I have a feeling Bethesda’s going to cut and run, and SD won’t be able to do anything about it even if they wanted to. I may not be buying Rage after all. Bethesda’s looking an awful lot like Activision and EA to me because of this Brink stuff.
Brink 2: Would You Buy It?
[QUOTE=SinDonor;355013]Over half of Brink’s scores were 7 or better. Not bad for a new IP that is not just another FPS CoD clone.
http://www.gamerankings.com/xbox360/960407-brink/articles.html?sort=5[/QUOTE]
Nope, nope nope. Using your own site shows BRINK wasn’t even a 70 overall. That would be taken as “average” in school, but that’s a “fail” for game development when it isn’t your first game.
http://www.gamerankings.com/browse.html?search=BRINK&numrev=3&site=
PS3 = 70.02%
360 = 69.37%
PC = 68.75%
[QUOTE=nephandys;355310]It’s multiple choice because one can own a PC, PS3, and 360. Sorry that forum goers are not responsible enough human beings to cast a real vote and leave it at that. It’s sad that those voting no to platforms they don’t even have actually think it matters or something. Like SD is gonna see this poll and think “HOLY ***** SCRAP THIS GAME AND ANY PLANS FOR A SEQUEL!” It’s just a poll to answer a question for informative purposes. If people chose to abuse the ability to vote for multiple platforms that many people own, the blame lies with them. Not me as the OP.
Regardless of the multiple voting and as a supporter of Brink, I think the results would be the same. The majority on every platform would have voted no by at least 1 more than those that voted yes regardless of platform.[/QUOTE]
I understand the reasoning behind multiple choice polls, I don’t understand wolf whining like a bitch because it got used as such.
[QUOTE=Thundermuffin;355315]Nope, nope nope. Using your own site shows BRINK wasn’t even a 70 overall. That would be taken as “average” in school, but that’s a “fail” for game development when it isn’t your first game.
http://www.gamerankings.com/browse.html?search=BRINK&numrev=3&site=
PS3 = 70.02%
360 = 69.37%
PC = 68.75%[/QUOTE]
You said that Brink had 2’s, 6’s and 7’s dominating their scores. I showed you a Brink-Xbox360-ratings link that proved there wasn’t a single 2 (out of 10) rating and that over half of their scores were 7 and up. So, the correct statement would be “Brink had mostly 7’s and 8’s dominating their scores, but the large number of 6 scores and a handful of 4’s and 5’s, lowered the average to a hair under 70%.”
Whatever, I’m in the upper group. I like the game and so do a majority of the reviewers. It’s not the best game EVER, but it’s good enough to have me keep coming back to play it.
I just checked the PC and PS3 ratings and there weren’t any 2 out of 10 scores there either.
The game has sold over a million copies worldwide. It has not performed up to AAA title standards, but none of SD’s game have ever been an AAA title, who cares if the game is good and sells well enough to profit? Even ETQW was a niche title and didn’t pull the masses away from Battlefield, and it sold like crap on the consoles (because it was poorly ported).
Brink is a financial success. It is profitable and a sufficient first step towards a new franchise. If SD can consistently tighten things up over the next 6-12 months and release some good DLC, I see no reason why a Brink 2 wouldn’t be warranted.
[QUOTE=SinDonor;355331]
Brink is a financial success. It is profitable and a sufficient first step towards a new franchise. If SD can consistently tighten things up over the next 6-12 months and release some good DLC, I see no reason why a Brink 2 wouldn’t be warranted.[/QUOTE]
(Disclaimer: I voted that I WOULD buy Brink 2)
Not sure I can really agree with this as such, all the sales prove as that a lot of people pre-ordered a new IP, that doesn’t necessarily say that as a game it’s popular and a sequel will automatically sell well. If I announce I’m opening a new restaurant and say the food is awesome, I’m queued out the door and sell 500 of my main dish that night… but only 100 actually liked it and the other 400 hated it and didn’t come back, do you think if I announce an updated version of the same dish that the same 500 will turn up again and hand over their money? I believe had there been a beta for all platforms or a demo announced, then the pre-order figures would have been lower.
I don’t think SD can pull this back, IMO hope is lost for Brink bringing back any substantial numbers, but things learned from Brink could create a really awesome sequel or new IP… if they learn. It needs focus on a single platform (360 would be the best bet, and adhere to inherent platform requirements), it needs SD to do what they want to do without a 3rd hand mixing things up, and it needs Rich and Ed to dazzle and sparkle even more in interviews, cos they did a hell of a job with the Brink sales pitch anyway
I’m very interested to see what their new project will bring, and what new direction they’ll take given the positive and negative feedback Brink has had.
[QUOTE=SinDonor;355331]You said that Brink had 2’s, 6’s and 7’s dominating their scores. I showed you a Brink-Xbox360-ratings link that proved there wasn’t a single 2 (out of 10) rating and that over half of their scores were 7 and up. So, the correct statement would be “Brink had mostly 7’s and 8’s dominating their scores, but the large number of 6 scores and a handful of 4’s and 5’s, lowered the average to a hair under 70%.”
I just checked the PC and PS3 ratings and there weren’t any 2 out of 10 scores there either.
The game has sold over a million copies worldwide. It has not performed up to AAA title standards, but none of SD’s game have ever been an AAA title, who cares if the game is good and sells well enough to profit? Even ETQW was a niche title and didn’t pull the masses away from Battlefield, and it sold like crap on the consoles (because it was poorly ported).
Brink is a financial success. It is profitable and a sufficient first step towards a new franchise. If SD can consistently tighten things up over the next 6-12 months and release some good DLC, I see no reason why a Brink 2 wouldn’t be warranted.[/QUOTE]
That site also doesn’t use all of the review sites, plus sites like Joystiq gave it a 2, but they just use a 5 star system and don’t covert to a x/10 scale. Do you really believe that a 7 is a good score for a developer with 3 titles of the SAME gameplay under their belt?
A million copies were solid, but look at how many got returned or, for us sad PC gamers, look at how many people actually play (HINT: less than 1k most days). There is no way you can tell me this is “healthy” for a game, when CS1.6 is years and years old and is sitting there with 52,903 people on during the day for America and just a little bit after work for parts of Europe.
Really, BRINK could have been amazing, but no amount of patching will make the game live up to W:ET or ET:QW (remember, it’s ET3 so it should live up to them) and making pay for DLC for this game is like shooting yourself in the foot. No sane PC player will buy it, because we will all just go back to W:ET or leave for QL/3 or VALVe MP games. At least VALVe titles are technically sound (I get 300FPS on my ATI card, imagine hitting triple digits with an ATI card!) and they have a playerbase to suit your style (I can play a game where all the crap is limited and it comes down to actual player/team skill. Imagine having skill in BRINK!)
[QUOTE=SinDonor;355331]You said that Brink had 2’s, 6’s and 7’s dominating their scores. I showed you a Brink-Xbox360-ratings link that proved there wasn’t a single 2 (out of 10) rating and that over half of their scores were 7 and up. So, the correct statement would be “Brink had mostly 7’s and 8’s dominating their scores, but the large number of 6 scores and a handful of 4’s and 5’s, lowered the average to a hair under 70%.”
I just checked the PC and PS3 ratings and there weren’t any 2 out of 10 scores there either.
The game has sold over a million copies worldwide. It has not performed up to AAA title standards, but none of SD’s game have ever been an AAA title, who cares if the game is good and sells well enough to profit? Even ETQW was a niche title and didn’t pull the masses away from Battlefield, and it sold like crap on the consoles (because it was poorly ported).
Brink is a financial success. It is profitable and a sufficient first step towards a new franchise. If SD can consistently tighten things up over the next 6-12 months and release some good DLC, I see no reason why a Brink 2 wouldn’t be warranted.[/QUOTE]
Funny a 4 year old niche game has more players than there new revolutionary new ip that is 1 month old. The Bethesda Marketing department is a success for fooling all the fans. Everyone else involved failed miserably.
[QUOTE=DarkangelUK;355339](Disclaimer: I voted that I WOULD buy Brink 2)
Not sure I can really agree with this as such, all the sales prove as that a lot of people pre-ordered a new IP, that doesn’t necessarily say that as a game it’s popular and a sequel will automatically sell well. If I announce I’m opening a new restaurant and say the food is awesome, I’m queued out the door and sell 500 of my main dish that night… but only 100 actually liked it and the other 400 hated it and didn’t come back, do you think if I announce an updated version of the same dish that the same 500 will turn up again and hand over their money? I believe had there been a beta for all platforms or a demo announced, then the pre-order figures would have been lower.
I don’t think SD can pull this back, IMO hope is lost for Brink bringing back any substantial numbers, but things learned from Brink could create a really awesome sequel or new IP… if they learn. It needs focus on a single platform (360 would be the best bet, and adhere to inherent platform requirements), it needs SD to do what they want to do without a 3rd hand mixing things up, and it needs Rich and Ed to dazzle and sparkle even more in interviews, cos they did a hell of a job with the Brink sales pitch anyway
I’m very interested to see what their new project will bring, and what new direction they’ll take given the positive and negative feedback Brink has had.[/QUOTE]
I’m gonna pull the Transformers movie card here. Every Michael Bay Transformers movie sucked and reviewers agree they sucked, but people still went out and saw the sequels. I have friends who, after wasting their money on the first movie, vowed to never see any of the sequels. Yet, there was somebody there to take their place in line. Maybe some people never heard of the movies and once they found out about it they do like that crap, maybe some kid turned 13 and now can go to the movie, maybe some people got invited to the movie by a friend, who the hell knows? People are still going to see these horrible movies.
I’d like to state that I do NOT believe that Brink and the TF movies are comparable quality-wise. Brink is good, TF is not. I was just using the TF movie example as proof that crap can keep selling in sequels.
If Brink 2 comes out with “enhanced” graphics and gameplay, a huge marketing campaign, and MOAR GUNZ!!1!1, I am sure it’ll sell just fine. Most of the haters in here won’t give it a look, but I will.
PC is not the prime target any more for gaming. Consoles currently rule. On the consoles, the game still lives. And SD/Bethesda don’t get dinged on returns, that’s Gamestop’s problem.
Maybe the group of folks who returned Brink won’t be buying Brink 2, but they’ll have new people to buy it and especially if they can improve on their current model.
lol nah Sin, you can’t compare Transformers, a long established and very lucrative franchise that has a very large dedicated following to that of a brand new IP that has still to prove itself. I went to see Transformers because it was Transformers! I grew up with it and love the franchise as a whole. As it stands, Brink 2 would need to do something pretty special to attract a large crowd… Transformers had already done something special, and live action movies were what the HUGE fanbase wanted, you can’t simply base Transformers popularity solely on those movies, it’s been going for nearly 2 decades!
I went and saw TF1 as well, and so did all my other friends who grew up in the 70s-80s. Most of them were so disappointed they didn’t go see the sequels, yet the sequels still sold well. That was my point. Sorry I wasn’t clear enough.
If you were a true TF fan from the original cartoon and comics, the first TF movie was blasphemy.
PC may not be the prime market but it’s a viable one, less crowded and arguably able to sustain itself through community maps and mods to keep retail sales going for a long time.
Every traded copy is one or more retail copy they won’t sell, I think they’ll be worried about that.
[QUOTE=SockDog;355364]PC may not be the prime market but it’s a viable one, less crowded and arguably able to sustain itself through community maps and mods to keep retail sales going for a long time.
Every traded copy is one or more retail copy they won’t sell, I think they’ll be worried about that.[/QUOTE]
Except that they’ve already profited, so, yeah…
They have some fixin’ to do, but for all the haters out there: They can only go up from here, right?
If I can be simplistic for a moment. If they sell 1,000,000 and 500,000 get traded and rebought they didn’t just lose out on 500,000 sales? Those 500,000 traded copies being indicative of a failure to keep players engaged long enough to limit the traded supply? Bottom line is the more traded copies there are the less profit they make and the more undermined their retail versions become.
They have some fixin’ to do, but for all the haters out there: They can only go up from here, right?
I think it goes beyond releasing a buggy product. There were core gameplay/design decisions made that clearly didn’t fit well with a large part of the userbase. Obtaining and entertaining a large userbase being the ultimate objective for all those tweaks and changes. Unless SD can identify those and fix them Brink 2 will be equally maligned. Again Brink was NEVER meant to be a niche game, it was meant to be the breakout from the niche of W:ET and ETQW, instead it seems to have entrenched itself further into a crevice.
IMO SD need to stop trying to force their game so hard on people and instead work on offering a wider package. By that I mean a traditional (not bull****) single player campaign and traditional (although with SD twists) game modes. Said it months before release but SD putting all its eggs in one basket is a crazy risk and one that’s failed to play out time and time again.
Actually, if Bethesda was concerned about stopping re-sales of their used games, they’d have one of those damned online codes everyone’s doing now.
Bethesda sold 1 million copies, GameStop allows people to trade them back in for store credit, not refunds. There are no stats of how many games got traded in so far, so who knows what that number is up to.
Every person who buys a used copy of Brink doesn’t add to the already successful 1 million sales, but if the people who bought a used copy of Brink like it, they may buy some DLC in the future or Brink 2 if it comes out in a few years. Good for Bethesda to not include an online-play code.
[QUOTE=SinDonor;355359]
If you were a true TF fan from the original cartoon and comics, the first TF movie was blasphemy.[/QUOTE]
Please don’t insult my love of Transformers in this debate, my expectations were met, especially being a Michael Bay movie… turn your brain off and enjoy the flashy lights and effects. Hell I even bought my brother an original 1985 Power Master Optimus Prime, boxed and in mint condition off ebay for a tidy sum (this is the re-release of the same toy), so yes, I’m a true fan 
They have some fixin’ to do, but for all the haters out there: They can only go up from here, right?
So they need to fix it for 99% of previous purchasers… that to me suggests a whole new strategy. If you were a true Brink fan you’d buy into that
(sarcasm of course, but please you started off constructive and now you’re winding down into pettiness… come back up please).
The game is good, it meets my expectations. I can jump on and play with my friends and have fun doing it. We each take diff roles and help each other out…exactly what they tried to do. Relax turn your brain off and enjoy the flashing lights and moving pictures
[QUOTE=SinDonor;355407]Actually, if Bethesda was concerned about stopping re-sales of their used games, they’d have one of those damned online codes everyone’s doing now.
Bethesda sold 1 million copies, GameStop allows people to trade them back in for store credit, not refunds. There are no stats of how many games got traded in so far, so who knows what that number is up to.
Every person who buys a used copy of Brink doesn’t add to the already successful 1 million sales, but if the people who bought a used copy of Brink like it, they may buy some DLC in the future or Brink 2 if it comes out in a few years. Good for Bethesda to not include an online-play code.[/QUOTE]
Also, like I said before, a new “audience” or “customer” is ushered into the fold every time a Sequel comes out and have no baggage having not played the original and will give a sequel a go. Happens with movies too.
[QUOTE=DarkangelUK;355414]Please don’t insult my love of Transformers in this debate, my expectations were met, especially being a Michael Bay movie… turn your brain off and enjoy the flashy lights and effects. Hell I even bought my brother an original 1985 Power Master Optimus Prime, boxed and in mint condition off ebay for a tidy sum (this is the re-release of the same toy), so yes, I’m a true fan 
So they need to fix it for 99% of previous purchasers… that to me suggests a whole new strategy. If you were a true Brink fan you’d buy into that
(sarcasm of course, but please you started off constructive and now you’re winding down into pettiness… come back up please).[/QUOTE]
HA! Sorry, that was the general “you” not specific. I know of some old school TF fans who liked the movies, just a majority of my friends did not. I went to the 2nd movie because I had some teenaged cousins in town and they bought me a ticket. I just saw the 3rd one because I had a free ticket to go see the 3D version. Action scenes were the best of the 3, but the movie was still horrible. I strained my eyes, not b/c of the 3D effects, but because I was rolling them so much while listening to the plot.
Honestly, if the movies followed the cartoon to a T, it’d also prolly be just as horrible as it would be too childish. I mean, come on, Megatron transforms into a tiny pistol? Wtf?
My 2nd point was tongue-in-cheek. Haters hate this game soooo much, anything can be considered an improvement, right?