[QUOTE=Tast1c;441834]Game mode suggestion, iteration for domination:
- Take and hold (resource)points to gain Tier points which only unlock special abilities, when a team loses all points, this team will receive a lucky loser bonus in form of extra use of special abilities.[/QUOTE]
That’s a great idea, and I don’t know if you guys remember, but there was the “Base Race” map in W:ET which was really fun. Basically you had to get in the enemy base, fetch a construction pack as a carriable, and bring it back to your own base. These would then grant you better defenses, automatic turrets, fences, new routes, etc … and there was some kind of “no man’s land” between the two bases.
This could be extremely fun in DB, this is really the perfect setup for such a game type, with small bases you may really upgrade nicely with automated defenses, etc. Suits nicely for competition as teamwork is highly required and forces strategies to defend and attack at the same time ! Lots of new mechanics could be invented for such a mode.
So, yay or ney ?

But i like the idea of base race style. I think C&C Renegade was something similar. SD should make something like this, but this would be indeed a too new concept, would need a whole new engine and stuff, nothing for close quarter combat. Also, and i hate to say it, BaseRace without strafe-jumping? Meh, … long runs …