soldier?


(potkettleblack) #15

Its not so much about being in disguise, rather than choosing when you want health / ammo.

Say youre on low health, you hide in a corner and wait for the right time to pounce on the objective. Instead of getting a buff from a teammate, you opt for the health bar to charge back up to its limit… With auto vsays, or objective wheel stuff… some dude might pick you in the objective wheel, follow the arrow and run straight towards you only to give your position away. In the process, he not only gets you killed, but himself as well.

And yes DarkAngel - this is a worst case scenario post, in case you’re reading :slight_smile:


(darthmob) #16

[QUOTE=Cankor;244009]Can’t think of any other situations than playing operative where you’d want them off[/QUOTE]I guess that depends on whether they can get annoying. Imagine players on your team being shot down again and again and again…

“Need a medic! Need a medic! Need a medic! Need a medic! Need a medic!”


(LyndonL) #17

Then again, just cause you see a lonewolf (cause that’s what they’d be in this scenario) medic running hell for leather behind enemy lines, you’d not necessarily say “Oh, he’s going to an operative” unless you see the Operative anyway.


(potkettleblack) #18

Ofcourse not :slight_smile:

Its not about whether you know what that lone wolf medic is about to do.
Its about being led to the operative, by the medics actions… who is trying to do the right thing.


(Wraith) #19

[QUOTE=potkettleblack;244006]Im hoping auto messages can be turned off by the player.

Say you’re playing operative, you creep around the side so that you can surprise the enemy, but your teammate hears that you need health/ammo etc and tries to follow you, only to give your position away.

I’d much prefer teammates act according to vsays Ive actually triggered myself.[/QUOTE]

I’d have to agree. I have had been trying to do something stealthy when some idiot team mate comes up and gives away my position. It’s really frustrating.


(DarkangelUK) #20

I’m assuming you’re meaning on PC? I don’t see how it would work on the console as they wouldn’t be able to bind ‘vsays’ for when they do want to request ammo and health.