The bad press Brink has received is in some cases warranted in terms of performance issues or what not that are being patched out. But the people that continue to knock the fact that gameplay revolves around choke points or that classes don’t feel “unique” just don’t seem to get it imo.
Objective based gameplay is built around chokepoint combat with teams clashing together. That is how the game is designed, and it leads to some intense and enjoyable firefights. Getting locked on chokepoint #1 the first one in the map? Well your team isn’t up to snuff, sorry - but enjoy the exciting fire fight anyway. People seem to think if they don’t progress through multiple objectives every single time the map is unbalanced. Actually, sometimes you just get outplayed and it is more transparent when this happens in an objective gameplay oriented scenario.
Classes not unique enough? Just open the damn abilities menu and look at all the cool stuff you get at rank 3, rank 4, rank 5… tons of unique abilities for each class. Reviving grenades for medics, soldiers with AP ammo and kevlar + enhanced grenades, Operatives with cortex bombs… The game purposefully slows your progression to ease noobs into the gameplay style who are used to more run n gun games with less abilities and passives etc to worry about.
In general I think Brink is being received by a LARGER portion of the gaming community (thanks to a very successful marketing campaign to build up pre release buzz) that has little to no experience with objective style gameplay games – these persons are just not used to a game like Brink and what makes it shine can take a few plays to see if you are new to this style of gaming.
Unfortunately, and yes I will say it, the COD crowd has marginalized what shooters are allowed to be. Also I think a lot of the reviews are for the 360 version from what I’ve read it is a bit uh MEH. Get it on PC.
That is all. I like to see innovative gameplay thrive, something different than the standard “war” FPS games. For those who still don’t feel Brink - post here and maybe I can help. Even the combat style in this game is somewhat different. If the guns feel “off” try not iron sighting. You don’t have to zoom in to shoot everything in this game unlike in certain other games previously mentioned. Just point and shoot. Accuracy maintains up to a surprising distance even without ironsights.
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