Battery "Bug" pls fix !


(SpOofi) #1

on map battery it would be very usefull to make the ramp indestructible for satchel and only destroyable by dynamite. with 2 covert ops on axis site, its nearly imposible for the allies to get up the lower beach because the ramp can be blown twice in seconds :confused:
and good (axis) teams didnt get down to the beach so a allied covops can take a axis uniform and they get in over the backdoor.


(ETplayer) #2

thats BS… here’s a tip get 2 fieldops on ur team and trow 2 air strikes on the ridge above then let the engi construct usually someone will get in…

Also try being a covertops and getting a disguise, that way u can open the door on the back of the bunker and u can destroy the generator with a satchel charge. When u destroyed the generator the doors at the back will open wich allows ur team m8’s to slip in quite easy…

So no, Battery map is pretty ballanced the way it is… u just need a good team to win in, if u dont play as a team u lose… quite simpel

:drink:


(Argh) #3

agree 100%


(SpOofi) #4

hehe letz play a cw/train and i swear you didnt come in the near of the ramp as allied :>

the 2 aristrikes-tactic maybe work on public or noobdefense !

by the way i wrote that good teams did not go on the beach so you have NO uniform for the covert ops to enter the backdoor! sometimes reading helps a lot guy…


(Freedom[]Tickler) #5

n00b


(=MLK=FOO) #6

The best weapon available to allies on this map is the mortar. I cleared the ridge with every shot I fired fron it last night. And yes the allies won. That weapon kicks ass on that map.