Baffled by the bad press - gaming community not able to adapt to innovative gameplay?


(Farlong) #21

What is so innovate about it? The SMART?
Maybe if they had maps that were designed to climb everywhere, that might be true. But that gets limited to the light guy.
It is still linear corridors most of the time. You can’t go everywhere, and you still need to gather at one spot for objectives. I don’t see the great innovation or ‘rediscovering’ of teambased FPS. You can go up a bit further then you can in other games at certain points, but thats about it.


(fearlessfox) #22

It’s one of the least MP supported MP focused games I’ve ever played. For all its innovations it forgot many things that are important to a truly vibrant online experience.

it should have left out the damn character aesthetics customisation and added a heap of MP support innovations like improvements to standard VOIP functionality, in game contextual based communication with team mates, abilities to set up matches easily with friends, clan support, etc etc…


(pinion120) #23

Such as? (10 chars)


(fearlessfox) #24

If you’re aiming that at me, you really do need to read my entire post.


(Jess Alon) #25

Seriously dude. He needs your full undivided attention. This is important.:cool:


(pinion120) #26

Oh I guess you edited it. :stuck_out_tongue: I agree they need to fix VOIP and chat ASAP post round - but I imagine if you told most gamers those were you reasons Brink fell really short they would give you a wtf look. I was hoping for more core gameplay oriented reasons tbh.

I do REALLY miss VOIP tho and can’t believe it is still broken. Hope they fix it soon.


(Jess Alon) #27

[QUOTE=fearlessfox;323898]I mentioned most of that in my post. and acknowledged them as trend-bucking cool.

My point was that, at its heart, Brink is the same old OBJ based play we’ve seen many times before but with greater focus.

This is a very cool progression, but it’s hardly a massive innovation.

Evolution =/= revolution.

So many of you post like this game is the saviour of FPSs, when really it’s a nice big step in the right direction with a little bit of a slip backwards…

Awkward animation, minimal interaction with environments, lack of communication in consoles, graphics that seems stripped down for this gen, a story mode with no real substance to it, maps that don’t take advantage of one of the game’s largest selling points, etc…

Let’s critique Brink well and make SD aware of the flaws and room for improvement and hope they add to this title or make their next one truly live up to the potential.[/QUOTE]

How can you even complain about communication on playstation? No games have communication on PSN. You whine and cry about everything and make your self important long winded posts that no one really cares about.

Ask anyone with an XBOX and a headset if they’re having trouble communicating. Because I don’t think you speak for everyone chief.


(SphereCow) #28

[QUOTE=fearlessfox;323915]It’s one of the least MP supported MP focused games I’ve ever played. For all its innovations it forgot many things that are important to a truly vibrant online experience.

it should have left out the damn character aesthetics customisation and added a heap of MP support innovations like improvements to standard VOIP functionality, in game contextual based communication with team mates, abilities to set up matches easily with friends, clan support, etc etc…[/QUOTE]

True. But they were trying to combine SP and MP gameplay. I feel like they should have at least allowed VOIP to work default, among other things. Non-linear campiangs, objs that are not always in the same spot, etc.

They really should have left out the customization. Seems to have pulled in a lot of people who care far too much about it.


(fearlessfox) #29

[QUOTE=Jess Alon;323932]How can you even complain about communication on playstation? No games have communication on PSN. You whine and cry about everything and make your self important long winded posts that no one really cares about.

Ask anyone with an XBOX and a headset if they’re having trouble communicating. Because I don’t think you speak for everyone chief.[/QUOTE]

Why would I ask xbox players about the quality of Brink’s ps3 experience? Odd.

For a start, every game I own that supports online play has voice chat enabled on psn. BC2, SFIV, Resist2, Uncharted 2…

What is so wrong about buffing the support for it in Brink so psn players get a chance to experience a truly interactive team based play?

[QUOTE=Luddens Desir;323936]True. But they were trying to combine SP and MP gameplay. I feel like they should have at least allowed VOIP to work default, among other things. Non-linear campiangs, objs that are not always in the same spot, etc.

They really should have left out the customization. Seems to have pulled in a lot of people who care far too much about it.[/QUOTE]

Just having it on by default with a clear indicator to deactivate if preference dictates would be enough to boost the online experience for Brink on ps3 considerably.


(Jess Alon) #30

[QUOTE=Luddens Desir;323936]True. But they were trying to combine SP and MP gameplay. I feel like they should have at least allowed VOIP to work default, among other things. Non-linear campiangs, objs that are not always in the same spot, etc.

They really should have left out the customization. Seems to have pulled in a lot of people who care far too much about it.[/QUOTE]

Are you on PSN too? There’s a mode called OLD SKOOL. Have you tried it? It has VOIP on by default. There’s a bunch (ok not a bunch like two or three) of modes that have VOIP on by default unless you are on xbox and you’re in a party then you get put in a fireteam and you can only hear who’s in your fireteam. BUT YOU CAN ADD PEOPLE to your fireteam. Look it up.


(Jess Alon) #31

[QUOTE=fearlessfox;323939]Why would I ask xbox players about the quality of Brink’s ps3 experience? Odd.

For a start, every game I own that supports online play has voice chat enabled on psn. BC2, SFIV, Resist2, Uncharted 2…

What is so wrong about buffing the support for it in Brink so psn players get a chance to experience a truly interactive team based play?

Agreed on the rest.

Just having it on by default with a clear indicator to deactivate if preference dictates would be enough to boost the online experience for Brink on ps3 considerably.[/QUOTE]

I’ll give you the benefit of a doubt. Have you looked through all the match options? Because on xbox we have a couple match options that have VOIP by default.


(fearlessfox) #32

Two things, and I’ve mentioned these to you already numerous times…

On PSN, there is absolutely /no one/ playing these modes. I’ve put in over 50 hours to Brink and I’ve not once found a single match with voice enabled. Every time I try to enter I’m chucked into a warm up on my lonesome. I waited for 20 minute once, no one joined.

The playerbase is tiny, and the menu screens are not casual gamer friendly. Plus, the voice options are tied to friendly-fire enabled with no way to change it. You don’t think this is going to put of the majority of people from bothering with it?

Fireteams are nice, but they’re not a perfect solution. To add people you’ve just met to your fireteam takes time, and I don’t want to add everyone I meet to my friends list to do this. It’s convoluted and not at all ideal.

VOIP as standard would be a boon. Why are you against something that would strengthen Brink’s potential?


(Rockhound) #33

Just this! There are things many other FPS have in common and im not talking about kd but thats why they are working and Brink doesn`t!


(its al bout security) #34

[QUOTE=xTriXxy;323839]innovative gameplay?

well, yes. Difference between Brink and other FPS MP games is the problem.
Everyone played many different fps games before Brink. We learned, most kills - > best player (in nost cases). Having most kills is very addictive. It pushes other players to play more and more, and to reach same score as their “godlike” favorite player.

Now, we have Brink. What we were searching in brink was that “drug” , that addictive kills. Nothing more. And here is the core problem. Brink is not about that. There is no satisfaction from most kills. Its totally different gameplay. Brink is objective oriented and team oriented game. Maybe SD forgot, there are no real teamplayers on random public servers. No one cares about his team.

Brink is teaching us, to be satisfied from helping each other.

Kids wants their drug. Brink gives you placebo. Thats why so many hate.

Maybe moral question? Maybe. Brink is first real FPS multiplayer game.[/QUOTE]

wiping out the whole enemy team solo is team play then your team can do an objective:tongue:

what people dont realize is that if you want to get an objective done your gonna have to wash you hands in blood.

im a very good team player, alwayse buffing and watching backs and mostly am the guy that finishes the dreaded objectives (you know like hacking)

but at the end of the day your gonna end up killing a crap load of people so those guys that run around just killn sh…tuff are really being just as much as a team player as a team of 8 specialists because in the end you need to build a wall of corpses to finish the objective (lest you can sprint to it and survive a bullet hurricane)


(SphereCow) #35

You need to calm the **** down.

The idea that VOIP should be disabled by default, rather than enabled, and have a clearly obfuscated, and undocumented method of enabling it is kind of silly.


(Dopaminergic) #36

In addition to the VOIP, they should’ve had stock quick voice commands like in Tribes.

Shazbot!


(Jess Alon) #37

[QUOTE=fearlessfox;323948]Two things, and I’ve mentioned these to you already numerous times…

On PSN, there is absolutely /no one/ playing these modes. I’ve put in over 50 hours to Brink and I’ve not once found a single match with voice enabled. Every time I try to enter I’m chucked into a warm up on my lonesome. I waited for 20 minute once, no one joined.

The playerbase is tiny, and the menu screens are not casual gamer friendly. Plus, the voice options are tied to friendly-fire enabled with no way to change it. You don’t think this is going to put of the majority of people from bothering with it?

Fireteams are nice, but they’re not a perfect solution. To add people you’ve just met to your fireteam takes time, and I don’t want to add everyone I meet to my friends list to do this. It’s convoluted and not at all ideal.

VOIP as standard would be a boon. Why are you against something that would strengthen Brink’s potential?[/QUOTE]

Because I know first hand from the quality flaming I experience every day I don’t want to talk to a bunch of randoms and I reserve the right to mute them if they are obnoxious, racist, or scumbags in general. That was one of the big things the developers talked about. And I respect the choice they made.

People with headsets will be playing OLD SKOOL mode. Could it be dude that not a lot of people on PSN use headsets? I know it seems like a lot of randoms I meet on brink don’t have mics and that’s why my squad rolls right over them.


(GrieverXVII) #38

What!? I love the gameplay in brink…like a merge of halo/mirrors edge. I refuse to play because of many reasons but two important ones to me:

  1. Lag issues.
  2. Versing almost nothing but bots online…hardly any humans i get matxhed with.

(SphereCow) #39

[QUOTE=Jess Alon;324004]Because I know first hand from the quality flaming I experience every day I don’t want to talk to a bunch of randoms and I reserve the right to mute them if they are obnoxious, racist, or scumbags in general. That was one of the big things the developers talked about. And I respect the choice they made.

People with headsets will be playing OLD SKOOL mode. Could it be dude that not a lot of people on PSN use headsets? I know it seems like a lot of randoms I meet on brink don’t have mics and that’s why my squad rolls right over them.[/QUOTE]

Sure. But why not have a button to disable it. Having it disabled by default is silly.

[QUOTE=GrieverXVII;324042]What!? I love the gameplay in brink…like a merge of halo/mirrors edge. I refuse to play because of many reasons but two important ones to me:

  1. Lag issues.
  2. Versing almost nothing but bots online…hardly any humans i get matxhed with.[/QUOTE]

I have not encountered bots online.


(ataliba) #40

[QUOTE=Luddens Desir;324047]

I have not encountered bots online.[/QUOTE]

oh… in the psn there’s no humans…