Pretty much what Proph said…
In actual effect there are only 2 spawn exits, it’s just that one splits - as someone said on Crossfire, compare that to the final axis spawns on radar, goldrush, etc, it actually isn’t that many.
Personally I would rather Braundorf wasn’t won or lost depending on whether you can spawncamp the defending team or not.
Most people (amongst those who like Braundorf) have welcomed the change, and I’m not going to be changing it back in a hurry.
Now for the embarrassing admission - those black shadows and odd light leaks appear to have been down to my GFX drivers, I’ve just updated to the latest nVidia ones and I don’t see any problems at all. I should have thought of that…
Brevik, a comedy of errors… :rolleyes:
I actually noticed in a recent frag movie I downloaded that other people get these black shadows, not just on Braundorf, but even on oasis and goldrush…