Brink Coverage: Techland Interviews and German Previews


(DarkangelUK) #61

Who denied that? I purely mentioned poor rigs o_O


(Seyu) #62

No one did, I was just trying to say that Auzner had something unrelated to your opinion which you mistook it to be.


(DarkangelUK) #63

I think Auzner took Nails comment of ‘beyond unplayable’ a bit too literally and out the context it was meant, then garnered a rhetorical opinion from it.

We’re all agreed tho, poor rigs can crank up for screenshots, good rigs and run it like that and be playable.


(Auzner) #64

More and more I keep getting reminded that this isn’t just a Brink community but an internet forum…

As much as you wanted it to be true (because you like forum drama?), no one was arguing against that. So realize that we had different points and there was nothing to argue about. This is the sort of thing gunzo was doing.

I already knew idtech4 could do that back when Doom 3 was still abuzz. What I said had nothing to do with understanding the concept. It is exactly what I stated. “Those screen shots were taken with parameters that one could have playable framerates with.”

First it was “no those were prerendered for cinematics”
Then it was “no they used engine tricks, no one will ever see that quality”
Just how ****ty is everyone expecting Brink to look? Why can’t the screenshots be accepted as screenshots? This whole thread branch has been very sacrilegious. I’m here for a reason. The last time I cared this much about a game release was L4D, and before that NWN.

That’s more meaningless than what I said. The best hardware for rendering a video game will be on the store shelf. Those are the current products which are the most optimized and powerful for processing video games. NASA would have different computers using different types of data. You cannot compare GFLOP to GFLOP or transistors to transistors. Apples to oranges.

[QUOTE=tokamak;260248]Well then he’s wrong. You can’t play with those settings on an average pc
http://store.steampowered.com/hwsurvey[/QUOTE]
Those are stats for the average hipster with a PC, not an average PC you’d find at a LAN party. Steam surveys always show that the average system is about 4 years behind of what it should be. Just now it happens that consoles have not been upgraded so PCs have been getting far ahead. People who still run Radeon 4800’s in crossfire are still getting performances comparable to the 6000’s. Same with people running 88/9800GT’s in SLI. Using 3-year old cards has never happened like this before, but a lot of games are still using DX9 which is like what consoles are using. This means that there is no excuse for someone to be running a 5/6 level card when they could just buy a used 8 of the previous generation.

Ever since I’ve been into PCs I’ve never cared for the “oh, poor sub-minimal computer people” mentality. Technology progresses and part of the PC gaming hobby is to keep up with it. If one doesn’t have enough money, then it’s obviously not their primary hobby, therefore they have no right to complain or be defended. I am not saying there should be wealth elitism, but people have more in their lives than just computer gaming. Those other things are taking away from the time and budget used towards the computer. If they allow that to happen it’s their choice. There shouldn’t be any underdogging about this, but there is.

Shrink any screenshot to 586x329 and it will look unbelievably good. The resize filter the software uses will give it natural anti-aliasing ontop of what it already had. If 5870 CF can run Wolfenstein at 2560x1600 100fps, I’m sure Brink will play at that. Shrink that screen down to 25% and it will look amazing. There’s no need to spend extra time setting up for 20MP screenshots that are going to be shrunk for web. Even sharing the raw file would look bad because the textures would not be high enough resolution.


(DarkangelUK) #65

[QUOTE=Auzner;260332]More and more I keep getting reminded that this isn’t just a Brink community but an internet forum…

As much as you wanted that to be true (because you like forum drama?), no one was arguing against that. So realize that we had different points and there was nothing to argue about. This is the sort of thing gunzo was doing.

I already knew idtech4 could do that back when Doom 3 was still abuzz. What I said had nothing to do with understanding the concept. It is exactly what I stated. “Those screen shots were taken with parameters that one could have playable framerates with.”[/QUOTE]

For your benefit i’ll skip the part where you compare me to gunzo and leave it be, bit hypocritical claiming someone likes drama then stating something like that. You quoted Nail directly when he said you can push the graphics beyond the playable capability of your rig and capture sweet shots… unless you’re really poor at conversation structure, or completely missed the context of the statement (which it looks like you did), you caused the confusion yourself m8.

Oh and Doom 3 recorded renderdemos, so graphics used at time of demo recording were the graphics you were stuck with when playing back the demo… regardless of your rig. Netdemos came into play in Q4

The rest was TL.DR

No one claimed all the nonsense you’re going on about, verification was asked and provided… end of.

No idea why you’re even keep this going…


(Nail) #66

I bet those screens used parameters that were playable.

no where did I say otherwise, I was simplifying a statement that the engine ALLOWED it

my rig can play it those levels, but not everyone’s, so it allows them to capture at that quality even without being able to play at those settings

get it now ?


(Murderous Pie) #67

[QUOTE=Auzner;260180]Everyone is biased to believe oranges.

What we’ve been trying to say for the past 10 years: NO
PS4: yes
PS4 + 2 years: “oh can it look as good as that latest PC game?”

I bet those screens used parameters that were playable.
[/QUOTE]

Why could a console not have just as good hardware as a gaming pc? btw, i am newby with computers, just wondering.


(Nail) #68

high end video cards cost more than all 3 consoles combined and require power unavailable to consoles


(Auzner) #69

[QUOTE=DarkangelUK;260334]For your benefit i’ll skip the part where you compare me to gunzo and leave it be, bit hypocritical claiming someone likes drama then stating something like that. You quoted Nail directly when he said you can push the graphics beyond the playable capability of your rig and capture sweet shots… unless you’re really poor at conversation structure, or completely missed the context of the statement (which it looks like you did), you caused the confusion yourself m8.

The rest was TL.DR

No idea why you’re even keep this going…[/QUOTE]
I wasn’t sure if you were genuine or arguing for the hell of it.

My post covered three topics. Nail was the last person to address one of them.

You can’t seriously criticize someone’s writing structure and then put tl;dr. That is so idiotic.

I keep it going because I want everyone to know every post I make has a 500-word commentary to it if it gets called for. If no one questions me then more is kept to myself.

It’s more that they’re newer using the latest technology than the fact that they just cost a lot. Technology progresses very quickly. The PS3 came out in 2006. That means it was being developed years prior (2004, etc). Computers keep refreshing what hardware is available. New stuff keeps coming. Consoles cannot be upgraded. Video games will be designed around what the latest best PCs have. There’s more to it, but overall consoles cut back on image quality compared to the PC so that the games run smoothly. Not enough people have the attention span for the graphics lecture required to make the distinctions clear. Most people are satisfied that the image goes to their HDTV and don’t wish to consider the technical aspects.


(amazinglarry) #70

Can I get a high res version of that screenshot now please and thank you.


(DarkangelUK) #71

[QUOTE=Auzner;260362]I wasn’t sure if you were genuine or arguing for the hell of it.

My post covered three topics. Nail was the last person to address one of them.

You can’t seriously criticize someone’s writing structure and then put tl;dr. That is so idiotic.

I keep it going because I want everyone to know every post I make has a 500-word commentary to it if it gets called for. If no one questions me then more is kept to myself.[/QUOTE]

You’re saying TL-DR is idiotic? You knew exactly what it mean… i’d say most people that read it knew exactly what it meant. It’s an acronym… not entirely sure how an acronym that’s precise, to the point and understandable by all is idiotic.

The point I’m getting at is that you didn’t grasp the context of Nail’s post, and went off on a completely wild tangent to a point where you’re calling him out as incorrect, which just wasn’t true or relevant. The reason I also asked why you were keeping this going was due to the fact you’ve created a false positive that never existed due to your misunderstanding, and the rest is completely rhetorical and doesn’t even need to be stated.


(Herandar) #72

Sega 32X and Sega CD beg to differ. :tongue:


(DarkangelUK) #73

haha those were awesome! Doom and Virtua Fighter on the 32x almost justified the price alone! :smiley: Sewer Shark and Sonic CD on the Sega CD (MegaCD in UK) were equally nice!


(LyndonL) #74

I disagree. More money is to be gained for releasing games on console and as such games are starting to revolve around the console, and be optimised for the console. That’s exactly why my (single) HD4890 is more than capable of running games that come out today in high settings with decent frame rates.


(Auzner) #75

They still use higher quality assets consoles will never have. There are graphic menus for resolution and quality consoles never have. There is a lot more to look at on PC versions of games. Stalker, Crysis, Metro 2033, and Far Cry 2 are some of the best looking games for PC.


(LyndonL) #76

Oh yeah don’t get me wrong. They look better on PC - but nowhere near as good as they should due to the current PC tech.


(Nail) #77

imo, only tech demos will look as good as possible on today’s hardware, the visuals can’t be more than a specific part of the overall processing in a game


(Herandar) #78

“You nailed those jumps!!” Good times, good times…


(Auzner) #79

tl;dr is the initialism for “too long; didn’t read.”

You’ve said that I’ve confused you because my post was too long for you to read. But I won’t continue this. Someone else can address your follow ups. I tried.


(DarkangelUK) #80

[QUOTE=Auzner;260551]tl;dr is the initialism for “too long; didn’t read.”

You’ve said that I’ve confused you because my post was too long for you to read. But I won’t continue this. Someone else can address your follow ups. I tried.[/QUOTE]

Well done, you’ve just repeated what you’ve been doing the entire thread and stated the obvious… except for the last part. I said it was too long, so I didn’t read it… what part of that is a claim of confusion? I said you caused your own confusions… ironically which was obvious, and about the only obvious part you didn’t parry. But please, state some more obvious facts about the current conversations instead of lending to it… seems to be a favourite of yours.

You were wrong m8, you read out of context, you commented out of context… and rather than being a stand up person and just admitting it, you’re hiding behind blatant facts that completely detract from your stupidity. I think this whole conversation could have been avoided by lowering to your level and simply replying with “well duh!” rather than trying to explain in futility where you went wrong.