Body Type Balance


(Varonth) #41

[QUOTE=GLUGLUG;374771]why not let the heavies carry TWO heavy weapons?
Gotlung and Chinzor ought to be able to take out those lights.
Or EZ Nade and Maximus?

What if the Med could carry a shotgun AND an AR?

Now lights can carry 2 light weapons, Mediums can carry 2 medium weapons and the heavy can have 2 heavys. SURELY that would make more people choose those types.[/QUOTE]

Oh yeah, lights which can switch between Carb9 and Kross. Sounds like perfect balancing.


(Baiken6609) #42

Pls go here http://www.splashdamage.com/forums/showthread.php/30084-Brink-weapon-pack-idea


(GLUGLUG) #43

I meant to say the light body loadout stays the same. Light SMG/rifle + Pistol. 2 light weapons.
NOT TWO SMGs!!! that would be horrifing.:eek:


(Pelendran) #44

[QUOTE=GLUGLUG;374889]I meant to say the light body loadout stays the same. Light SMG/rifle + Pistol. 2 light weapons.
NOT TWO SMGs!!! that would be horrifing.:eek:[/QUOTE]

No, what would be horrifying are the nubs who would run around with 2 sniper rifles, trying to play CoD instead of helping the team.

Snipers in this game 9/10 are worse than bots when it comes to teamwork. Give them the option, and they’ll NEVER leave their campground.


(wolfnemesis75) #45

You can take the sniper out of the campground. But you can’t take the campground out of the sniper. :slight_smile:


(nephandys) #46

So we know SD can adjust body type health through netvars. Is it possible to adjust health regen rate in the same fashion as well or would this require a lot more work than it sounds like it would?


(tokamak) #47

Regeneration probably has multiple parameters as it’s definitely not linear.