I think Battlefield 2 has some interesting parallels to what we’ve seen in ET:QW, with some class-based features, vehicles, etc. However, as I play BF2, there are some things that I find to be totally silly … and have full faith and confidence that our SD developers won’t repeat.
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Loading screen. While it’s nice to spam your logos everytime the game loads, it sucks having to wait a minute everytime, watching your logos, with no way to ESC out of them and get right to the game.
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Options screen.
- When ever you finish a key assignment, the cursor returns to center screen. WHHHHHHHHHHHHYYYYYYYYYYYYYY!!! This has probably increased my mouse travel and config time 5 fold
- I like having different binds set up for vehicles and land, but common controls should always override specific controls when non are specified. For example, everything defaults to WASD for movement, but if I change my movement keys to ESDF in Common, I shouldn’t have to change the movement keys in every fricken window to match.
- The prompts for key conflicts is poor, buggy, and piss me off
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Binds. Why on earth there is no way to assign mwheelup/down in the options menu is beyond me.
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Unassignable keys. KP_Downarrow in BF2 always prompts “common key in use” when it isn’t assigned anywhere, but makes it unassignable. Stupid shit like this is just unexcusable
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BF2 needs /kill. It sucks to spawn, find no vehicles, and be resigned to a 2 minute trek across the map. To be fair, at the 16-player level, it seems that most maps are manageable on foot.
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Game modes, glorified camp the flag just doesn’t do it for me. We need ET style missions. In fact, it would be cool to have obj runs, where the obj runner cannot get into a vehicle.
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Class mechanic. Interesting, but needs to be a little more limited. I’m not sure that I like being able to jump in and out of kits as easily as you can in BF2
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The vehicle damage mechanic, while not realistic, feels about right. You can bring down any vehicle with a combo of other vehicles, AT weapons, and grenades, so that they aren’t all powerful.
I’ll think up more things when I get to it.